Dan Reynolds

Dan Reynolds

@dannthr.bsky.social

Senior Technical Audio Designer @Epic Games Secretary for @gameaudiodiversity.bsky.social Composer/Sound Designer. Hobbyist Animator, Painter, Writer, Game Developer. (He/Him)

1,726 Followers 1,518 Following 276 Posts Joined Jul 2023
2 hours ago
Portrait of GADA GDC Scholar Deshui Yu

Welcome GADA GDC Scholar Deshui Yu! ๐ŸŽง
He is a senior student at Berklee College of Music, studying Electronic Production and Design, with a focus on game sound design and technical audio implementation. โ€œWith a determined mindset, no obstacle is insurmountable."
#GDCScholarImpact #GameAudio

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1 day ago
Portrait of GADA GDC scholar Shan Shan Tu

Welcome GDC Scholar Shan Shan Tu! ๐ŸŽผ
Shan Shan Tu is a sound designer and music producer based in New York. Graduated from Berklee College of Music, she is now a grad student studying music technology at NYU Steinhardt. [1/3] #GDCScholarImpact #GameAudio

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1 day ago
GADA members, mentors, and scholars at a restaurant table together

GADA is here at #GDC 2026!
๐ŸŽ“๏ธ Meet our 6 scholars, who received passes, travel stipends, and mentorship thanks to the support of our community and GDC
๐Ÿ• Stop by our CPK Fundraiser tonight
๐Ÿ‘‹ Let's chat about how we can make #GameAudio a more diverse and inclusive industry, together โค๏ธ
#GDCScholarImpact

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5 days ago
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๐Ÿš€ #GDC is Next Week! Join GADAโ€™s fundraiser with California Pizza Kitchen & Game Audio Denizens! ๐Ÿ•๐ŸŽฎ
๐Ÿ“… Tuesday, March 10
โฐ 5:30-9:30 PM
RSVP: www.groupraise.com/events/319404

We've helped 22 scholars across major industry events in 2025. Letโ€™s make a difference, one slice at a time! ๐Ÿ•๐ŸŽถ
#GameAudio

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2 days ago
Portrait of GADA GDC Scholar Charlene Soo

Welcome our GDC scholar Charlene Soo! ๐ŸŽถ
She is a Singaporean media composer and singer-songwriter based in LA. She's earned international recognition, finalist placements at the Music+Sound Awards, ScoreLive London, and the European Recording Orchestra Call for Scores! #GDCScholarImpact #GameAudio

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2 days ago
Portrait of GADA GDC scholar Shawn Guo

Introducing GADA #GDC 2026 Scholar Shawn Guo! ๐ŸŽง
Shawn Guo is an audio and systems programmer based in Baltimore, originally from Sydney and Beijing. He is currently completing degrees in Computer Science and Music for New Media at Johns Hopkins University, [1/4]
#GDCScholarImpact #GameAudio

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2 days ago
Portrait of GADA scholar Anthony Rumiche

Welcome GADA #GDC Scholar Anthony Rumiche! ๐Ÿ”‰
Anthony specializes in sound design, with a Masterโ€™s degree in Music Composition with New Technologies and 5 years of experience! With Game Audio Perรบ he supports education and collaboration in the Latin American community. #GDCScholarImpact #GameAudio

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2 days ago
Shows a chapter called "Making a Game" with three sections: "Getting Started [...] Adding Sound Effects [...]" and "Summary"

Found this in a book on game dev, seems legit:

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1 week ago

Hi everyone! We are looking for animators who will be attending GDC to volunteer as a buddy for our scholarship winners!

Weโ€™ll have a small social one evening (on us), & it would mean a ton to our scholars to have someone in the industry to meet & chat with.

Please reach out if you are interested!

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1 week ago
YouTube
Exploring TechAudioTools Content | Inside Unreal YouTube video by Unreal Engine

Eric and I did a livestream on it: www.youtube.com/watch?v=Xlwn...

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1 week ago

Well it does.

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1 week ago

Study sketches of 3 skulls. Charcoal and colored pencil on toned paper.

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1 week ago
Preview
New, free TechAudioTools lets you get serious with Unreal's MetaSounds - CDM Create Digital Music MetaSounds is a powerful platform for sound, synthesis, and procedural audio and music. And the price is right (free). But in the past, it had some gaps in out-of-the-box functionality. Epic has quiet...

Cool article from Peter Kirn about TechAudioTools: cdm.link/free-techaud...

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1 week ago
Preview
Exploring TechAudioTools Content | Inside Unreal YouTube video by Unreal Engine

About to go live! www.youtube.com/live/Xlwnu0F...

Official Unreal Livestream!

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2 weeks ago

These were a lot of fun, I really enjoyed them!

I'm rusty now. Gotta get back into it. ๐Ÿ˜…

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2 weeks ago
A sketch of many hands. Another sketch of many hands. Yet another sketch of many hands.

Also here's some more hand studies.

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2 weeks ago

Study night with @meganimation.bsky.social focused on hand studies.

I decided to animate between a few of the references.

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1 month ago
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How Vaccines Work ๐Ÿงฌ๐Ÿงซ๐Ÿงช๐Ÿ”ฌ๐Ÿ’‰๐Ÿฅฝ

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3 weeks ago

If you ran against him, it would be chaos!

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3 weeks ago

Mary Poppins was a Time Lord, right?

And Burt was an alien companion attempting to affect an old Earth cockney, right?

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3 weeks ago

No one could have predicted the terrible cost of procedurally generating Will Smith eating spaghetti.

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3 weeks ago

I agree it works, though there's a kind of nostalgic appreciation for the constraints of those older productions.

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3 weeks ago
Preview
Audio rate modulation of filters at high resonance - how can I do it without things getting out of control? - MaxMSP Forum | Cycling '74 Audio rate modulation of filters at high resonance - how can I do it without things getting out of control?

Here's the original post: cycling74.com/forums/audio...

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3 weeks ago
YouTube
[MetaSound] Custom XMod Filter Modal Test (no talking) YouTube video by Dan Reynolds Audio

I also explored some modal synthesis with it. Here the audio signal is an impulse and the audio rate cutoff provides interesting timbral results.

www.youtube.com/watch?v=BZAY...

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3 weeks ago
YouTube
[MetaSound] Custom XMod Filter Modulates Cutoff at Audio Rate (no talking) YouTube video by Dan Reynolds Audio

Experimenting with an State Variable Filter supporting audio rate modulation of cutoff frequency based on a post from the Cycling forums by Graham Wakefield.
I don't know much about filter design, but I was able to understand enough about buffers to get this working.

www.youtube.com/watch?v=VGUf...

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1 month ago
Preview
MetaSound Builder API in Unreal Engine | Unreal Engine 5.7 Documentation | Epic Developer Community Learn how to procedurally author MetaSounds via Blueprint in Unreal Engine.

Awesome, I'm glad they're helpful!

When you get a chance, you should check out the MetaSound Builder API!

dev.epicgames.com/documentatio...

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1 month ago
meme picture stateing i am once again asking for you to submit a talk for our sonic landscape

Come be a speaker at Our Sonic Landscape. Our game audio conference in May.

www.oursoniclandscape.com

#gameaudio

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1 month ago

Does this mean our perception of distant objects' size would eventually expand around us as they recede into the background radiation? Almost like a wide angle lens distortion?

Am I visualizing this correctly?

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1 month ago

Wild!

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1 month ago
YouTube
Tech Audio Chat Ep 30: Salon Night (feat. Eric Buchholz, David Weaver) YouTube video by Dan Reynolds Audio

It was a lot of fun seeing all the different stuff folks were working on tonight!

www.youtube.com/watch?v=fk-V...

@ebuch.bsky.social

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