Bill Lowe

Bill Lowe

@billowper.bsky.social

Game Developer/Screenshot Maker Prev: Snr. Gameplay Programmer on ROLLERDROME at Roll7 https://www.bill-lowe.co.uk/ https://linktr.ee/billowper

371 Followers 354 Following 81 Posts Joined Sep 2024
2 weeks ago
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Tfw you still have some edge cases to fix in your procedural locomotion system #gamedev

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3 weeks ago
A monk wearing a red and blue dress, her resolute gaze fixed on us. She is holding a giant spinning top with her left hand, a mystical parchment coiled around the grip. She's pulling the rope tied to the parchment with her right hand, uncoiling the scroll, and thus starting off the spinning of this ancient weapon.

Hey, it's been a while! I've been focusing on my character art render for the last few months; here's a Spinning Top Monk I have been working on for some time.

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3 weeks ago
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Bless this mess!
Voice acting by Shoko Plambeck

The layout of this apartment is very similar to the one I had as a student in Kyoto 25 years ago (though this one's about 4 times bigger for gameplay purposes!)

#MadeWithUnity #LostInDreams #gamedev #indiedev

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1 month ago
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Wishlisting is the best way of supporting Skate Style 🫶

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1 month ago

Godot represents the future where the engine belongs to you and you're free to do whatever you want in the most exciting creative medium to have ever existed in the history of humanity

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1 month ago

This 💯

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1 month ago
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abyssal fugue

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1 month ago

😍

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11 months ago

ATTENTION INDIEDEVS
Show off your art style

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1 month ago
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I’ve always wanted to post one of these — we’re in 2nd place, yo!

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1 month ago

Visuals are sick too, putting other HDRP games to shame :)

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1 month ago

Fuck yeah! Demo is solid, really lovely animation work; the landings, switch that looks like switch and the pushes are steezy too! This has real potential to be the game that the community has wanted for years, after so long being let down by XL, Session (not to mention Skate4). Stoked for you!

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1 month ago
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The time has come…

Presenting Skate Style, a next-Gen skating game built from the ground up.

🛹 Animation editor
🛹 Realistic graphics
🛹 Replay editor
🛹 Advanced character customization
⛔ No BS, just the good stuff.

Try the demo now: store.steampowered.com/app/3862790/...

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1 month ago
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I'm looking for 3D art commissions!
After grinding full-time unpaid on my own game for months now, I have to make sure my ship doesn't sink🙂
I specialise in retro graphics, PS1 and PS2, but can do everything else. Characters, cars, env, weapons, you name it.

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1 month ago
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What do you think of this trailer? Do you grasp what this is or do I need to redo some parts?

It is a customizeable lava lamp for the desktop that you can also click to interact a bit (like a fidget toy). Is this what you would get out of this trailer?

#Godot #GodotEngine

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2 months ago
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We are pleased to announce our next game, Foghorns Drown!

Play the demo here:
studio-laaya.itch.io/foghorns-drown

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1 month ago
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Turnbound on Steam Turnbound is an auto battler, where you manage a hero's inventory to escape a haunted boardgame. Each run is different from the last, with unique upgrades, combos and synergies. Async PvP lets you bat...

🚨Early access is live! 🚨

It brings:
🏹 Robin Hood
🏆 Leaderboards
🛠️ More abilities, ultimate's and items!

Buy the game on Steam ⤵️
store.steampowered.com/app/3802470/...

Learn more ⤵️
store.steampowered.com/news/app/380...

Every RT, Like, share and review helps!

#IndieGameDev #gaming

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1 month ago
In-engine screenshot of Shrouded Suns. Fighter in the foreground. Flying toward the work-in-progress command carrier. A planet can be seen in the background.

It helps my motivation so much to have the pipelines in place to get even half-done versions of ships into the game and see them going to town on other ships. Or, in the case of the carrier, just annihilate 1km³ of space with 28 CIWS. TODO: balancing.

#indiedev #gamedev #indiegame #godot #spacegame

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1 month ago

this looks awesome, vibes for days!

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2 months ago
A timeline visually representing the advice from my post, emphasising how dramatically and reliably having more time, with a testable build, converts to your game being better and your studio being safer.

I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice:

www.pentadact.com/2026-01-08-1...

I hope it's of use, not least because goddamn I forgot how long blog posts take to write.

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2 months ago
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Bill Lowe | DARKSPIRE cinematic survival horror

more here

www.bill-lowe.co.uk/projects/dar...

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2 months ago
wide shot of a man wearing armour, holding a flintlock pistol and sporting a stylish hat. in the background is a large staircase leading up to a doorway
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2 months ago
moody shot of a man in a castle, wearing a hat and looking away from the camera
man swinging a two handed sword towards a zombie wielding an axe and shield

thinkin' bout DARKSPIRE ❤️

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2 months ago
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Etched in the scheme of nature's own hand

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2 months ago

wow, seeing Jake Paul get beaten half to death, true terror in his eyes, really improved my whole outlook on life

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4 months ago
3 NPCs, a snazzy dressed woman, a grumpy old sailor, and a dapper bearded man. They are rendered in a chunky low poly style with a mix of flat vertex colors and simple textures

I think of Angeline Era's character art as "gestural" vertex colors: big blocks of gradients and hard edges that loosely gesture at finer details. They are often seen very small on the screen, so it helps them not appear over-detailed. But I also think it looks beautiful up close!

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3 months ago
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fall back into place

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3 months ago
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Eliza emerges from her mausoleum after a long fall.
#Crocotile3D #Godot #gamedev #IndieGame #PixelArt

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3 months ago
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Godot’s Scene System Is Just Brilliant Joseph Humfrey is co-founder of inkle & Founder of Selkie Design

⭐️ Godot’s Scene System Is Just Brilliant ⭐️

I wanted to draw attention to a few of my favourite features in @godotengine.org. What do I love about Godot's scene system? Read all about it: joethephish.me/blog/godot-s...

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4 months ago

wow wow wow you are cooking 😍

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