Crystal's Avatar

Crystal

@crystalizedfun.bsky.social

posts random one off things that probably wont get followed up on sometimes might post art if you're lucky they/them comp splatoon player (on break atm) furry

75 Followers  |  119 Following  |  205 Posts  |  Joined: 13.11.2023  |  1.608

Latest posts by crystalizedfun.bsky.social on Bluesky

apparently a lot of people are playing vheavy because of one tweet? i just played it because i was bored and thought "yea i can make this work"

16.02.2026 23:35 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

i need to play more weapons just for fun. played heavy splatling the other day and was just having fun messing for an hour.

15.02.2026 05:34 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Video thumbnail

the game loves me

14.02.2026 17:34 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

happy birthday majoras mask 3d
...yep that's all that happened today...

14.02.2026 16:06 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
An early development digital drawing in color depicting Frankie and Andi, covered in android blood, in front of an early concept for the Repair Halo which had lots more details. An android (that was not necessarily Gwen at the time) lays between them, mid operation.

An early development digital drawing in color depicting Frankie and Andi, covered in android blood, in front of an early concept for the Repair Halo which had lots more details. An android (that was not necessarily Gwen at the time) lays between them, mid operation.

KOG IS GREENLIT!
Since this was shown in the trailer/ad for the artbook it felt safe to share. This was drawn in '24, early dev, the first time it really felt me, Zach, and JBO understood Frankie, Andi, and the show's tone. I still look at this drawing and think, oh yeah. That's #knightsofguinevere.

14.02.2026 01:34 โ€” ๐Ÿ‘ 11234    ๐Ÿ” 2910    ๐Ÿ’ฌ 149    ๐Ÿ“Œ 44

i feel like i've posted about this before

13.02.2026 21:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

i think splatoon 3 has my favorite video game soundtrack of all time. yea undertale and deltarune are right there, and they're spectacular in their own right, but whenever i listen to splatoons ost i cant help but have the biggest smile on my face the entire time.

13.02.2026 21:48 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

i already cant wait for the fan dubs, they're gonna be so fun to listen to

12.02.2026 20:45 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

i have to live to at least october now. i will not accept death until then

12.02.2026 20:31 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

this is the good luck i get when i actually play splatoon in my own time

12.02.2026 20:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

bro...

12.02.2026 20:27 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
The cover of the graphic novel, a colored illustration by Daun Han depicting King in the foreground, Luz and Harpy Eda behind him, and the other cast of characters framing them including Willow, Hunter, Gus, Papa Titan, the Collector, and Amity.

The cover of the graphic novel, a colored illustration by Daun Han depicting King in the foreground, Luz and Harpy Eda behind him, and the other cast of characters framing them including Willow, Hunter, Gus, Papa Titan, the Collector, and Amity.

We've been looking forward to sharing this news for a long time. We're making a graphic novel!

The Owl House: The Long-Lived King
Written by me and the amazing @mikkicrisostomo.bsky.social

Illustrated by the incomparable @dindu99.bsky.social

We're so excited to tell a brand new story.

12.02.2026 20:23 โ€” ๐Ÿ‘ 20109    ๐Ÿ” 7067    ๐Ÿ’ฌ 416    ๐Ÿ“Œ 801

We'll receive the first draft of the Japanese translation of Chapter 5 next week!

Meanwhile, we've been polishing the game and doing some preliminary internal bugtesting on PC. Heavy bugtesting across every console will happen when the Japanese translation is done.

10.02.2026 23:38 โ€” ๐Ÿ‘ 13524    ๐Ÿ” 1649    ๐Ÿ’ฌ 234    ๐Ÿ“Œ 124

My brain has been weird with Splatoon lately where I dread opening up the game and don't wanna touch it, but as soon as I do I immediately have fun and remember why I play it. It just sucks because the desire to actually START isn't there, so I have to force it

12.02.2026 00:59 โ€” ๐Ÿ‘ 27    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

I am starting a studio! We are small and scrappy and have no money. Why am I doing this? Because the only ones who can protect art are the ones who value it. Disney using AI? Yuck. Netflix buying WB? Also yuck. In 10 years what is even going to be left.

11.02.2026 21:49 โ€” ๐Ÿ‘ 4987    ๐Ÿ” 1573    ๐Ÿ’ฌ 168    ๐Ÿ“Œ 43

yea this is pretty hard, and i'm all here for it.

11.02.2026 02:22 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Weaknesses:
- Unskippable cutscenes
- Some chapters feel half-baked
- Minor bugs
- Excessive makeout scenes
- Slow segments in gameplay

Weaknesses: - Unskippable cutscenes - Some chapters feel half-baked - Minor bugs - Excessive makeout scenes - Slow segments in gameplay

A friend of mine was using a tool to analyze market research for his game. As a check he tested it on DELTARUNE. Seems like I have a lot of things to work on...

10.02.2026 23:19 โ€” ๐Ÿ‘ 17231    ๐Ÿ” 2656    ๐Ÿ’ฌ 454    ๐Ÿ“Œ 217

helldivers post jumpscare.

omg im very excited to invade cyberstan as this'll be the first major story event i'll be apart of! i also loved the theming for the build up with the automations taking over the official discord, youtube, and other socials.

10.02.2026 01:39 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
An image of five inklings/octolings against a dark blue background with a light-blue border. The word "Mesopelagic" is written in the top middle, flanked by mirrored images of two sharks

An image of five inklings/octolings against a dark blue background with a light-blue border. The word "Mesopelagic" is written in the top middle, flanked by mirrored images of two sharks

A new years brings rise to creatures from the depths of the sea...

With a new logo, a new look, and a new roster, come meet the new Mesopelagic!

#compsplatoon

09.02.2026 22:38 โ€” ๐Ÿ‘ 13    ๐Ÿ” 6    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 2
ๅคใ„็ตตใ€‚ใƒ’ใ‚นใ‚คใƒใ‚ฏใƒ•ใƒผใƒณใ ใ‚ˆใญ๏ฝž

ๅคใ„็ตตใ€‚ใƒ’ใ‚นใ‚คใƒใ‚ฏใƒ•ใƒผใƒณใ ใ‚ˆใญ๏ฝž

09.02.2026 21:06 โ€” ๐Ÿ‘ 1073    ๐Ÿ” 360    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image Post image Post image

Discord will require a face scan or ID for full access next month - all accounts set to "teen-appropriate experience" by default www.theverge.com/tech/875309/...

discord.com/press-releas...

09.02.2026 14:29 โ€” ๐Ÿ‘ 2981    ๐Ÿ” 2058    ๐Ÿ’ฌ 208    ๐Ÿ“Œ 2157

what news to wake up too. all i can say is that i hope whatever alternative we end up using is either open source or has a native linux version because other wise i wont really be able to play with my team/friends

09.02.2026 18:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Zelink Commission!

#art #artcommissions #commissions #commissionsopen #kofi #commissions #artcommissions #commissionsopen #commissionsopen #Zelda #Link #Zelink

30.01.2026 00:09 โ€” ๐Ÿ‘ 72    ๐Ÿ” 20    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

ended up finding a team. yay! but some old anxieties i forgot i had bubbled back up. no... i guess i never *really* learned how to process those emotions so back to dealing with that for the time being. anyways excited to play splatoon again!

05.02.2026 03:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

is anybody else OCCASIONALLY getting old undertow alongside new undertow this fine 11.0??????? huh??????? #compsplatoon

04.02.2026 03:20 โ€” ๐Ÿ‘ 369    ๐Ÿ” 88    ๐Ÿ’ฌ 30    ๐Ÿ“Œ 13

im never playing wind waker again (there will be no elaboration on this as its an inside joke thing)

02.02.2026 03:09 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Gem "READS" and REACTS to the MOST EXPERIMENTAL PATCH in SPLATOON HISTORY
โ€”You won't BELIEVE how well Gem can read these patch notes!

01.02.2026 20:29 โ€” ๐Ÿ‘ 159    ๐Ÿ” 44    ๐Ÿ’ฌ 13    ๐Ÿ“Œ 1

i do think some number tweeking is needed, but it's nothing too bad and they did a great job imo

01.02.2026 04:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

ok it's been a few days and im confident in saying 11.0 is probably the most fun i've had in splatoon in a while

01.02.2026 03:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Flow Aura State requires you to reach 100 points to activate. In this, I will be referring to these points as flow points for ease of reading. Here is a list of things that can give you points.

 - Painting 10p grants you 0.8 flow points (0.6 flow points in Ranked modes)

 - Kills grant 23 flow points, up until 75 points in which it will grant 15. 
  - Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 75 flow points or higher.). This can repeat (eg. getting 3 kills in a row will apply this on your 2nd and 3rd kill).
  - Killing someone with Flow Aura grants an extra 10 flow points. 
  - Getting the first kill of the lobby grants an extra 10 flow points. 

 - You or your team causing a Wipeout grants 10 flow points (stacks with kill).

 - Getting an assist grants 4 flow points. 
  - If the assist is through a damaging method specifically, this increases to 14 flow points instead. 

 - Dying causes you to lose 5 flow points.
  - If your death is by a stage hazard, this increases to 10 flow points lost.

Flow Aura State requires you to reach 100 points to activate. In this, I will be referring to these points as flow points for ease of reading. Here is a list of things that can give you points. - Painting 10p grants you 0.8 flow points (0.6 flow points in Ranked modes) - Kills grant 23 flow points, up until 75 points in which it will grant 15. - Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 75 flow points or higher.). This can repeat (eg. getting 3 kills in a row will apply this on your 2nd and 3rd kill). - Killing someone with Flow Aura grants an extra 10 flow points. - Getting the first kill of the lobby grants an extra 10 flow points. - You or your team causing a Wipeout grants 10 flow points (stacks with kill). - Getting an assist grants 4 flow points. - If the assist is through a damaging method specifically, this increases to 14 flow points instead. - Dying causes you to lose 5 flow points. - If your death is by a stage hazard, this increases to 10 flow points lost.

While you can reach 100 points without getting kills, Flow Aura State will not activate until you get a kill. 

Your flow points decrease by 0.2 every second. If you have gone 5 seconds without gaining any flow points, this increases to 3.3 flow points lost per second. 
Once you have Flow Aura State, it lasts for 30 seconds. Any further kill or assist adds 10 seconds to this timer, but it caps out at 30 seconds total. 

Flow Aura State grants 30 AP (aka 3 mains) of Intensify Action, Run Speed Up, Swim Speed Up, and Ink Resistance Up. This cannot go beyond the usual cap of 57 AP.

While you can reach 100 points without getting kills, Flow Aura State will not activate until you get a kill. Your flow points decrease by 0.2 every second. If you have gone 5 seconds without gaining any flow points, this increases to 3.3 flow points lost per second. Once you have Flow Aura State, it lasts for 30 seconds. Any further kill or assist adds 10 seconds to this timer, but it caps out at 30 seconds total. Flow Aura State grants 30 AP (aka 3 mains) of Intensify Action, Run Speed Up, Swim Speed Up, and Ink Resistance Up. This cannot go beyond the usual cap of 57 AP.

Notably, some parameters differ in Tricolor Turf War. Below, I've bolded any values that have changed compared to normal. (I am not sure how to denote this in alt text, my apologies.)

Attackers require 90 flow points to activate Flow Aura State. Kills grant 23 points, up until 65 points in which it will grant 15. 
Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 65 flow points or higher.)

Defenders require 110 flow points to activate Flow Aura State. Kills grant 23 points, up until 85 points in which it will grant 15. Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 85 flow points or higher.)

Notably, some parameters differ in Tricolor Turf War. Below, I've bolded any values that have changed compared to normal. (I am not sure how to denote this in alt text, my apologies.) Attackers require 90 flow points to activate Flow Aura State. Kills grant 23 points, up until 65 points in which it will grant 15. Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 65 flow points or higher.) Defenders require 110 flow points to activate Flow Aura State. Kills grant 23 points, up until 85 points in which it will grant 15. Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 85 flow points or higher.)

Another thing to note, there are parameters for many ranked objectives that are set to 0, essentially making them go unused. I will note them below, as they could be considered in a future patch.

Painting a Splat Zone.
Breaking the enemy Clam Basket Barrier.
Depositing Clams into the enemy Basket.
Gaining points with the Rainmaker.
Breaking a checkpoint in Rainmaker.
Gaining points on the Tower.
Breaking a checkpoint on the Tower.
Trying for the Ultra Signal in Tricolor Turf War.
Obtaining the Ultra Signal in Tricolor Turf War.

Another thing to note, there are parameters for many ranked objectives that are set to 0, essentially making them go unused. I will note them below, as they could be considered in a future patch. Painting a Splat Zone. Breaking the enemy Clam Basket Barrier. Depositing Clams into the enemy Basket. Gaining points with the Rainmaker. Breaking a checkpoint in Rainmaker. Gaining points on the Tower. Breaking a checkpoint on the Tower. Trying for the Ultra Signal in Tricolor Turf War. Obtaining the Ultra Signal in Tricolor Turf War.

Flow Aura State write-up (alt text in images) #Splatoon3

01.02.2026 02:05 โ€” ๐Ÿ‘ 405    ๐Ÿ” 145    ๐Ÿ’ฌ 11    ๐Ÿ“Œ 10

@crystalizedfun is following 20 prominent accounts