DAY 237: I've decided how to integrate the gas stations in my map. I think it's a nice place to recharge the energy but I feel it needs something else... comments are welcome! π
#gamedev #indiedev #godot
DAY 236: Still working on the gas station, now I realize I want a more modular setup. My idea is to adequate the main map and then place the differnt parts for the gas station. Instead of having a "one fit all" solution. Now... to the gym π₯
#gamedev #godot #lowpoly
My point is to reduce friciton to the players so I can get somehow a validation of my game via the stats. Thanks!
#Mercedes can create great luxury cars, but...
our dinosaurs and jumps can test real action cars!!
π π¨ π¦
DAY 235: Whoa! It seems my game can export to web! (*lot of work) but it would be a great solution to release DEMO 1 on itch. There are many things to solve and the framerate drops, but... Let's see if Drive To Extinction can have a web demo! π
#gamedev #indiedev #godot
DAY 235: Still figuring out how to sync my life events. Just an hour to invest in my game today. Made a little bit more of a gas station... don't know... maybe I'm down but let's see if it can be improved tomorrow.
#gamedev #blender #lowpoly
DAY 234: Today Small update on the gas station, I am a bit down. I was told I'm insulin resistant thats why I'm so tired (doctor says). Starting todya on strict carb reduction and gym sessions every day of my entire life π. Damn! How I'm supposed to sync with my game, work and gym? π‘
Nintendo suing everybody is like the t-rex of my game trying to bite every car! ...Nintendo, don't sue me for this joke, please...
DAY 233: It's been a long time since I used blender last time. So today was absolutely painful for me. Started creating the gas station model, that will be used to recharge the "power" consumed whtn using special habilities like jump, boost, etc.
#blender #gamedev #lowpoly
Drive to Extinction! π It's hard to be a solodev with a full time job, but I want to finish it! Hope you enjoy the idea of a driving game with dinos. π π¨ π¦
Wating for the doctor's diagnose... I'm tired but reluctant to drop my arms! Thanks for your words!!! π₯°
What should be the functionality for a McDonald's like restaurant in my game Drive To Extinction?
π π¨ π¦
(wrong answers only)
Proeyct Helix is going to run PC games! Now, I only need to release my game to have a game made for PC and Console! Hope to finish my game Drive to Extinction at anytime π ...Solodev is hard
DAY 232: Media creation day, I've recorded some runs, played with the cameras to get some interesting footage. I enjoy driving around the map and creating this videos... I enjoy my own game... Saying it outloud make feel strangely proud of myself π
#gamedev #indiedev #godot
DAY 231: Today I was terribly tired but I didn't want to loose the day, I started recording driving sessions in my game. This way I can write down bugs and record some new driving clips. So tired that I'm going to the doctor. π«
#gamedev #indiedev #godotengine
DAY 230: The shared UV's bug is solved!!! It was totally my fault and my own stupidity! But... now we can have the same car with different colors. I was so happy I only added tranlations to the tranlations document π
#gamedev #indiedev #godot
π€© bubbles!
Should Charles LeClerc pick our beetle-esque car for his weeding? Opposite to the Ferrari 250M... Our car did not win LeMand but run away from a t-rex many times. What an epic moment for a wedding!
DAY 229: Soo happy, to have the load system fully integrated in the main menu. I need to cut some loose threads, like the respawn position... but today I'm very happy in general. I think I need to start cleaning and polishing some stuff... let's see tomorrow.
#gamedev #indiedev #godot
NASCAR drivers worry about tire wear.
We worry about being eaten.
#indiegame #driving #dinosaur
Under the blood moonβ¦
the lowpoly T-Rex begins its hunt.
Its natural prey?
A poorly maintained forest and various lopoly cars.
Would you survive this?
Should we make Blood Moons a real in-game event?
π + π¦ = bad decisions
#gamedev #indiedev #godot
DAY 228: 36 bugs open in my list. Working to reduce that number and at the same time I create new features that reponens previously closed bugs and introduces new ones... I need a beer! Good weekend you all!
#gamedev #indiedev #godot
Stardew Valley 10th Annyversary, holly cow! As an #indiedev I can't be more jeallous about the success of this game. For me Eric Barone is a reference of perseverance, refined work and self-trust, the epitome of #solodev. Congrats!
#StardewValley
DAY 227: I'm soo happy to have my garage persistence working π , now I need to plug into the save/load system and I will focus all my efforts into bug hunting and creating a couple of event to disclose the DEMO 1
#gamedev #indedev #godotengine
My brain hurts, and sometimes I need to have a visual representation to support my idea. But at this point I'm not using AI... it's like working with an stupid work mate. It irritates me!
DAY 226: I'm just one step ahead of garage management completion πͺ (except bugs). The only step remaining will be persistence on disk. Now I realize I need to add good looking decals... more work... This is solodev!
#gamedev #indiedev #godot
Sonic The Hedgehog looks awesome in lopoly style and I would love to create a character with such personality and success. High five if you love this character!
#sonic #sonicthehedgehog #gaming
DAY 225: I'm really close to finish my garage management. I still have the shared UV coordinates shown yesterday but I'm really happy. I can handle different cars with differnt colors and stats. Two steps remaining: handle decals and persistence
#godotengine #indiedev #gamedev
#Steam Next Fest has started! this is always nice because playing games becames part of my #gamedev work. I will play a lot of demos for the sole reason of market reseach π The hard part of being a #solodev
Btw, gimme a wishlist... please π