Last progress shot of A5. I'm experimenting with a black and white mode as well.
13.03.2025 00:37 β π 0 π 0 π¬ 0 π 0@dj-drake.bsky.social
Graduate Game Design Student at SCAD
Last progress shot of A5. I'm experimenting with a black and white mode as well.
13.03.2025 00:37 β π 0 π 0 π¬ 0 π 0Rough cut of my cinematic door. I'll be making edits this weekend.
07.03.2025 00:02 β π 0 π 0 π¬ 0 π 0One of the shots in my door cinematic. Adjusting the focus manually on the cherry blossom tree.
28.02.2025 04:18 β π 0 π 0 π¬ 0 π 0I started my door cinematic and it's going well but I am behind. Here are the modular meshes I modeled in Maya.
21.02.2025 01:28 β π 0 π 0 π¬ 0 π 0I sketched some ideas I had for my A3 Epic Door. I'm taking some inspiration from Japanese architecture. Here's what I have so far.
14.02.2025 02:09 β π 0 π 0 π¬ 0 π 0Here's the finished gym scene for Assignment 2. I'm having an issue with my media player after I packaged my project but other than that, it was a smooth process.
06.02.2025 02:27 β π 0 π 0 π¬ 0 π 0I'm going to do a gym scene for Assignment 2. These are the assets I am thinking of using. These meshes and materials look good together.
31.01.2025 00:29 β π 0 π 0 π¬ 0 π 0Here are more progress shots of my scene. I added some Egyptian buildings and landmarks. I need to polish a few areas but I am just about finished. I'm definitely not an environment artist but this has been a neat experience.
24.01.2025 01:11 β π 2 π 0 π¬ 0 π 0Blockout so far of assignment 1. I want to have river flowing through a desert city. I am still finalizing which quixel assets I want to use, so ignore the grass!
16.01.2025 02:32 β π 0 π 0 π¬ 0 π 0Just starting off this year learning Unreal Engine! The different modes and functionality are intimidating and exciting at the same time. I'm looking forward to the day where I can look back and see how far I've come.
12.01.2025 00:56 β π 0 π 0 π¬ 0 π 0