Dean Rands | Crowence

Dean Rands | Crowence

@crowence.com

“Game Designer and Developer” who is slowly imploding. Games are great. Work and thoughts at crowence.com (Sorry, but please don't ask me for money - I don't have any)

157 Followers 191 Following 161 Posts Joined Nov 2024
1 week ago

Gotcha - makes sense. Hope you're having a good one, anyway :¬)

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1 week ago

I don't know whether Steam's policies allow for pointing elsewhere for donations (someone more knowledgeable may know). If not, you could handle it with a "supporter pack" DLC for each game, as a fixed, optional donation (maybe containing wallpapers, music files, or notes/assets from development)?

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1 week ago

Getting pretty worn-down by seeing whether I feel the same way in the morning and the answer being "yes."

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1 week ago

Have a super good time :¬)

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1 week ago

I had a good time with the retrofitted pointer controls in Metroid Prime Trilogy and the Wii version of Pikmin. Also, as a 3D enjoyer, Star Fox 64 3D is super cool for my eyeballs.

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1 week ago

Very much in the same boat, so I hope you're doing alright, Liam. Hope you're able to have some nice walks, see cool places and draw some energy from the world while the gears aren't turning.

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2 weeks ago

Maybe subscribers to each person wonder as to why someone they aren't subbed to has appeared in their sub box, such that they don't feel 100% welcome to people...? Or it could be a thing of some not noticing that it's even a collaboration, since the channel label gets extended beyond capacity...?

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2 weeks ago

Oh, man, those colours - they look great

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2 weeks ago

I have no insight as to what's more successful (I'd assume making a page sooner is better on that front), but it feels right to me to nail-down a core first and then focus the Steam page on getting that core across

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2 weeks ago

Oh yeah, I think I read a shmuplations translation about that. Take me back (I keep being reminded that I was born in the wrong time...)

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2 weeks ago

Ah, I just looked and Geograph Seal was apparently released in '94, a year after Star Fox. Looks beautiful, though (and love that UI). Still have yet to play any of the Jumping Flash games, and now I want to play this, too 👀

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3 weeks ago

One core thing that annoys me is the idea of making a financial profit on a used game, as though the profit didn't come from the experience of playing the game. Already pricey games just keep getting pricier because people think they deserve to get more than they paid...

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3 weeks ago

It looks nice, but I feel like the sharp, stark contrast without DOF is one of the strengths of Nechromia's visual style

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3 weeks ago

It's feeling like I'm watching my life through a window

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3 weeks ago

Is this Wings Part III?

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1 month ago

Super good game, and looks ridiculously nice. It's pretty nuts that Tengo Project exists as a team that's releasing games in the current industry climate. I really appreciate how much they mechanically differentiated the characters, too, especially the other unlockable one 👀

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1 month ago

Man, I like that they put the time into animating (sometimes just about) pretty much nothing happening, and then just hang on a sign for a bit.

Big "we have to make 30s of animation last for 1m30s of music" vibes

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1 month ago

The song's cool, but as someone who's watched far fewer anime series than I'd like, the lingering static shots are throwing me way off (giving me more ending energy than opening). I assume it was for money reasons, but have you seen it in other anime openings?

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1 month ago

In the Valley of Gods will never leave my Steam wishlist (though I do hear that Half Life: Alyx game is pretty tasty...)

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1 month ago

Ah, I was just thinking that I should finally play MotorStorm yesterday (since I've been in a bit of a rally mood). Maybe today's the day ;¬)

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1 month ago
From the VGC article "Ubisoft details ‘major company reset’: 6 games canned, 7 delayed, and 2 studios closed":

CH2, dedicated to “competitive and cooperative shooter experiences”, including The Division, Ghost Recon, and Splinter Cell.

CH3, which will operate a roster of “select, sharp Live experiences”, such as For Honor, The Crew, Riders Republic, Brawlhalla, and Skull & Bones.

CH4, which will focus on fantasy worlds and narrative-driven universes like Anno, Might & Magic, Rayman, Prince of Persia, and Beyond Good & Evil.

CH5, which Ubisoft says is aimed at “reclaiming [our] position in casual and family-friendly games” in brands including Just Dance, Uno, and Hasbro.

I think they have it listed as something handled by the "Creative House" dedicated to their smaller brands. Seems like they're giving up on it as a massive thing, but still holding onto it for possible smaller projects (like RPoP and TLC), albeit alongside other series without much recent love...

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1 month ago

I just gave it a read, and it was a cool write-up (especially since the Intellivision and its era are blind spots for me). Sucks that your time with DF is up (from the outside, I thought it'd be a long-term thing), but best wishes for what comes next. Nice work with the site, in general.

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2 months ago
Post image
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2 months ago

Oh, sorry for the spam, but just saw another caveat - the 2X doesn't take SCART (the Pro takes Component, but the Mini only takes Composite and S-Video, and S-Video isn't as common in Europe as America). So, if you're leaning on Composite, you're likely not going to get a sharp/clean image.

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2 months ago

Could be - I can't speak for its quality personally, but I know that a lot of reputable people trust RetroTINK products. But yeah, there's the caveat that it's a line doubler, so most of the scaling and processing is up to your TV. Could be good for your use case, though :¬)

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2 months ago

Yeah, the higher-end RetroTINKs, OSSC Pro and Pixel FX Morph are big money. The RAD2X cables are less money, but system-specific (and still pretty pricey for cables) and they're line doublers, so a lot of scaling is still left to the whims of the TV itself...

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2 months ago

I don't like the grammatical ambiguity (either word could be reasoned to work for either description), but a hitbox is a collider that hits other colliders and a hurtbox is a collider that determines a character getting hurt when hit. I think this is agreed-upon for fighting game devs and players.

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2 months ago
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Your building's about to have an infestation
(Looks super good)

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2 months ago

(I still don't have any upscalers, since I intend to get a pricey one when I can for video capture, but generally like sticking with my CRT. So yeah, can't speak from personal experience, but people who spend the big money seem very happy with RetroTINK upscalers.)

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2 months ago
Preview
Upscalers - RetroRGB Upscalers If you prefer to play your classic consoles on a modern flat-panel TV, you can route your game system through a device that "upscales" the original resolution of your console into modern res...

There's a whole rabbit hole of upscaling solutions made for games (to minimise latency and overcome sync issues with resolution switching), for a massive range of prices. retrorgb.com/upscalers.html covers some options, and YT channels like My Life in Gaming have made videos on a load of them.

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