Pretty cool website. thanks for showing me. @dannthr.bsky.social benui.ca/why-i-refuse...
05.08.2025 17:48 โ ๐ 2 ๐ 1 ๐ฌ 1 ๐ 0@dannthr.bsky.social
Senior Technical Audio Designer @Epic Games Secretary for @gameaudiodiversity.bsky.social Composer/Sound Designer. Hobbyist Animator, Painter, Writer, Game Developer. (He/Him)
Pretty cool website. thanks for showing me. @dannthr.bsky.social benui.ca/why-i-refuse...
05.08.2025 17:48 โ ๐ 2 ๐ 1 ๐ฌ 1 ๐ 0Process thread for the cover to my art book Carbon Based coming August 11 to kickstarter www.kickstarter.com/projects/oni... Final vs layout 1/
02.08.2025 17:38 โ ๐ 432 ๐ 64 ๐ฌ 10 ๐ 7looked up the clip just because sometimes people change his words for captions that end up innocently reshared, but upon finding it decided to share the video because hearing him say it makes it 1000% more definitely true and everyone will listen/believe more than reading it written out
27.03.2025 21:34 โ ๐ 8401 ๐ 3670 ๐ฌ 71 ๐ 112Fog/Clouds are so fluffy now!
4ms cheaper than my previous fog implementation and much prettier imo. Using Niagara particles with a topdown projection of the areas it should clear out.
Tomorrow night, @ebuch.bsky.social will be joining me on the Tech Audio Chat where I'll be going over some aspects of MetaSound Node Configuration, incorporating Data Assets to pass lots of config data into MetaSounds, and procedural music design and theory. Join us! www.youtube.com/watch?v=Wkcg...
31.07.2025 05:05 โ ๐ 7 ๐ 2 ๐ฌ 0 ๐ 0Graphic with GADA and GameSoundCon logos, text In-Person or Online Conference Pass + Conference Mentor & Travel Stipend for GameSoundCon October 28 - 29, 2025 Apply Now Applications Close Saturday 16 Aug 2025
๐ฅ Announcing the GADA #GameSoundCon (GSC) 2025 scholarship for diverse voices in #GameAudio, including in person or online registration + possible mentor & travel stipend! We encourage underrepresented voices would otherwise be unable to attend to apply.
๐ gameaudiodiversityalliance.org#scholarship
I love this old GDC talk on SSX music tech: www.gdcvault.com/play/1017729...
30.07.2025 04:01 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Procedural music design using basic Markov chains for scale degree transition probabilities (for harmony and melody generation). Planning on going over this on Thursday's Tech Audio Chat:
www.youtube.com/watch?v=Q5vT...
#UnrealAudio #MetaSound #NoAI #TechnicalDesign #SomethingSomethingMetaData
Oh, apologies! The die sides are presented as fractions with equivalent numerators and denominators. +1 divided by +1 = 1, +4/+4 = 1, -1/-1 = 1. All the fractions presented equal 1, all the sides shown always have equivalent numerators and denominators, so they all equal 1.
26.07.2025 17:47 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I remember learning about this site and trying to log on with a 14400 baud modem and it taking 30 minutes to load the front page--and this was when internet access was metered by the minute.
26.07.2025 17:42 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Sum Wear sounds like a math-joke t-shirt brand name.
26.07.2025 17:40 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0I can't get over all the numerical dice sides being 1.
26.07.2025 17:34 โ ๐ 3 ๐ 0 ๐ฌ 2 ๐ 0100% of profits go to The Trevor Project.
dumpsterjuicedesign.threadless.com/designs/hot-...
Planning on going over this node/patch on tonight's stream: www.youtube.com/watch?v=aHRm...
24.07.2025 23:49 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0my former colleague wrote up a great summary of refutations to the common reasons to use GenAI / LLMs, and I have to say I agree with all of them.
even if certain aspects get addressed, like environmental impact by running local models, it still doesn't address any of the other issues.
@nadiaudio.bsky.social I saw that Rode has a signature series of their NT-1 microphone in multiple colors including pink and thought of you!
rode.com/en-us/produc...
Hey fam! Join us this Thursday, 6pm pacific where we'll be joined by both @minuskelvin.bsky.social and @ebuch.bsky.social for Tech Audio Chat!
www.youtube.com/watch?v=rMqb...
#GameAudio #TechnicalAudioDesign #Sound #Music #SuperImportantMetaDataDrivingTrafficStraightToThisPost #GameDev
embarrassing myself
17.07.2025 22:55 โ ๐ 10201 ๐ 3761 ๐ฌ 37 ๐ 54Hereโs a great starting point for any tech audio folks who want to start building custom tools and widgets in UE5!
19.07.2025 00:37 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0Familiar sounds ringing a deciBel.
18.07.2025 17:39 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0Hey fam, @ebuch.bsky.social and I had a cool chat around the new Tech Audio Tools plugin and demonstrated building a custom tool from scratch: www.youtube.com/watch?v=cO8q...
#GameAudio #TechTools #UnrealEngine #MetaDataGoesHere
Mary Gaillard's calculations correctly predicted the mass of the charm quark and contributed to the discovery of the Higgs boson as she triumphed over sexism in the field of physics. R.I.P. #physics
15.07.2025 15:42 โ ๐ 1086 ๐ 365 ๐ฌ 13 ๐ 17The paragraph this ends on is the one I find most resonant, and it's where I am too- I'm not making games cheaply via contracting, but rather by just doing more myself, and that works too. Means I don't release Quite as often, but that's fine, the math (and focus on niches) still works.
16.07.2025 20:31 โ ๐ 171 ๐ 31 ๐ฌ 2 ๐ 0Along the lines of my refactored Tape Looper, I'm using the same core utilities to refactor my 'grain' effect. Still a Work in Progress, but you can hear a single write head, multiple read heads with varying speeds and directions speed-locked by musical intervals: www.youtube.com/watch?v=My8p...
16.07.2025 19:08 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I'm going to have this for sale online really soon.
11.07.2025 17:09 โ ๐ 2 ๐ 2 ๐ฌ 1 ๐ 0Hey folks, tonight I was joined by @ebuch.bsky.social on tonight's Tech Audio Chat! Even though it was a little rusty in my brain, we ended up going deep on the guts of this Sound Attenuation Distance Field experiment!
www.youtube.com/live/CAN0sf7...
Graphic with GADA logo and text at GameSoundCon in gold
Get ready for #GameSoundCon 2025! GADA will be there and will be once again be offering both conference scholarships ๐ง and speaker travel stipends โ๏ธ for diverse voices in #GameAudio! Applications coming soon(tm); follow us to be in the know!
10.07.2025 17:12 โ ๐ 5 ๐ 2 ๐ฌ 0 ๐ 0I'm on break from work and like an idiot working on my own custom MetaSounds again. This time I've been refactoring my Tape Looper and underlying Looper utilities. www.youtube.com/watch?v=l1qM...
What's fun is how even the simplest input into these FX can create interesting rhythms and textures.
@ebuch.bsky.social returns this Thursday to hang out on Tech Audio Chat! I'll be chatting about my attenuation distance fields experiment. Eric may or may not talk more about building custom tools--who can say? 6pm pacific! See y'all there!
www.youtube.com/watch?v=CAN0...