Claude Personal Summary
Claude Personal Summary. GitHub Gist: instantly share code, notes, and snippets.
When I saw the trend a few weeks/months ago of people asking for personal feedback on #OpenAI's #ChatGPT, I got a little jealous because I don't use it much, but now that @anthropic.com added memory to #Claude I tried it out and wow...
gist.github.com/Patrity/882a...
13.08.2025 13:44 β π 0 π 0 π¬ 0 π 0
lmao I've been hoarding my starbucks points like this too. half of me thinks its cool, the other half is disgusted by my spending habbits π€£
11.08.2025 19:31 β π 1 π 0 π¬ 0 π 0
Ahhh so thats what game devs do!
Jokes aside, it would be cool to have a "sprint" ability that propelled team mates like this, but people troll too muchπ
11.08.2025 19:26 β π 1 π 0 π¬ 0 π 0
I dont think.... whatever... Thats one way to test projectilesπ« π
#IndieGameDev #GameDev #SoloDev #IndieDev #IndieGame
11.08.2025 18:38 β π 23 π 5 π¬ 1 π 0
UI Overhaul Underway! I was tired of grayscale boxesπ
@godotengine.org UI system is fairly easy to work with, although I'm definitely missing web development and tailwind right about nowπ
I am pretty happy with the way this screen turned out though!
#gamedev #indiedev #PixelArt #GameDevelopment
07.08.2025 19:28 β π 12 π 5 π¬ 0 π 0
Gotta share lightning too! Rain, Clouds, Lightning, and snow all done with @godotengine.org shaders!
04.08.2025 11:57 β π 0 π 0 π¬ 0 π 0
I was getting sick of writing core systems like instancing, networking, etc, so I took a break and implemented some weather effects using shaders! This turned out super nice! #GameDev #IndieDev #PixelArt #GameDevelopment
04.08.2025 00:59 β π 34 π 4 π¬ 1 π 0
Keeping the theme with sharing the small wins, in-game chat on the web client fully working including whispers/DMs and channels like local, global, party, and guild!
#indiedev #IndieGameDevs #gamedevs #gamedev
29.07.2025 20:49 β π 17 π 2 π¬ 0 π 0
I would never leave the shower with this logic π
28.07.2025 17:52 β π 1 π 0 π¬ 0 π 0
What developing new features really looks like..π« π
Game chat coming along nicely!
28.07.2025 17:51 β π 0 π 0 π¬ 0 π 0
Im going to keep celebrating the small winsπ Update on my
@godotengine.org + @kotlinlang.org + @nuxt.com game.. Server side map loading & collision done! Client side map loading and tile animation done!
#gamedev #webdev #indiegames
27.07.2025 17:24 β π 14 π 3 π¬ 1 π 0
I spent the weekend playing with @godotengine.org and it's definitely come a long way since I gave it a shot last! GD Script is simple to use and the node system is easy to pick up!
#gamedev #2dart #godot #indiedev
14.07.2025 13:12 β π 21 π 3 π¬ 0 π 0
I love what Bluesky is and what it means for social media, but it's hard to start fresh. @danielroe.dev is single handedly keeping my engagement high enough to keep trying! πβ€οΈ
02.07.2025 13:32 β π 1 π 0 π¬ 0 π 0
If Claude says "You're absolutely right!" one more time...
02.07.2025 12:49 β π 0 π 0 π¬ 0 π 0
It looks really great! I wish the pricing was more accessible though. Purely for webui features. Seems like a business opportunity, time to add another project that will never be finished to the portfolioπ
30.06.2025 12:51 β π 1 π 0 π¬ 0 π 0
Absolutely! Edge is important to me due to global availability, but I needed a detached backend due to processing requirements. I could have worded that better.
30.06.2025 12:41 β π 1 π 0 π¬ 0 π 0
I'm building a RAG pipeline so I have need for a lot of FS operations to parse file formats like PDF or DOC. I'm sure there are workarounds, but like I said, I don't think edge deployment is the right tool for this job.
30.06.2025 12:33 β π 1 π 0 π¬ 1 π 0
Had to change gears this weekend and put the Game Dev sidequest on hold to transition my AI platform's backend to be more scalable and robust. @nuxt.com's nitro backend could easily handle the workload im sure, but due to edge deployment, I needed to transition... Almost ready to deploy! #webdev
30.06.2025 12:25 β π 1 π 0 π¬ 1 π 0
I'm so glad that you guys were able to come to a consensus on such pressing issuesπ€£
24.06.2025 17:53 β π 1 π 0 π¬ 1 π 0
Ive taken a stab at multiplayer in both Unity and Unreal several times over the years and I just kept hitting roadblocks. Maybe its constraining as a programmer to try to give up control and follow specific patterns as opposed to rolling your own solution π
23.06.2025 17:57 β π 2 π 0 π¬ 0 π 0
My
@nuxt.com / @phaser.io / @supabase.com project is coming along wellπ
- Player acnts with multiple chars
- Server-side movement validation
- Database storage of character data
- In-game chat
- Character customization with sprite layering
Its been a fun and challenging project so far!
#gamedev
23.06.2025 17:26 β π 6 π 1 π¬ 0 π 0
Itβs unfortunate actually but ignorance is bliss π
20.06.2025 12:55 β π 1 π 0 π¬ 0 π 0
I grew up in a large city and spoke "proper" (American) English as a kid, but at 18 I started working in construction and traveling to more rural areas and now have been in a small town for 10 years. I've picked up a very southern accent some would say, and I hate it lol.
20.06.2025 12:09 β π 1 π 0 π¬ 1 π 0
My adventure this weekend with #AmazonDevQCLI may have inspired me a bit..
- Basic @nuxt.com app with @supabase.com and Nuxt UI
- @kotlinlang.org backend using ktor for websockets to support multiplayer, validating the supabase JWT.
- PhaserJS game library with assets from @finalbossblues.itch.io
20.06.2025 09:48 β π 3 π 0 π¬ 0 π 0
Building a Roguelike Game with Amazon Q - TechHive Labs Blog
A deep dive into using Amazon's AI coding assistant, Q, to build a browser-based roguelike game with Nuxt.js. From initial concept to implementation challenges, this post explores the potential and li...
Spent the weekend building a roguelike game with Amazon Q's AI assistant.
Started with "make game pls", ended with working combat, upgrades, and... a pile of code I barely recognized π
The future is almost here (emphasis on almost)
Read the full journey: techhivelabs.net/blog/q-rogue...
#AmazonQCLI
17.06.2025 16:48 β π 0 π 0 π¬ 0 π 0
I wouldnβt even call that hyper-critical. Thatβs a rookie error and horrible UX
29.04.2025 18:01 β π 1 π 0 π¬ 0 π 0
Danielβs going to be the next βI was billed 100k by vercelβ story ππ
29.04.2025 12:02 β π 2 π 0 π¬ 1 π 0
πͺ
25.04.2025 20:10 β π 3 π 0 π¬ 0 π 0
Would also be cool to automate some stats like player count, introduce a vote system, open an API to report player count. I built a classic toplist site for game servers last year and I see a lot of transferrable methods here.. π€
11.04.2025 16:20 β π 0 π 0 π¬ 0 π 0
Not-only enlightening for game devs, but also good for indie lovers to discover new games. I'm not crazy in-tune with the space, but Itch is pretty much the go-to for discovery of indie games, correct?
I wonder if hitting it from both devs and players standpoints would be a cool approach.
11.04.2025 16:19 β π 0 π 0 π¬ 1 π 0
Unity 3D - Game Outsourcing
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