Phase 1 of the Verrückt push is integrating JSON data-driving to for gameplay related features such as Perk purchase limits and super sprinters. This will allow for other fun things such as opting into additional Power-Ups and some snd+HUD tweaks for customs. It's tedious so please be patient 🙏
Similar to the Nacht effort, you can expect feature parity, with an asterisk. (no broken-as-fuck-regen-based-Juggernog)
All gas, no brakes 🧟♂️
Verrückt.
A little treat to celebrate, enjoy the Tikhaya Noch soundtrack:
youtube.com/playlist?lis...
Congratulations to user RazorD for being the first public completion of the TIKHAYA NOCH main quest. The pieces are there for you to find.
Happy 115 Day, everyone! I had a small update planned to celebrate, but you should finish what’s on your plate before I serve up anything else...
The next nightly release for FTE builds will contain Aim Snap support for Aim Assist as well as support for controlling menu sliders with the keyboard or a gamepad, completing controller support for the platform. Enjoy.
There are lots of secrets big and small. There is absolutely a Pack-A-Punch to find. Happy hunting :)
TIKHAYA NOCH
Available now FTE+Vril players can experience a new re-imagining of Christmas Special, now with actual Christmas themes. Enjoy!
NZ:P already supports Windows and Linux platforms. Not interested in mobile.
thanks for the kind words!
Two secret projects reveal themselves, with more to come later:
github.com/nzp-team/nzp...
Thx!
p.s. I will be rebranding this soon to actually reflect its use for NZ:P, just been too busy working on the game itself lol
patreon.com/cypressimplex
Blah blah, basically if you want to be included in the secret in-game acknowledgement we're planning, and want to help fund project expansion and maintenance, you can subscribe to any tier of the Patreon (can be one-time, no commitment) through Dec. 19th and you will be added to the acknowledgement
I don’t really shill it anymore but as a reminder people who have donated to the project through patreon directly fund the cost of things such as the domain and neocities hosting, and in the future the Patreon will also serve to fund dedicated servers when its time to work on those
🧵Hey! We've been working on some stuff behind the scenes that people have been asking about for a long time, you’ll be finding out about some pretty soon, others you’ll have to wait a bit longer for.
As part of the secret updates I’ll be including in-game credits of Patreon supporters from 2025.
happy birthday, Call of Duty: Black Ops!
I'm always open to these sorts of things in a non-obtrusive way (which is why the game has Black Ops perks). It's just a battle between facilitating features in a way that doesn't interfere with NZ:P's identity, and crafting them specifically so mappers can engage with them in interesting ways!
Thoughts on FEVER mode? 💭👇
For a comprehensive list of changes, please refer to this Pastebin!
pastebin.com/raw/rUxgpCqh
Please note this is FTE specific currently due to our Vril engine unification effort, but the backbone is there and once that is done, FEVER is a simple switch flip :)
I’m planning on adding support for a few more holiday face lifts to FEVER throughout the next year, so stay tuned!
Do you hate limited time themes and modes? Or mad that I'm releasing this only a week before October ends? Me too (for both)! That’s why as an additional Accessibility feature, you are able to manually spoof what month of the year the server thinks it is. It can be Halloween all year if you want :D
Also, functionality has been added for user map creators to have festive, month-based visuals on their own. They can either opt to make them Game Mode specific like the official FEVER maps, or global!
On top of the CW functionality, FEVER is also a space for fun Holiday events without compromising the theme of maps in Classic. All maps have general special visuals and audio related to Halloween for October, and all four official maps get a Fall-themed facelift (yes, it’s just pumpkins lol)
NOOO!! I hear you shout... I HATE LOOT! I HATE ARMOR! I HATE SALVAGE!
I do too :3 none of which are featured here. Most of the changes are on a fundamental level, such as Perk-A-Cola behaviors, Zombie aggression, etc. though with some more intrusive things such as a three-tiered Pack-A-Punch system
FEVER is the result of a month long experiment expanding the NZ:P server's functionality and gearing up for eventual data-driving capabilities for user maps. It started out as adding some basic aesthetic changes for Halloween, but progressively evolved and ballooned into a pseudo-Cold War mode.
First, a short video of the mode. Emphasis on short, this originally was 25 minutes. Blame OBS.
youtu.be/nS5_UWr35eA
FEVER
The cycle continues. Old meets new in this Cold War inspired game mode, with Holiday features!
🧵 Details on NZ:P's new Game Mode, that is out RIGHT NOW for FTE, below!
These builds are much more annoying to maintain as they are not running on the new Vril tech and function much differently under the hood, so it's easy to overlook changes (this is also why it's falling behind with some QoL stuff). They're effectively on life support until Vril is ported to them.