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SpaghetMeNot

@spaghetmenot.bsky.social

techArt / gameDev / 3D-noodler https://spaghetmenot.gumroad.com/

1,413 Followers  |  554 Following  |  795 Posts  |  Joined: 13.01.2024  |  2.1709

Latest posts by spaghetmenot.bsky.social on Bluesky

Decimate and bevel in geometry nodes would unlock so many things!

08.10.2025 07:32 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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hatching version

07.10.2025 13:23 β€” πŸ‘ 12    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Excellent! It gave me ideas so I thought I'd share 😊

05.10.2025 20:42 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Stylized falloffs from "height maps"
πŸ§ͺ

05.10.2025 12:43 β€” πŸ‘ 54    πŸ” 2    πŸ’¬ 3    πŸ“Œ 0
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Old test of simplifying tri-planar displacement
#b3d

03.10.2025 11:06 β€” πŸ‘ 35    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
Normal Magic, blend geometry interactively like never before.
YouTube video by Christopher 3D Normal Magic, blend geometry interactively like never before.

Wonderful Christopher 3D video looking at some of normalMagic
youtu.be/Fna4uisMbnE?...

27.09.2025 18:05 β€” πŸ‘ 18    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
Preview
Normal Magic normalMagic is a collection of tools that offer powerful new modelling workflows and advanced control over mesh normals.

superhivemarket.com/products/nor...

Also gumroad if you want to support me as a solo dev more πŸ˜‰
spaghetmenot.gumroad.com/l/normalmagic

26.09.2025 14:24 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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normalMagic now available on Superhive! 🐝
Link in thread πŸ‘‡
#b3d #normalMagic

26.09.2025 14:23 β€” πŸ‘ 101    πŸ” 21    πŸ’¬ 1    πŸ“Œ 1
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normalMagic for Blender normalMagic 1.0normalMagic is a collection of tools for Blender that offer powerful new modelling workflows and advanced control over mesh normals.Controlling normals can be essential for creating hig...

Available here: spaghetmenot.gumroad.com/l/normalmagic

(Coming to Superhive too when approved)

22.09.2025 21:47 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
normalMagic for Blender β€” Overview
YouTube video by SpaghetMeNot normalMagic for Blender β€” Overview

It's here! normalMagic 1.0 πŸͺ„
youtu.be/JhmOyhYI4zM?...

22.09.2025 21:47 β€” πŸ‘ 42    πŸ” 13    πŸ’¬ 4    πŸ“Œ 1

A legitimately outstanding add-on. Please check it out!

22.09.2025 16:57 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Hard surface object with details being added into the surface

Hard surface object with details being added into the surface

Last chance to get normalMagic with the early access discount β€” It looks like the release might happen today 🫨
#normalMagic

22.09.2025 16:19 β€” πŸ‘ 29    πŸ” 9    πŸ’¬ 4    πŸ“Œ 2

All things considered I think it's remarkably intuitive compared to other 3d applications... That's quite a low bar though and as you say 3d is just difficult. I might've found it intuitive because I've been working in 3d for so long πŸ€”

18.09.2025 10:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

An expression/scripting node would be incredible! I come from using VEX in houdini which was a beautiful thing πŸ₯²

11.09.2025 09:38 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Imagine trying to debug this logic for a geometry nodes tool... that's a day I won't get back πŸ˜‘

11.09.2025 09:33 β€” πŸ‘ 21    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Pinned for a future normalMagic update:
"Boolean Extrude" πŸ§ͺπŸ§‘β€πŸ”¬
#normalMagic #b3d #geometrynodes

04.09.2025 11:56 β€” πŸ‘ 32    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
Preview
a cat wearing a witch hat is riding on a broom Alt: a cat wearing a witch hat is riding on a broom
02.09.2025 15:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

10 bucks while in early access πŸ‘
Thanks for the shout out! 😊

02.09.2025 14:55 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Nesting insert meshes feels illegal πŸš“
100% exportable geometry
#normalMagic #b3d #geometrynodes

02.09.2025 14:13 β€” πŸ‘ 401    πŸ” 66    πŸ’¬ 14    πŸ“Œ 4

Eep sorry! I was thinking about getting some testers on board soon if you'd be interested?

01.09.2025 18:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Starting to realize just how large normalMagic has become... look at the documentation compared to uvFactory! 😳

30.08.2025 16:51 β€” πŸ‘ 19    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I thought I’d share how I’m using the new Low to Low baking mode and bevel shader in @marmoset3d.bsky.social Toolbag 5.

The bevel shader does more than just smooth out edges, it also blends surfaces between objects, so you can create complex forms by using simple shapes and primitives. 1/7

27.08.2025 13:01 β€” πŸ‘ 78    πŸ” 17    πŸ’¬ 3    πŸ“Œ 3

I don't think there is an "end" to this scale... I keep thinking I'm close and then find more todo 😳

25.08.2025 09:46 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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That's 31 examples done for normalMagic!
These will be available in the next update (but for now a day off I think πŸ₯±)
#normalMagic #b3d #geometrynodes

24.08.2025 11:06 β€” πŸ‘ 23    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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sometimes I forget how bad boolean normals were before #normalMagic #b3d

20.08.2025 16:56 β€” πŸ‘ 30    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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#normalMagic early access update 0.4

18.08.2025 18:22 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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experimenting with lighting in godot again

17.08.2025 21:58 β€” πŸ‘ 714    πŸ” 60    πŸ’¬ 12    πŸ“Œ 2

Thanks!

15.08.2025 15:21 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Playing with falloff using Surface Insert's "Blend Surface" mode.
Still finding issues though β€” I expect I'll add it to early access around Monday πŸ‘
#normalMagic #b3d #geometrynodes

15.08.2025 10:48 β€” πŸ‘ 77    πŸ” 7    πŸ’¬ 1    πŸ“Œ 0

Thanks so much! Go for it πŸ‘πŸ‘

14.08.2025 10:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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