Welcome GADA GDC Scholar Deshui Yu! ๐ง
He is a senior student at Berklee College of Music, studying Electronic Production and Design, with a focus on game sound design and technical audio implementation. โWith a determined mindset, no obstacle is insurmountable."
#GDCScholarImpact #GameAudio
Welcome GDC Scholar Shan Shan Tu! ๐ผ
Shan Shan Tu is a sound designer and music producer based in New York. Graduated from Berklee College of Music, she is now a grad student studying music technology at NYU Steinhardt. [1/3] #GDCScholarImpact #GameAudio
GADA is here at #GDC 2026!
๐๏ธ Meet our 6 scholars, who received passes, travel stipends, and mentorship thanks to the support of our community and GDC
๐ Stop by our CPK Fundraiser tonight
๐ Let's chat about how we can make #GameAudio a more diverse and inclusive industry, together โค๏ธ
#GDCScholarImpact
๐ #GDC is Next Week! Join GADAโs fundraiser with California Pizza Kitchen & Game Audio Denizens! ๐๐ฎ
๐
Tuesday, March 10
โฐ 5:30-9:30 PM
RSVP: www.groupraise.com/events/319404
We've helped 22 scholars across major industry events in 2025. Letโs make a difference, one slice at a time! ๐๐ถ
#GameAudio
Welcome our GDC scholar Charlene Soo! ๐ถ
She is a Singaporean media composer and singer-songwriter based in LA. She's earned international recognition, finalist placements at the Music+Sound Awards, ScoreLive London, and the European Recording Orchestra Call for Scores! #GDCScholarImpact #GameAudio
Introducing GADA #GDC 2026 Scholar Shawn Guo! ๐ง
Shawn Guo is an audio and systems programmer based in Baltimore, originally from Sydney and Beijing. He is currently completing degrees in Computer Science and Music for New Media at Johns Hopkins University, [1/4]
#GDCScholarImpact #GameAudio
Welcome GADA #GDC Scholar Anthony Rumiche! ๐
Anthony specializes in sound design, with a Masterโs degree in Music Composition with New Technologies and 5 years of experience! With Game Audio Perรบ he supports education and collaboration in the Latin American community. #GDCScholarImpact #GameAudio
Found this in a book on game dev, seems legit:
Hi everyone! We are looking for animators who will be attending GDC to volunteer as a buddy for our scholarship winners!
Weโll have a small social one evening (on us), & it would mean a ton to our scholars to have someone in the industry to meet & chat with.
Please reach out if you are interested!
Well it does.
Study sketches of 3 skulls. Charcoal and colored pencil on toned paper.
These were a lot of fun, I really enjoyed them!
I'm rusty now. Gotta get back into it. ๐
Also here's some more hand studies.
Study night with @meganimation.bsky.social focused on hand studies.
I decided to animate between a few of the references.
How Vaccines Work ๐งฌ๐งซ๐งช๐ฌ๐๐ฅฝ
If you ran against him, it would be chaos!
Mary Poppins was a Time Lord, right?
And Burt was an alien companion attempting to affect an old Earth cockney, right?
No one could have predicted the terrible cost of procedurally generating Will Smith eating spaghetti.
I agree it works, though there's a kind of nostalgic appreciation for the constraints of those older productions.
I also explored some modal synthesis with it. Here the audio signal is an impulse and the audio rate cutoff provides interesting timbral results.
www.youtube.com/watch?v=BZAY...
Experimenting with an State Variable Filter supporting audio rate modulation of cutoff frequency based on a post from the Cycling forums by Graham Wakefield.
I don't know much about filter design, but I was able to understand enough about buffers to get this working.
www.youtube.com/watch?v=VGUf...
Awesome, I'm glad they're helpful!
When you get a chance, you should check out the MetaSound Builder API!
dev.epicgames.com/documentatio...
Come be a speaker at Our Sonic Landscape. Our game audio conference in May.
www.oursoniclandscape.com
#gameaudio
Does this mean our perception of distant objects' size would eventually expand around us as they recede into the background radiation? Almost like a wide angle lens distortion?
Am I visualizing this correctly?
Wild!
It was a lot of fun seeing all the different stuff folks were working on tonight!
www.youtube.com/watch?v=fk-V...
@ebuch.bsky.social