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Sierra Division

@sierradivision.bsky.social

3D Artist Studio with some big plans in motion! #EnvironmentArt. Portfolio: https://www.artstation.com/sierradivision Academy: https://academy.sierradivision.com/ Store: https://sierradivision.gumroad.com/ Discord: https://discord.gg/TMXYAmbYVv

131 Followers  |  94 Following  |  99 Posts  |  Joined: 13.11.2024
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Posts by Sierra Division (@sierradivision.bsky.social)

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Heading to GDC and looking to get professional feedback on your portfolio? Book a time with our CEO and Creative Director, Jacob Norris:
RSVP: docs.google.com/forms/d/e/1F...

#gameartists

26.02.2026 17:20 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Our Military Trenches: Modular World War Compound asset pack is out!

Try the pack and let us know what you think. We’ve also included a free non-commercial license for anyone who wants to test before committing.
sierradivision.gumroad.com/l/military

#gamedev #3d #vfx #battlefield #indiedev

25.02.2026 15:18 β€” πŸ‘ 11    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Fenrir's Cavern, Gabriella DeJesus Fenrir's Cavern is an environment I made during my mentorship course with Gabriel Cervantes at Sierra Division Academy. God of War Ragnarok was a huge inspiration for this piece, and the story of Fenr...

See more: www.artstation.com/artwork/0lGbnY

24.02.2026 16:27 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Absolutely stunning work by Gabriella DeJesus. Gabriella recently completed her Environment Art mentorship with Gabriel Cervantes at Sierra Division Academy.

This project perfectly highlights Gabriella's impressive sculpting and storytelling skills.

#environmentart #3dartists #gameart

24.02.2026 16:27 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Big news! We're partnering with veteran Game Director James Mouat (Need for Speed/ Gears Tactics) to help indie game developers bring their games to life!

If you need resources or guidance, we want to hear from you.

www.sierradivision.com/blog-post/si...

#indiegames #gamedev

23.02.2026 16:52 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Vigor Port _ Mentorship Project Breakdown, Dagmawi Tsegaye Here is a break down of the workflow I used to create this environment and assets.

See more of Dagmawi's work www.artstation.com/artwork/XJZKWn

19.02.2026 16:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Amazing work by @dagm-env.bsky.social who recently completed Crafting Environments: Career Kickstarter with @beddows.bsky.social at Sierra Division Academy!

19.02.2026 16:39 β€” πŸ‘ 3    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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We're heading to GDC Festival of Gaming!
If you are a Game artist we will be hosting a chill mixer and portfolio reviews. Check out the link below to RSVP!

#gameartists #indiedev #3dartists

www.sierradivision.com/blog-post/jo...

18.02.2026 15:16 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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⏰Winter Quarter at Sierra Division Academy starts next week.
We have a couple seats left in our courses and level design mentorship.

#gameart #3d #environmentart

26.01.2026 16:51 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

EX: You need to make a large viking valley from AC Valhalla. Focus on solid landscape work (blockout), procedural tools such as PCG, and strong robust kits. This can help you find suitable pipelines and resources.

Looking at art and understanding how someone did it, is a useful skill to have!

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22.01.2026 17:10 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Think about game size, the amount of detail, or what is needed to make a linear game (ex: Naughty Dog’s LoU) vs open world (Assassin’s Creed/ Red Dead Redemption 2 ).

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22.01.2026 17:10 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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If you are a junior artist looking to learn professional workflows but can't find breakdowns on ArtStation, try and abstract out what is needed to make the game and go from there.

SDA Quick Tip by mentor @beddows.bsky.social

#environmentart #3d #gameart

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22.01.2026 17:10 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

If any areas show red, it means the albedo value is too low. (Red and orange - bad. Green is good!)

Try it and see if it helps!

#3d #gameartists #environmentart #props

20.01.2026 19:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Here's a handy quick tip to improve game asset renders from SDA instructor, Robin Mariancik:

If your renders appear too dark, the problem might be with your albedo values. Open your asset in Substance Painter and apply the PBR Validator filter at the top of the layer stack.

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20.01.2026 19:34 β€” πŸ‘ 8    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0

It is really is! Makes us want to visit this place.

19.01.2026 16:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Love this 3D environment by Francisco Gallegos who recently completed his Environment Art mentorship with Jon Arellano at Sierra Division Academy. Great Composition, color, mood and lighting!

#environmentart #3d #gameartists

19.01.2026 16:52 β€” πŸ‘ 17    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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Crafting Environments: Career Kickstarter - Sierra Division Academy Set yourself up for success in the games industry as an environment artist. Learn how to build a professional 3D environment art portfolio that shows you’re ready for a AAA studio role. In this group ...

Want to show recruiters your are ready for a studio role? @beddows.bsky.social will guide you in creating your strongest 3D environment project for your portfolio in his hybrid mentorship-course at Sierra Division Academy.
academy.sierradivision.com/product/craf...

15.01.2026 16:54 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
SDA Live: Level Up Level Design with Jack Burrows
YouTube video by Sierra Division SDA Live: Level Up Level Design with Jack Burrows

Wow, that was such a fun livestream! Jam-packed with a ton of great tips for level designers, as well as for environment artists who are interested in gameplay.

Check out the replay on YouTube: www.youtube.com/watch?v=TrB-...

#gamedev #indiedev #unrealengine #environmentartists #callofduty

14.01.2026 20:11 β€” πŸ‘ 12    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Environment Artist in London, United Kingdom | Game Development at Apply for Environment Artist job in London, United Kingdom. Game Development at Warner Bros. Discovery

Rocksteady is looking for an environment artist! DM me! careers.wbd.com/global/en/jo...

13.01.2026 17:10 β€” πŸ‘ 29    πŸ” 25    πŸ’¬ 9    πŸ“Œ 0

These are really nice!

13.01.2026 19:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

How to participate in the Level Design AMA:
join our Discord and mark yourself as interested on the event sierradivision.com/discord

#gamedev

13.01.2026 15:40 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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It's happening tomorrow (Wednesday!) Don't miss our AMA with Level Designer Jack Burrows. Ask questions about a career in Level Design, what to focus on, and more! Details in comments.

13.01.2026 15:38 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Eduardo is a Brazilian 3D artist currently working at Big Moxi Games. He joined the course because he felt his texturing skills had stagnated. His goal was to push himself, learn new techniques, and get clear guidance and detailed feedback from a senior artist.

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12.01.2026 15:26 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Congratulations to Eduardo Pereira on completing the Game Art Texturing Masterclass: The Complete Pipeline with Robin Mariančík at Sierra Division Academy.

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12.01.2026 15:26 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

How to participate: join our Discord and mark yourself as interested on the event > sierradivision.com/discord

Can't wait to see you there!

08.01.2026 17:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Jack will be going over:
-what makes great level design
- how environment artists and level designers collaborate on projects
-walk through selected works from his portfolio

As always, there will be a live audience Q&A.

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08.01.2026 17:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Come join our first live event of 2026 featuring Senior Game and Level Designer Jack Burrows. Jack has worked on many maps for the blockbuster franchise #CallofDuty.

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#gamedev #leveldesign #gameartists #indiedevs

08.01.2026 17:18 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
Image showcasing three 3D artworks. Top image: cyberpunk interior facility with workers with text "student work by German Rodriguez). Bottom left: 3d render of parked Motocompo with text "student work by Giles Mullen. Bottom right: 3 rendered 3d tools. Main text: Learn AAA workflows and Techniques with pros courses start Feb 2. Logo sierra division academy.

Image showcasing three 3D artworks. Top image: cyberpunk interior facility with workers with text "student work by German Rodriguez). Bottom left: 3d render of parked Motocompo with text "student work by Giles Mullen. Bottom right: 3 rendered 3d tools. Main text: Learn AAA workflows and Techniques with pros courses start Feb 2. Logo sierra division academy.

Start the year strong! Our instructors are here to teach you AAA workflows and techniques for Texturing + Environments.
Group courses offer personalized feedback, live Q&A sessions + 1-year access to videos.

Check it out! academy.sierradivision.com

#gamedev #3dmodeling ]@beddows.bsky.social

06.01.2026 15:13 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Our New Year's resolution is to post more on Bsky. Where are our game artists at?

05.01.2026 19:46 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Happy Thanksgiving! Sierra Division's Creative Director, Jacob Norris, made his ENTIRE GUMROAD STORE FREE!
Treat yourself to awesome ref packs, tutorials and assets: purepolygons.gumroad.com

#indiegames #gameartists #environmentart #free #blackfriday

27.11.2025 19:13 β€” πŸ‘ 8    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0