RSVP: Get your portfolio reviewed by Jacob at GDC.
Jacob is the CEO and Creative Director at Sierra Division. See his portfolio here.
With a career spanning 20 years, he has developed robust expertise in 3D environment design, studio pipelines, and le...
We have a couple spots available on Monday and Tuesday for portfolios reviews with our CEO/ Creative Director Jacob Norris during #gdc2026
Simply fill out the RSVP form, select your preferred date and time, then show up with your portfolio.
forms.gle/yKh4Z22qfrMi...
See you there!
08.03.2026 16:24 β
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Heading to GDC and looking to get professional feedback on your portfolio? Book a time with our CEO and Creative Director, Jacob Norris:
RSVP: docs.google.com/forms/d/e/1F...
#gameartists
26.02.2026 17:20 β
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Big news! We're partnering with veteran Game Director James Mouat (Need for Speed/ Gears Tactics) to help indie game developers bring their games to life!
If you need resources or guidance, we want to hear from you.
www.sierradivision.com/blog-post/si...
#indiegames #gamedev
23.02.2026 16:52 β
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We're heading to GDC Festival of Gaming!
If you are a Game artist we will be hosting a chill mixer and portfolio reviews. Check out the link below to RSVP!
#gameartists #indiedev #3dartists
www.sierradivision.com/blog-post/jo...
18.02.2026 15:16 β
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β°Winter Quarter at Sierra Division Academy starts next week.
We have a couple seats left in our courses and level design mentorship.
#gameart #3d #environmentart
26.01.2026 16:51 β
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EX: You need to make a large viking valley from AC Valhalla. Focus on solid landscape work (blockout), procedural tools such as PCG, and strong robust kits. This can help you find suitable pipelines and resources.
Looking at art and understanding how someone did it, is a useful skill to have!
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22.01.2026 17:10 β
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Think about game size, the amount of detail, or what is needed to make a linear game (ex: Naughty Dogβs LoU) vs open world (Assassinβs Creed/ Red Dead Redemption 2 ).
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22.01.2026 17:10 β
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If you are a junior artist looking to learn professional workflows but can't find breakdowns on ArtStation, try and abstract out what is needed to make the game and go from there.
SDA Quick Tip by mentor @beddows.bsky.social
#environmentart #3d #gameart
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22.01.2026 17:10 β
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If any areas show red, it means the albedo value is too low. (Red and orange - bad. Green is good!)
Try it and see if it helps!
#3d #gameartists #environmentart #props
20.01.2026 19:34 β
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Here's a handy quick tip to improve game asset renders from SDA instructor, Robin Mariancik:
If your renders appear too dark, the problem might be with your albedo values. Open your asset in Substance Painter and apply the PBR Validator filter at the top of the layer stack.
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20.01.2026 19:34 β
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It is really is! Makes us want to visit this place.
19.01.2026 16:57 β
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YouTube video by Sierra Division
SDA Live: Level Up Level Design with Jack Burrows
Wow, that was such a fun livestream! Jam-packed with a ton of great tips for level designers, as well as for environment artists who are interested in gameplay.
Check out the replay on YouTube: www.youtube.com/watch?v=TrB-...
#gamedev #indiedev #unrealengine #environmentartists #callofduty
14.01.2026 20:11 β
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These are really nice!
13.01.2026 19:18 β
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How to participate in the Level Design AMA:
join our Discord and mark yourself as interested on the event sierradivision.com/discord
#gamedev
13.01.2026 15:40 β
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It's happening tomorrow (Wednesday!) Don't miss our AMA with Level Designer Jack Burrows. Ask questions about a career in Level Design, what to focus on, and more! Details in comments.
13.01.2026 15:38 β
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Eduardo is a Brazilian 3D artist currently working at Big Moxi Games. He joined the course because he felt his texturing skills had stagnated. His goal was to push himself, learn new techniques, and get clear guidance and detailed feedback from a senior artist.
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12.01.2026 15:26 β
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How to participate: join our Discord and mark yourself as interested on the event > sierradivision.com/discord
Can't wait to see you there!
08.01.2026 17:18 β
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Jack will be going over:
-what makes great level design
- how environment artists and level designers collaborate on projects
-walk through selected works from his portfolio
As always, there will be a live audience Q&A.
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08.01.2026 17:18 β
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Come join our first live event of 2026 featuring Senior Game and Level Designer Jack Burrows. Jack has worked on many maps for the blockbuster franchise #CallofDuty.
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#gamedev #leveldesign #gameartists #indiedevs
08.01.2026 17:18 β
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Image showcasing three 3D artworks. Top image: cyberpunk interior facility with workers with text "student work by German Rodriguez). Bottom left: 3d render of parked Motocompo with text "student work by Giles Mullen. Bottom right: 3 rendered 3d tools. Main text: Learn AAA workflows and Techniques with pros courses start Feb 2. Logo sierra division academy.
Start the year strong! Our instructors are here to teach you AAA workflows and techniques for Texturing + Environments.
Group courses offer personalized feedback, live Q&A sessions + 1-year access to videos.
Check it out! academy.sierradivision.com
#gamedev #3dmodeling ]@beddows.bsky.social
06.01.2026 15:13 β
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Our New Year's resolution is to post more on Bsky. Where are our game artists at?
05.01.2026 19:46 β
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