Another update!
Caring for your Hatchy is important stuff๐ฃ
@zojoloco.bsky.social
Another update!
Caring for your Hatchy is important stuff๐ฃ
The Rampage team is hatching something fun ๐น๏ธ
People who have played prior versions will notice a few new wrinkles
Continuous improvement through relentless effort is the Hatchy way๐ฃ
Go Hatchy Go!
06.11.2025 11:01 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0We're excited to join the @W3X_NW incubation program!
As the world's 1st #decentralizedIP and web3 gaming publisher, we are honored to be selected as part of the next wave of projects building for a sustainable web3 + briging our vision of collective brand ownership to life!
Let's get hatching! ๐ฃ
True Tales of IP
George Lucas tried to buy Flash Gordon's IP to make his dream space film but it was too expensive.
So he decided to cobble together his own space world and sell it.
Nobody wanted it. Universal, Disney, & UA all passed.
Finally Fox funded it.
When negotiating his salary, Lucas left $350k on the table to keep the IP rights.
He diamond handed that IP for over 30 years (making royalty $ along the way) before selling to Disney for $4B in 2012.
That is S-tier vision & execution of one of the greatest trades in history.
Tokenizing IP remains one of the very best use cases for blockchain.
@hatchyverse.bsky.social is the world's 1st Decentralized IP.
$HATCHY gives ownership and all the royalties and rights that come along with owning.
Hatchy's story isn't finished yet.
bsky.app/profile/hatc...
The @hatchyverse.bsky.social story has some strong parallels.
@picosols.bsky.social grew up loving pokemon and as an indie game dev found that costs keep that IP inaccessible.
So he and some friend built their own IP.
And built a system to give it away
Aside from a core community, most ignore it
Tokenizing IP remains one of the very best use cases for blockchain.
@hatchyverse.bsky.social is the world's 1st Decentralized IP.
$HATCHY gives ownership and all the royalties and rights that come along with owning.
Hatchy's story isn't finished yet.
bsky.app/profile/hatc...
The @hatchyverse.bsky.social story has some strong parallels.
@picosols.bsky.social grew up loving pokemon and as an indie game dev found that costs keep that IP inaccessible.
So he and some friend built their own IP.
And built a system to give it away
Aside from a core community, most ignore it
When negotiating his salary, Lucas left $350k on the table to keep the IP rights.
He diamond handed that IP for over 30 years (making royalty $ along the way) before selling to Disney for $4B in 2012.
That is S-tier vision & execution of one of the greatest trades in history.
True Tales of IP
George Lucas tried to buy Flash Gordon's IP to make his dream space film but it was too expensive.
So he decided to cobble together his own space world and sell it.
Nobody wanted it. Universal, Disney, & UA all passed.
Finally Fox funded it.
IP Is valuable to devs, but centralized IP use rules are arbitrary, cost prohibitive, limit creative use, and only provides concepts as a starting point for assets.
What about HATCHY?
- like any IP, we provide access to the design/concepts and a growing audience of users familiar with the brand
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- access is free, with only a 10% licensing fee after 300k revenue paid to the HatchyDAO
- mentorship from Hatchy, weโre a team of experienced game developers with experience in indie and top games with global IPs
Have an idea? Join us and create the next great game today!
/END THREAD
- we provide an extensive library of game ready assets valued over $1M for developers to quickly bring products to market creating more experiences & attracting more users
- our users are brand owners by owning $HATCHY, distributed through engagement so users are incentivized to support creators
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Hatchyverse is a Decentralized Media IP focused around elemental monsters in a high fantasy world. Our governance structure allows unrelated devs to synergize their efforts into a related ecosystem.
Why Hatchy?
Read on to learn more about what we provide and why indie devs love to work with us๐
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Something big is coming to Omniterra.
Do you have what it takes to survive?
โ๏ธ
#IndieDevs #IndieGameDev #indiegames #DecentralizedIP #HatchyRampage
Sounds like a dangerous place
27.09.2025 17:40 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0A perilous path is best traveled with one eye on your friends and the other on your foes, for a hand that helps can also push, and one that harms may yet aid.
~Omniterran proverb
The art serves as reference - and then can be improved and refined for future products, game assets, art for stickers, clothes, toys, etc.
AI helps, but nothing beats a human artist who is passionate about the art they bring into the world.
Here's the Clashsicle Gen2 card as reference:
Love Hatchy art - monsters are top notch
24.09.2025 14:55 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Here's a peek into the @hatchyverse.bsky.social art room:
Did you know that each hatchy monster takes 2 weeks, from concept to finished animated GIF card?
We have 150 monsters released and more on the way
Check out Clashsicle getting an update so that it's ready for expression in games and comics
What are you waiting for? Play today on android now!
(iOS version is being uploaded as we speak -- we'll annnounce once it's live so all the iOS peeps can jump in as well!)
6/6
play.google.com/store/search...
New Forest leaderboard event with increased rewards!
How high can you climb? Event ends in 8 days!
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Squeeeeee
07.09.2025 08:50 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Remember to feed your Hatchy each day๐ฅ
05.09.2025 17:54 โ ๐ 2 ๐ 3 ๐ฌ 1 ๐ 0Go Hatchy Go!!!
05.09.2025 14:01 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0We're excited to share that a new production update on Hatchy Rampage is live in the Google Play Store!
๐ฅNew Dunes of Fire level
๐New Hatchy River level
โจUpdated rarity system w/eggs - you can now get Shiny hatchies from rainbow and lunar eggs!
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Go Hatchy Go!!
27.08.2025 08:12 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0We celebrate the small milestones along the way.
50,000 downloads achieved๐
Rampage is still in beta on Android, and coming soon to iOS.
Fully integrated with the Hatchyverse L1 on @avax.network.
We're just getting started folks.