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Kuudaro

@kuudaro.bsky.social

IM A 3D ARTIST. IM A 3D ARTIST. IM A 3D ARTIST. IM A 3D ARTIST

23 Followers  |  8 Following  |  46 Posts  |  Joined: 18.07.2025  |  2.145

Latest posts by kuudaro.bsky.social on Bluesky


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added more parts

#blender #motorcycle #b3d #gameart #3Dmodeling #3D #blender3D

11.02.2026 22:22 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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starting to block out the body for the motorcycle

#blender #motorcycle #b3d #gameart #3Dmodeling #3D #blender3D

06.02.2026 02:20 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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More rigging updates!

#ringotsuga #Blender #3Dmodel #3Dcharacter #3dart #fanart

08.01.2026 13:57 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

congrats! only gets easier from here! (overall)

08.01.2026 12:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Rendered vs Default view
#b3d #lowpoly

07.01.2026 03:05 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Render vs Viewport
#b3d #blender3d #3dart

26.12.2025 15:32 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

so the main "stretch to" bone copies the rotation of the outer one, the small ones copy the scale of the main one? What's making the small ones drag behind like that?

06.01.2026 01:21 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thanksss

04.01.2026 18:24 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thought the character design was cool so I decided to 3D model it! Character by @koolaruni.bsky.social

#3D #blender #characterdesign #3Dcharacter

04.01.2026 18:19 β€” πŸ‘ 61    πŸ” 8    πŸ’¬ 1    πŸ“Œ 0

Love what u did w the shaders!

04.01.2026 08:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Cool! U prob may know this but remember u can also turn down ur view clipping distance so stuff doesnt clip like that in the viewport

04.01.2026 08:19 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

If ur not going to subdivide it i think u can just cut the cracks with the kmife tool and delete the cracked areas. But also whats it for?

04.01.2026 08:17 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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More rigging update. It took a while to figure out the setup because it consisted of two lattices, a few constraints and drivers

#ringotsuga #Blender #3Dmodel #3Dcharacter #3dart #fanart

31.12.2025 12:03 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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As a break from the character I've been modeling I've been working on modeling and rigging Ringo Tsuga's apple character! Model is basically done, i might have to make the arms shorter or just make that a feature in the rig.

#ringotsuga #Blender #3Dmodel #3Dcharacter #3dart #fanart

31.12.2025 04:10 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Cool! Oh yea dont forget ab bendy bones in blender too they can add a lot to 2D rigs

28.12.2025 09:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Its a fun program! u should take a look at Crashsune Academy on yt he has some cool low poly model breakdowns

26.12.2025 16:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Hi. Going to post some WIPS and some finished works for this. I make all kinds of things in 3D! Working on making a character right now.

25.12.2025 21:41 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

nice model! I love the 2Dish look to it

25.12.2025 21:32 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Tested some cloth physics for anime character I'm making.

#b3d #blender #wip #anime #3DCG #3dmodeling #3d

25.12.2025 20:03 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I fixed the eyelid topology and I've decided its going to be rendered in cycles instead of eevee. She has an eyepatch because I didn't feel like mirroring the eye.

This was another eyelid deformation test

#b3d #blender #wip #anime #3DCG #3dmodeling #3dcharacter

25.12.2025 04:47 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I added eyelids and blinking to the character model. I'll prob up the deformation itself later but right now it looks pretty decent

#b3d #blender #wip #anime #3DCG #3dmodeling #3dcharacter

23.12.2025 00:55 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Added the motorcycle chain

#blender #motorcycle #b3d #gameart

22.12.2025 02:12 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Turnaround of 3D anime character. I will eventually fully rig it.

#b3d #blender #wip #anime #3DCG #3dmodeling #3dcharacter

21.12.2025 12:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Computer Mouse I modeled a while back.

#3D #3Dmodeling #art #Blender #productdesign

20.12.2025 20:08 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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More motorcycle wheel model updates.

Added DAMPER, (CLUTCH, HUB), BRACKET 1, COVER, REAR AXLE 2, (SHAFT, PIVOT), (NUT, S/L FLANGE), (SPROCKET, DRIVEN (43T))

The way its assembled makes more sense to me now.

#blender #motorcycle #b3d #gameart

09.12.2025 20:01 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I've kept working on the motorcycle rim. There's a lot of small parts.

#b3d #blender #3dart #3dmodeling

05.12.2025 13:23 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Dug up something older. Some parts were modeled by me, some were assets I found. It was then rendered in Unreal as a test.

#Blender #UnrealEngine5 #environmentart #3Dart

04.12.2025 20:05 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Daam nice work. And cool portfolio!

02.12.2025 23:47 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

np. also oh cool I'll have to look into that. looks like theres tons to learn from it

02.12.2025 04:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I appreciate that! getting the reference for stuff like this is always a project on its own lol

02.12.2025 04:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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