it is my firm belief that, despite being from very different genres, games like Pokopia and Minecraft appeal to people for the exact same reasons games like FF Tactics and Disgaea do:
The raw aesthetic magnetism of The Grid. we long for Cubes.
I mean I do agree that it's not necessary and would probably cause all sorts of balance issues, but they've added new types in the past so it's kind of just inevitable that people will want it to happen again? for a lot of people the excitement of a new toy outweighs concerns over balance
when I was a kid playing various mmos, PVP zones (like the wilderness in Runescape) would make me so upset that I'd feel physically ill. they just seemed so cruel to me and I hated even thinking about them
I've never played an extraction shooter but reading this reminded me of that a bit
I wear one of the button-downs of this pattern at work frequently and it is very funny how often I get comments from older guys who definitely don't know Pokemon being like "ah yes I remember back when computers looked like that. the good old days"
Nu's actual funnels are not structurally sound at all, even in model kit form they become more and more difficult to hold up as the model kits get bigger and the MG and PG kits really need stands to have them
that said I think they're cool and they should have just had like. poles supporting them
on her mind #art (wallpapers below!)
As someone who has worked in management in both restaurant and retail environments, I have had to tell people not to vape inside my workplace numerous times. They're always like, completely shocked to be told to cut it out. Like I asked them to stop breathing. Blows my mind.
Ghosts of machines
fit goes so hard regardless
lalah, lalah
Spilling Moonlight
this is simultaneously the funniest and my least favorite thing about Three Houses. it's a game with a divisive conflict that makes you choose a side before even telling you what the conflict is. stupidest thing for a lot of people to have ever argued a whole lot about
I am a retail manager and I sign into Qualtrics literally 4 or 5 times a week to check customer feedback, it's an extremely recognized business tool lmao???
Would adore something from Advance of Zeta. Woundwort would be my favorite pick, but honestly, Hazenthley, Inle, Hazel Owsla... there's lots of great picks
Aside from those, G-Self would look really great in your style!
"What kind of music do you do?"
"I make music for clowns, mice, or for some combination thereof"
Tiptoeing clumsily along
I feel like this is closely related to how I have a harder time becoming invested in live action media than I do animation
something something disconnect somewhere in the visibility/audibility of the human in the art they create something
I wonder if anything can be psychoanalyzed from the fact that I can enjoy the weirdest, noisiest, most annoying sounds under the sun when they're made by instruments but am incredibly picky about human vocals and can't stand a lot of singers' voices
I work at a music retail store and we recently started acceptint Ubereats orders and I have legit had people ubereats like big speakers and DJ turntables. it's so off-putting, why am I letting this random driver pick up this $500 speaker
probably not the thing you're thinking about, but I've always kind of hated the notion that "more work = better art" and I'm not crazy about the fact that a lot of people's response to AI is to reinforce that idea
clown chess returns
you're not entirely wrong but also this is Super Mario Galaxy music
I didn't even realize Misericorde volume 2 came out....
I would like it okay as a like, cyber-fantasy type Miku design (the big mechanical arm is cool) but associating it with racing in any way is puzzling
(my favorite racing Miku is 2016, followed by 2024)
the day/night system is incredibly half-baked, which would be whatever if it wasn't capable of literally trapping you in sequence breaks.
Thankfully it can be fixed by going into the game files and editing the time of day but jesus christ I should not have to do that
Unbeatable feels like the poster child for the kind of game that releases as a like 7.5/10 and then gets a v2.0/director's cut version a year or so later that boosts it to a 10/10
Incredible heart and soul housed in SUCH a janky body. I've gotten soft-locked in episode 4 due to bugs twice.
I had to lower the difficulty because like, I'm capable of playing on a harder difficulty but the risk of literally missing story moments makes failure too punishing to risk
oh my god I'll probably replay it from the start if they do this. not being able to retry stuff in a genre that's kind of defined by playing songs over and over to get good at them is KILLING me
I deleted the original post because I hated the way the video started so I'm gonna repost it with it trimmed because tbh I think this was a fun bit of music
"Beach level from some old video game you can't quite remember the name of" is the vibe I was aiming for
Sappy sleepy thing