Gotcha - makes sense. Hope you're having a good one, anyway :¬)
I don't know whether Steam's policies allow for pointing elsewhere for donations (someone more knowledgeable may know). If not, you could handle it with a "supporter pack" DLC for each game, as a fixed, optional donation (maybe containing wallpapers, music files, or notes/assets from development)?
Getting pretty worn-down by seeing whether I feel the same way in the morning and the answer being "yes."
Have a super good time :¬)
I had a good time with the retrofitted pointer controls in Metroid Prime Trilogy and the Wii version of Pikmin. Also, as a 3D enjoyer, Star Fox 64 3D is super cool for my eyeballs.
Very much in the same boat, so I hope you're doing alright, Liam. Hope you're able to have some nice walks, see cool places and draw some energy from the world while the gears aren't turning.
Maybe subscribers to each person wonder as to why someone they aren't subbed to has appeared in their sub box, such that they don't feel 100% welcome to people...? Or it could be a thing of some not noticing that it's even a collaboration, since the channel label gets extended beyond capacity...?
Oh, man, those colours - they look great
I have no insight as to what's more successful (I'd assume making a page sooner is better on that front), but it feels right to me to nail-down a core first and then focus the Steam page on getting that core across
Oh yeah, I think I read a shmuplations translation about that. Take me back (I keep being reminded that I was born in the wrong time...)
Ah, I just looked and Geograph Seal was apparently released in '94, a year after Star Fox. Looks beautiful, though (and love that UI). Still have yet to play any of the Jumping Flash games, and now I want to play this, too 👀
One core thing that annoys me is the idea of making a financial profit on a used game, as though the profit didn't come from the experience of playing the game. Already pricey games just keep getting pricier because people think they deserve to get more than they paid...
It looks nice, but I feel like the sharp, stark contrast without DOF is one of the strengths of Nechromia's visual style
It's feeling like I'm watching my life through a window
Is this Wings Part III?
Super good game, and looks ridiculously nice. It's pretty nuts that Tengo Project exists as a team that's releasing games in the current industry climate. I really appreciate how much they mechanically differentiated the characters, too, especially the other unlockable one 👀
Man, I like that they put the time into animating (sometimes just about) pretty much nothing happening, and then just hang on a sign for a bit.
Big "we have to make 30s of animation last for 1m30s of music" vibes
The song's cool, but as someone who's watched far fewer anime series than I'd like, the lingering static shots are throwing me way off (giving me more ending energy than opening). I assume it was for money reasons, but have you seen it in other anime openings?
In the Valley of Gods will never leave my Steam wishlist (though I do hear that Half Life: Alyx game is pretty tasty...)
Ah, I was just thinking that I should finally play MotorStorm yesterday (since I've been in a bit of a rally mood). Maybe today's the day ;¬)
I think they have it listed as something handled by the "Creative House" dedicated to their smaller brands. Seems like they're giving up on it as a massive thing, but still holding onto it for possible smaller projects (like RPoP and TLC), albeit alongside other series without much recent love...
I just gave it a read, and it was a cool write-up (especially since the Intellivision and its era are blind spots for me). Sucks that your time with DF is up (from the outside, I thought it'd be a long-term thing), but best wishes for what comes next. Nice work with the site, in general.
Oh, sorry for the spam, but just saw another caveat - the 2X doesn't take SCART (the Pro takes Component, but the Mini only takes Composite and S-Video, and S-Video isn't as common in Europe as America). So, if you're leaning on Composite, you're likely not going to get a sharp/clean image.
Could be - I can't speak for its quality personally, but I know that a lot of reputable people trust RetroTINK products. But yeah, there's the caveat that it's a line doubler, so most of the scaling and processing is up to your TV. Could be good for your use case, though :¬)
Yeah, the higher-end RetroTINKs, OSSC Pro and Pixel FX Morph are big money. The RAD2X cables are less money, but system-specific (and still pretty pricey for cables) and they're line doublers, so a lot of scaling is still left to the whims of the TV itself...
I don't like the grammatical ambiguity (either word could be reasoned to work for either description), but a hitbox is a collider that hits other colliders and a hurtbox is a collider that determines a character getting hurt when hit. I think this is agreed-upon for fighting game devs and players.
Your building's about to have an infestation
(Looks super good)
(I still don't have any upscalers, since I intend to get a pricey one when I can for video capture, but generally like sticking with my CRT. So yeah, can't speak from personal experience, but people who spend the big money seem very happy with RetroTINK upscalers.)
There's a whole rabbit hole of upscaling solutions made for games (to minimise latency and overcome sync issues with resolution switching), for a massive range of prices. retrorgb.com/upscalers.html covers some options, and YT channels like My Life in Gaming have made videos on a load of them.