the thumbsticks have the exact same texture
18.11.2025 05:56 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@cabanier.bsky.social
the thumbsticks have the exact same texture
18.11.2025 05:56 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I was excited to try Google maps with the controllers. I remember the awesome maps demo stations at the Google that had a joystick.
Unfortunately, it only works with hands :-\
I wear glasses with mine and it is working fine. Eye tracking seems just as accurate with my glasses
18.11.2025 05:53 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Very similar ๐
18.11.2025 05:07 โ ๐ 3 ๐ 0 ๐ฌ 2 ๐ 0I got the same notification. Maybe they rushed them into production?
15.11.2025 03:46 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Not choosing an XR chipset is interesting...
13.11.2025 05:19 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Did they reveal any recordings of their OS? Does it have a browser?
13.11.2025 05:15 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0My new game launches this week
Don't let it sneak up on you
78 hours!
05.11.2025 18:02 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I can't figure out how to do a screen recording. @toji.dev , do you know?
03.11.2025 15:07 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0I updated cityslingvr.arvr.social so it works on Galaxy XR.
Give it a try!
It works with hands but I'm unsure if it works with a controller
I updated cityslingvr.arvr.social so it works on Galaxy XR. Performance seems decent!
02.11.2025 22:37 โ ๐ 2 ๐ 1 ๐ฌ 0 ๐ 0I've seen multiple tech journalists who received packages with them included, but I'm haven't heard about anyone who ordered normally receiving them.
Also, chrome on the headset isn't reporting the right input profile string just yet.
Is there anyone who has them? We should be able to see reports from the input profiles cdn.
02.11.2025 18:37 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Same bsky.app/profile/toji...
02.11.2025 18:35 โ ๐ 0 ๐ 1 ๐ฌ 1 ๐ 0I got a message that the controllers will ship on January 8 ๐
02.11.2025 17:59 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Do you place on pc with mouse and keyboard?
29.10.2025 01:29 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Just published WebXR Input Profiles assets v1.0.20, which includes Galaxy XR's controllers.
www.npmjs.com/package/@web...
It worked but it was very slow. I'll make a recording later
28.10.2025 17:29 โ ๐ 1 ๐ 0 ๐ฌ 2 ๐ 0I have one. What would you like me to try?
28.10.2025 17:12 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0The controllers cost almost as much as a whole Quest 3s :-\
23.10.2025 16:18 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Any mention of WebXR in this presentation?
I ordered one with the controllers. Will you update the WebXR profiles repo?
Meta's web browser now uses depth sensing for WebXR Hit Testing on Quest 3 & 3S, enabling instant mixed reality object placement without a Scene Mesh.
Details here: www.uploadvr.com/quest-browse...
That is your problem. Browser requires v79
10.10.2025 16:15 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Are you on v79 of the OS?
10.10.2025 16:01 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 040.4 is at 100% so you should have the update. Did you ever install the browser as an apk?
10.10.2025 15:56 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0#Quest Browser 40.4 was released with support for real time hit testing on Quest 3 and 3s. You no longer have to scan the room if you want to use the #WebXR hit test API since we will measure the room while doing hit testing.
I used immersive-web.github.io/webxr-sample... for the recording
Mozilla is going to ship WebGPU on Apple silicon Macs in November! groups.google.com/a/mozilla.or...
08.10.2025 21:03 โ ๐ 14 ๐ 3 ๐ฌ 0 ๐ 0Use post-processing ๐ข
15.09.2025 23:12 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Quest Browser 40.2 now has support by default for WebXR Body tracking. Example here: cabanier.github.io/webxr-sample...
It works on every Quest headset and will fall back to emulation if hand tracking is disabled.