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@mezek.bsky.social

๐Ÿ”ž 34 | ๐Ÿณ๏ธโ€๐ŸŒˆ He/Him (Taken) | FR/EN From Quรฉbec | Electrical Engineer | Big dumb Wolf/Hyena

133 Followers  |  300 Following  |  7 Posts  |  Joined: 16.09.2023  |  1.3809

Latest posts by mezek.bsky.social on Bluesky

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Go aheah, I don't bite.
Pic taken by x.com/Jazzy_Yeen

01.11.2024 17:35 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Finally decided to get a bit more active here. It'll be a mix of SFW and NSFW stuff.
Pic taken by x.com/Jazzy_Yeen

01.11.2024 13:41 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

-Prefab everything you can, use prefab variants if you have multiples avis from the same base.
-Never unpack, unless necessary.
-In 2022, you can delete prefab childrens without unpacking.
-The overrides menu in the prefabs.
-PBR maps can be in a super low resolution most of the time.

05.03.2024 19:13 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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When you finally meet quota so now you're just chilling in a MMD world

05.12.2023 04:05 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Update: Here's the "Almost" final result in VRChat in a dark world. I've also added the harness emissive.

22.11.2023 18:35 โ€” ๐Ÿ‘ 14    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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And the christmas version

19.11.2023 00:11 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Glowstick asset without baking on avi

Glowstick asset without baking on avi

Added baked lightmap on avi

Added baked lightmap on avi

Had quite a bit of fun yesterday on Blender learning how to properly bake lights. I always kinda hated assets that used emission as lighting since they appeared bright but not emitting actual light, making them super unnatural.

Here's the difference when using baked lightmap as tha avi main emi

18.11.2023 16:57 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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