Tfw you still have some edge cases to fix in your procedural locomotion system #gamedev
Hey, it's been a while! I've been focusing on my character art render for the last few months; here's a Spinning Top Monk I have been working on for some time.
Bless this mess!
Voice acting by Shoko Plambeck
The layout of this apartment is very similar to the one I had as a student in Kyoto 25 years ago (though this one's about 4 times bigger for gameplay purposes!)
#MadeWithUnity #LostInDreams #gamedev #indiedev
Wishlisting is the best way of supporting Skate Style 🫶
Godot represents the future where the engine belongs to you and you're free to do whatever you want in the most exciting creative medium to have ever existed in the history of humanity
This 💯
abyssal fugue
😍
ATTENTION INDIEDEVS
Show off your art style
I’ve always wanted to post one of these — we’re in 2nd place, yo!
Visuals are sick too, putting other HDRP games to shame :)
Fuck yeah! Demo is solid, really lovely animation work; the landings, switch that looks like switch and the pushes are steezy too! This has real potential to be the game that the community has wanted for years, after so long being let down by XL, Session (not to mention Skate4). Stoked for you!
The time has come…
Presenting Skate Style, a next-Gen skating game built from the ground up.
🛹 Animation editor
🛹 Realistic graphics
🛹 Replay editor
🛹 Advanced character customization
⛔ No BS, just the good stuff.
Try the demo now: store.steampowered.com/app/3862790/...
I'm looking for 3D art commissions!
After grinding full-time unpaid on my own game for months now, I have to make sure my ship doesn't sink🙂
I specialise in retro graphics, PS1 and PS2, but can do everything else. Characters, cars, env, weapons, you name it.
What do you think of this trailer? Do you grasp what this is or do I need to redo some parts?
It is a customizeable lava lamp for the desktop that you can also click to interact a bit (like a fidget toy). Is this what you would get out of this trailer?
#Godot #GodotEngine
We are pleased to announce our next game, Foghorns Drown!
Play the demo here:
studio-laaya.itch.io/foghorns-drown
🚨Early access is live! 🚨
It brings:
🏹 Robin Hood
🏆 Leaderboards
🛠️ More abilities, ultimate's and items!
Buy the game on Steam ⤵️
store.steampowered.com/app/3802470/...
Learn more ⤵️
store.steampowered.com/news/app/380...
Every RT, Like, share and review helps!
#IndieGameDev #gaming
It helps my motivation so much to have the pipelines in place to get even half-done versions of ships into the game and see them going to town on other ships. Or, in the case of the carrier, just annihilate 1km³ of space with 28 CIWS. TODO: balancing.
#indiedev #gamedev #indiegame #godot #spacegame
this looks awesome, vibes for days!
I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice:
www.pentadact.com/2026-01-08-1...
I hope it's of use, not least because goddamn I forgot how long blog posts take to write.
thinkin' bout DARKSPIRE ❤️
Etched in the scheme of nature's own hand
wow, seeing Jake Paul get beaten half to death, true terror in his eyes, really improved my whole outlook on life
I think of Angeline Era's character art as "gestural" vertex colors: big blocks of gradients and hard edges that loosely gesture at finer details. They are often seen very small on the screen, so it helps them not appear over-detailed. But I also think it looks beautiful up close!
fall back into place
Eliza emerges from her mausoleum after a long fall.
#Crocotile3D #Godot #gamedev #IndieGame #PixelArt
⭐️ Godot’s Scene System Is Just Brilliant ⭐️
I wanted to draw attention to a few of my favourite features in @godotengine.org. What do I love about Godot's scene system? Read all about it: joethephish.me/blog/godot-s...
wow wow wow you are cooking 😍