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hanion

@haniondev.bsky.social

recreational programmer interested in C, low-level, game engines, compilers, embedded, assembly, linux https://hanion.dev

56 Followers  |  155 Following  |  82 Posts  |  Joined: 19.10.2024  |  2.0781

Latest posts by haniondev.bsky.social on Bluesky

added lambert shading

08.10.2025 11:34 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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finally rendered my first 3d cube with opengl

07.10.2025 15:47 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1

yeah unfortunately vim couldn't handle proper bidireccional rendering so i used a left to right remderer for the photo

05.10.2025 00:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

and some turkic runes represent more than one character btw

04.10.2025 23:56 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

its turkish translations :)

04.10.2025 20:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

old turkic c:

04.10.2025 13:05 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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do you guys clean up before exiting or do you leave it to the kernel?

03.10.2025 12:45 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 3    πŸ“Œ 0
callgrind output with sprintf

callgrind output with sprintf

callgrind output without sprintf

callgrind output without sprintf

heres the numbers

02.10.2025 18:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Site generation with C templates - hanion.dev Site generation with C templates

in my site generator mite: hanion.dev/post/mite

02.10.2025 18:38 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image Post image

single line of sprintf was responsible for 65% of the instructions.
replaced it with my own function and instruction count dropped from 58 million to 10 million

02.10.2025 18:36 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
enik-engine editor

enik-engine editor

I spent the last few years building enik-engine, a lightweight C++ game engine with a custom editor, hot-reload scripting, physics, animation, prefabs, and more. Fast, small, and built for experimentation. Here’s a deep dive into how it works and the lessons I learned:
hanion.dev/post/enik-en...

05.09.2025 14:02 β€” πŸ‘ 24    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

seeing C in your native language is pretty funny btw

25.08.2025 22:12 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

just searched your tweet to reference it in this post a couple hours ago lol

24.08.2025 20:18 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Building a custom C skin: hanion.dev/post/cey

24.08.2025 19:57 β€” πŸ‘ 9    πŸ” 0    πŸ’¬ 1    πŸ“Œ 2

yeah, i feel like writing my own layouting engine instead of dealing with nuklear rn

18.08.2025 18:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

raygui is simpler to use but no layouting.
nuklear has layouting but a pain to use.

18.08.2025 18:52 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
raygui

raygui

nuklear

nuklear

made a ray tracer in c. and i want your opinions on the ui.
left (raygui) or right (nuklear)?

18.08.2025 18:43 β€” πŸ‘ 9    πŸ” 0    πŸ’¬ 3    πŸ“Œ 0

thanks. it is excellent, improved my workflow immensely

11.08.2025 19:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

noo I'm prone to getting nerd sniped, don't do it 🀣

10.08.2025 21:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

thanks man its so cool! i want to get into keeping rss feeds. it seems really nice

10.08.2025 21:07 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

added rss to my site and to mite. updated the post πŸ˜‡

10.08.2025 20:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

sorry i have no idea. screenshots felt simpler and more in my control. I have to research it

09.08.2025 23:19 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

of course i will add it asap

09.08.2025 20:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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I got nerd sniped by @tsoding.bsky.social.
Site generation with C templates: hanion.dev/post/mite/

09.08.2025 18:12 β€” πŸ‘ 46    πŸ” 6    πŸ’¬ 3    πŸ“Œ 0

but I don't know what to do with them

22.07.2025 22:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

i can't let old tech die. I feel like a cpu that boots deserves to do computation.

22.07.2025 22:10 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

Writing a game engine for embedded:
hanion.dev/post/embedde...

21.07.2025 15:07 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

looking for a job at nasa, wanna be one of the programmers who work on the rovers

02.07.2025 19:05 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

just graduated πŸŽ“

02.07.2025 19:04 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

i should have rawdogged imgui. smh my head

24.06.2025 19:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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