@dark1x.bsky.social will you guys have a DS2 vid up today?
🐬 Level 1 - footage 1/? - Introduction -
#indiegamedev #dark #calm #aquarium #frutigeraero #liminal #aquariumcore #horrorgame
Hello everyone! A gameplay video of a new level in the game just dropped! 🎮✨
🌊An ocean-deep aquarium with a Y2K and Frutiger Aero style, where the player has to explore, collect keys🗝️, open doors🚪and find memory disks to escape.
www.youtube.com/watch?v=McXO...
#gamedev #indiegame #madewithunreal
🌊 The Place: Beneath the Mind - Level 1 "The Aquarium" Gameplay - full video on youtube:
www.youtube.com/watch?v=McXO...
#indiegame #gamedev #UE5 #horrorgamedev #frutigeraero #y2k
New worlds bring fresh opportunities...and terrifying challenges
Discover what lies ahead as Sam attempts to expand the Chiral Network in a new gameplay trailer. Death Stranding 2: On the Beach launches June 26: play.st/44axLpz
Look at him go
The thing is I never talked about feeling warm fuzzies towards Bungie. When I say "people at Bungie" I mean the devs working on the game, not the leadership. Thought it was obvious, but it requires an explanation it seems.
So the Marathon team is full of worthless individuals? What a take, man
Does this mean Marathon will be a resounding success? No, but it shows it is different from Concord.
Being quick to discard the game with some broad generalizations is not a good faith effort and I think undermines the work people at Bungie are doing.
And I don't remember any of the big streamers thinking too highly of Concord.
With Marathon most impressions I've seen are good. If the wom will be there at launch, people will jump in.
Also, being paid is not an issue IMHO since stuff like Hunt Showdown and Tarkov are all paid and are doing fine
It doesn't come with the PSN requirement on PC that Sony games usually have, it's fully multiplat and, most importantly, Bungie has worked for years with some of the streamers they invited to the event.
With Concord, Sony did none of that and it was force fed to streamers through paid ad streams
It is true that people may be more careful with supporting Sony GAAS, but Bungie is pretty much its own thing within SIE.
I don't think most will instantly associate Marathon with Sony, the Bungie and Destiny association comes much more easily. Wether it is a good one or not, it's up to the player
I disagree, this is just more of the same reactionary impulses I keep reading online, there is so much more nuance to this than just "Sony trained people for this" which is ? by itself.
I couldn't not analyze that beautiful DS2 trailer, so here is my (very long) analysis of the whole thing!
medium.com/@jackjab99/d...
Death Stranding 2: On the Beach launches June 26
Watch the new trailer from Hideo Kojima, get your first look at the Collector's Edition, pre-order details and more play.st/4idobXB
Extremely hyped for the SXSW DS2 panel today! As always, you'll find an analysis of everything shown there over at my Medium page 🙏
Revealing Saros, the next game from Returnal developer
Housemarque.
First details on the third-person action game coming to PS5 next year: play.st/4hWYKcg
#gamedev
🎮✨ Really loving the moment when all the ideas come together and the level starts to reveal itself
@theplacegame.bsky.social
#gameart #UE5 #3dart #Leveldesign
#3dartist This is the first part of my new 3D project, the Divine Beast Dancing Lion from Elden Ring! The model is game-ready and tomorrow I will post animations in the game engine. #gamecharacter #3dmodelling #gameart
State of Play returns tomorrow, February 12!
Tune in at 2PM PT / 11PM CET for news and updates on great games coming to PS5: play.st/40Th27B
Indiana Jones, Metro, Spiderman, Ratchet & Clank, DOOM, Avatar, SW Outlaws are some games where RT looks very good on consoles and can even run at 60fps. Agreed on UE5 tho, all of the games mentioned above run on custom tech.
Yeah, it's exactly how it's seen in some circles. I find it baffling though, there's countless examples of games (from PC to consoles) where RT can make a huge difference.
In the last few weeks I have read the phrase "forced Ray Tracing" more times I would like. As if a secret cabal of CTOs is conspiring for world ray tracing dominance.
Something broke people brains at some point and it makes me sad. Imagine If people cried "forced normal mapping!" in 2005.
Looks like DS2's OST might have been finished. Gotta say I love these little daily peeks into game dev that Kojima gives, something I wish more AAA devs did.
Also, I can't wait to play DS2...(pls be soon 😭)
🕹️Hello Bluesky! Here's the first (roughly) 20 minutes from "The Place: Beneath the Mind" an #indiegame made in #UE5 currently in development.
www.youtube.com/watch?v=Ke0n...
✨Wishlist the game on:
• Itchio:
g-games4.itch.io/the-placebac...
• GameJolt:
gamejolt.com/games/ThePla...
#gamedev
🎮"The Place: Beneath the Mind" is an #indiegame being developed in #UE5, inspired to liminal spaces and the concept of backrooms.
➡️The player will explore different levels, learning about the places he's visiting, making discoveries and advance in the unknown.
🔎Some images from the game:
MY LITTLE BRO IS MAKING AN AMAZING LITTLE GAME ABOUT LIMINAL SPACES AND PSYCHOLOGICAL HORROR. FOLLOW HIM PLS 🥹🥹🥹
Death Stranding 2