Isaac Shalev's Avatar

Isaac Shalev

@isaacshalev.bsky.social

I design boardgames and write about game design. Also here for cooking, the NYJ, comedy, and being neurodivergent.

436 Followers  |  136 Following  |  118 Posts  |  Joined: 20.08.2023  |  1.9357

Latest posts by isaacshalev.bsky.social on Bluesky

Yeah the names are regrettable. I didn't much care for input and output randomness either - I like pre- and post-decision randomness. Though as @gengelstein.bsky.social pointed out to me, those don't abbreviate well. I'm just bad at naming stuff!

I agree that output randomness can be awesome.

22.06.2025 14:14 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Yeah, that's a good one. Circles work pretty well too, though they can also be annoying to make.

11.03.2025 03:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Hexagon tiles. These days I buy pre-cut birch at Michael's

11.03.2025 02:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

So they're taxing you on 500 gallons of gas, or maybe 15k miles per year. That sounds like parity w the average gas driver, no?

04.03.2025 18:42 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I agree, but the biggest difference I see is guns. RW vigilantes were all about gun ownership and use as a policy prescription, but beat-em-ups rarely gave the good guys guns.

25.02.2025 14:30 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I think these are better understood as fantasies about personal safety and control rather than as policy proposals for ending crime. Big cities were legit terrifying to walk through at night in the 80s.

25.02.2025 12:50 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

There was no conflict when the tender was issued or responded to. I agree we have to be concerned for graft. But this isn't a good example as best I can tell.

13.02.2025 20:47 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Only one company responded to the Biden-issued tender

13.02.2025 17:30 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Watch better vids? There are plenty of good ones. And many of them don't start with a rulebook, that start with a teach from the designer.

10.02.2025 12:52 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Fortunately, videos and tutorials have gotten better and are more popular than ever. Maybe we should be making "good teaching and reference modalities" instead of getting hung up on the dead end of "good rulebooks"

06.02.2025 00:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

This was a deeply moving episode. Chad Jensen, your memory is a blessing. Thank you, Kai, for your courage and generosity of spirit in sharing about his loss.

03.02.2025 17:37 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

It's not strictly more options, it's just deferring the same decision to later. But it also incentivizes going for Planner, which is definitely a bad idea for beginners to chase.

30.01.2025 15:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I'm actually deeply uncertain of how effective it is. Yes, players can skip the initial decision of which cards to buy, but it's a deferral - they'll still have to choose whether to play them. It hasn't reduced the number of options they have to think about.

30.01.2025 13:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Terraforming Mars has the starting corporations that give players ten cards for free.

30.01.2025 04:14 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Single-use flossers

15.01.2025 16:14 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The f/t designers I know the to be either salaried with a big publisher, freelancers doing lots of dev and commission work, designers who had a massive evergreen hit, or designers who self-publish.

04.01.2025 19:55 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Dispirited owl

Dispirited owl

Oh, are we back to work?

02.01.2025 13:46 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's not intended for your convenience, it's intended to generate more views.

01.01.2025 16:37 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Tiletum inspired this exact conversation in my group. But then, did we optimize well? Or did we all play mediocre+?

27.12.2024 01:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

If you're brave enough...

20.12.2024 14:26 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Shortening the optimization window is a possible solution, though. People will optimize if it's the dominant strategy and within their cognitive capabilities. So offering a shorter window for optimizing is effective. Wingspan does this by removing an action each round

10.12.2024 19:53 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

Excited to announce *Animal Rescue Team* co-designed with friend and real-life animal rescuer, Lisa Towell, coming next year from Play to Z. This will also be the first game in the SU&SD Presents line.

Fun to work with Zev again; we first teamed up on a game called Pandemic back in 2007.

07.12.2024 17:25 β€” πŸ‘ 65    πŸ” 7    πŸ’¬ 2    πŸ“Œ 0
Post image

It was wait on line for this, or the LotR trick taking game.

I chose wisely

07.12.2024 15:13 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
Post image

Fabio Lopiano playtested one of my games at PAXU yesterday, in the @unpub.bsky.social room!!

07.12.2024 13:35 β€” πŸ‘ 11    πŸ” 0    πŸ’¬ 1    πŸ“Œ 1

ASCEND, ASCEND TO THE TERRACE!

06.12.2024 12:38 β€” πŸ‘ 15    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

My variant rules are available in the BGG variants forum for Wyrmspan

06.12.2024 11:33 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I liked Wspan enough to design a simultaneous play variant for it. I like the game, but the syncopated rhythm of v short 'play a dragon' or 'draw a card' turns compared to the long 'explore' turns canb least to really long downtime for players, esp at higher counts

06.12.2024 11:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Organizing, eg via @ttgda.bsky.social is a means of establishing clear and fair industry norms and meditating disputes in private instead of litigating them in social media

06.12.2024 11:27 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

TBC I wasn't suggesting that the existing protections are sufficient or formal, just trying to offer insight into the status quo. Too much of this conversation is dominated by players with little experience in publishing evaluating claims of designers and publishers. It's more heat than light.

06.12.2024 11:25 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

It's also bc publishers value their reputation and the assets they're about to sink into a new game, and don't want to jeopardize them by having a disgruntled designer airing dirty laundry about them and the game

06.12.2024 11:19 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

@isaacshalev is following 20 prominent accounts