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Sierra Division

@sierradivision.bsky.social

3D Artist Studio with some big plans in motion! Specializing in Environment Art. Portfolio: https://www.artstation.com/sierradivision Website: http://sierradivision.com Store: https://sierradivision.gumroad.com/ Discord: https://discord.gg/TMXYAmbYVv

94 Followers  |  54 Following  |  56 Posts  |  Joined: 13.11.2024  |  1.7966

Latest posts by sierradivision.bsky.social on Bluesky

๐Ÿ’ช

11.08.2025 15:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Great pics Giles! Looks like a nice weekend getaway :)

11.08.2025 14:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Loving the variety in these blockouts from students in
@beddows.bsky.social โ€™s Crafting Environments: Career Kickstarter! Very excited to see how they progress over the next few weeks.

Alex will be teaching this course again in October. Don't forget to save your spot!

#environmentart #gamedev

06.08.2025 19:35 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Learn to Build an Obstacle Course Game in Unreal Engine 5 | Intro to Blueprints with Victoria Lyons
YouTube video by Sierra Division Learn to Build an Obstacle Course Game in Unreal Engine 5 | Intro to Blueprints with Victoria Lyons

๐Ÿ“ขOur Intro to Blueprints in UE5 workshop with Senior Tech Artist Victoria Lyons is now available to watch on YouTube! youtube.com/watch?v=zgIx...
Download the free obstacle course project files (link in YT description) and have Unreal Engine version 5.6 installed.

#gamedev #indiedev #techart

04.08.2025 15:58 โ€” ๐Ÿ‘ 13    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Academy mentor Jonjo Hemmens shares advice on creating Game Assets #gamemodeling
YouTube video by Sierra Division Academy mentor Jonjo Hemmens shares advice on creating Game Assets #gamemodeling

In environment art you need to be smart and economical about how long to spend on each asset.
www.youtube.com/shorts/CPKLS...

#gamedev #indiedev

17.07.2025 18:11 โ€” ๐Ÿ‘ 15    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

And if anyone needs, we could offer a shorter length mentorship upon request.

16.07.2025 21:06 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

VICTORIA CAN HELP WITH:

General Unreal Engine Interactive Development

Blueprints & C++

Materials & Shaders

Tools & Utilities

3D Mathematics and Linear Algebra

CPU & GPU Optimization

Art Feedback

Lighting

PCG

Sequencer & Cinematics

UI (UMG & Slate)

16.07.2025 20:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Exciting news! Our Tech Art mentor Victoria Lyons currently has a few spots open for her 1-1 project based tech art mentorship! academy.sierradivision.com/course/view....

#indiedev #gamedev #techart

16.07.2025 20:45 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Stop making these 5 common texturing mistakes #3dmodeling
YouTube video by Sierra Division Stop making these 5 common texturing mistakes #3dmodeling

We love creating realistic textures, and we often see junior artists making these common mistakes. Here are some great tips by Niels Couvreur, instructor at Sierra Division Academy, to help you improve!

www.youtube.com/shorts/Fncz7...

#gamedev #indiedev #environmentart

09.07.2025 14:26 โ€” ๐Ÿ‘ 11    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Generate Custom Filters in Substance Designer | Create Unique Textures for AAA Game Assets
YouTube video by Sierra Division Generate Custom Filters in Substance Designer | Create Unique Textures for AAA Game Assets

Find out how to generate custom filters in #substancedesigner to create unique textures for your game assets in our latest tutorial!

youtu.be/ZMFJ35FHkVc?...

#gamedev

26.06.2025 19:24 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's today! See you soon

12.06.2025 15:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
How to Organize Layers for Texturing 3D Model | Substance Painter | Sierra Division Academy
YouTube video by Sierra Division How to Organize Layers for Texturing 3D Model | Substance Painter | Sierra Division Academy

Check out the tutorial to learn his layering structure: youtu.be/KxherH9pCIg?...

09.06.2025 18:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

We asked Sierra Division instructor, Robin Marianฤรญk, to share with us how he keeps his layers nicely organized before he begins texturing a 3D model.

09.06.2025 18:59 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

On a scale of 1-10 how messy are your layers inside #substancepainter?

09.06.2025 18:59 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Join us on Discord: discord.gg/m428fSsngQ

04.06.2025 19:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Did you mean to say that?

In #gamedev, technical skills arenโ€™t everything. Strong communication skills are just as important.
Join @beddows.bsky.social as we explore best practices for effective communication. Learn how to avoid misunderstandings, collaborate more smoothly, and create better games.

04.06.2025 19:31 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

Learn more: academy.sierradivision.com/course/view....

19.05.2025 13:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Meet Your Mentor: Sr. Technical Artist Victoria Lyons

Victoria has designed curriculum for multiple Unreal Engine university courses, and enjoys helping artists jump into blueprints, shaders, optimization, 3D mathematics, and code.

Get mentored by Victoria at Sierra Division Academy! ๐Ÿซ

#gamedev

19.05.2025 13:58 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Creating Realistic Textures in Substance 3D Painter with Niels Couvreur
YouTube video by Sierra Division Creating Realistic Textures in Substance 3D Painter with Niels Couvreur

Do you want to improve your texturing and make your assets pop? Take a look at our upcoming course "Creating Realistic Textures in Substance 3D Painter" with Niels Couvreur.

www.youtube.com/watch?v=EWDP...

#3d #texturing

12.05.2025 21:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ“Œ SAVE THE DATE
Youโ€™re invited to join us on Tuesday, May 13th for our Academy Info Session.
Discover more about our programs, meet the team, and get your questions answered. We look forward to seeing you there!

Discord: discord.gg/f9wVPzEZ

09.05.2025 16:36 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Find out more: www.sierradivision.com/blog-post/ad...

08.05.2025 20:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Improve your Skills, Your Portfolio, Your Career!

๐ŸŽ‰Sierra Division Academy is LIVE and accepting students looking to level up!

Do you like the art you see in our portfolio? THIS is your chance to learn from artists at our studio, and industry pros working at AAA studios!

08.05.2025 20:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Check out the full submission: community.sierradivision.com/d/181-apocal...

We love how detailed and organized it is!

07.05.2025 14:13 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ† Congratulations to 1st Place Winner Shady Hamza for SHELL SHOCK - Apocalyptic Weapons Challenge

Shell Shock is an exceptionally creative concept, featuring well-executed textures, imaginative world-building, and impressive beauty renders and presentation.

Great job Shady! ๐ŸŽ‰

#3dart

07.05.2025 14:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you! Not sure why it didn't link in the post.

05.05.2025 17:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ“บOur latest AMA with Sr. Tech Artist Victoria Lyons is now available to watch on YouTube! We explored everything from the role of a Tech Artist, coding practices, optimization for 3D Environments, and more.

Check it outโ–ถ๏ธhttps://youtu.be/04osL8YvoLA?feature=shared

#gamedev

05.05.2025 16:05 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Don't miss our AMA with Tech Artist and upcoming Mentor, Victoria Lyons. we will be diving into how Tech art can be applied to Environment art and answering all your questions!

Join our Discord โ–ถ๏ธ discord.gg/XsgrmRQH

#indiedev #gamedev #techart

10.04.2025 16:30 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We are very proud of Daniil Gerber for successfully completing his 6-month internship at Sierra Division!

Below are some images from his latest personal project, "19th century mystic/ spiritual London."

See more of his work: artstation.com/daniil_gerber

#3dart #environmentart

31.03.2025 17:55 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The following tools were used for modeling, texturing and rendering:
Fusion360, 3dsmax, ZBrush, #madewithSubstance #marmoset Nvidia

On our ArtStation, you will find many more images of our Pew-er Drill so you can take a closer look at our work.

27.03.2025 16:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

We had a blast creating this asset. Our Apocalyptic Weapon series provides the opportunity for our artists to let their imagination run wild all while pushing their technical skills.

27.03.2025 16:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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