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Joe Zane

@joezane.bsky.social

Indie game developer. Official: https://bsky.app/profile/toocol.bsky.social Youtube: https://www.youtube.com/@Joezeo Github: https://github.com/Joezeo

30 Followers  |  19 Following  |  11 Posts  |  Joined: 06.01.2025  |  1.4374

Latest posts by joezane.bsky.social on Bluesky

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Upgrading an existing relic now gives it a random quality.

#GodotEngine #indiedev #indiegames #gamedev #ゲーム開発

22.05.2025 16:30 — 👍 3    🔁 1    💬 0    📌 0
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Played 'Songs of Silence' at a friend's rec. Inspired by its combat, I added slow-mo during card play in my game to better connect cards with real-time action.

What do you think?🤔

#GodotEngine #indiedev #indiegames #gamedev #songsofsilence

08.05.2025 17:56 — 👍 6    🔁 1    💬 0    📌 0
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Sketched out a simple main menu — what do you think?😆

#GodotEngine #indiedev #indiegames #gamedev

05.05.2025 18:44 — 👍 9    🔁 1    💬 0    📌 0
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Finally, the relics can be used.😁

#GodotEngine #indiedev #indiegames #gamedev

26.04.2025 16:36 — 👍 2    🔁 0    💬 0    📌 0
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Balatro but fight🃏⚔️
#GodotEngine #indiedev #indiegames #gamedev #Balatro

16.04.2025 15:08 — 👍 10    🔁 2    💬 0    📌 0
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🚀 Added a new feature to Termdot: automatically capturing Godot's standard output and standard error, with 🕒 formatted timestamp display!

#GodotEngine #indiedev #gamedev #buildinpublic #Termdot

github.com/termdot/term...

10.04.2025 15:31 — 👍 5    🔁 0    💬 0    📌 0
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The plugin is currently under review on the Godot Asset Library! 🚀 It's been a long and anxious wait, but almost there! 😅 #Godot #buildinpublic

09.04.2025 16:59 — 👍 2    🔁 0    💬 0    📌 0
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#indiedev #GodotEngine #buildinpublic #rust
🎨Major UI overhaul — the software looks brand new now! github.com/Joezeo/termdot

05.04.2025 17:15 — 👍 3    🔁 0    💬 0    📌 0
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#godotengine #OpenSourceWeek #rustlang
🥰A Terminal-style external command executor console plugin for Godot.

🎨Supports formatted text output with ANSI-style escape sequences. (XTerm, VT102 compatible)

🌟See more on github.com/Joezeo/termdot

25.03.2025 17:49 — 👍 3    🔁 0    💬 0    📌 0
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github.com/Joezeo/proce...
Celeste-style Procedural Voice Generation Written in Rust.
😆Kind of interesting.
"Ha Ha Ha Ha Ha Ha Ha, Nice to meet you!"

#celeste #celestegame #proceduralvoice #rust

07.01.2025 12:56 — 👍 2    🔁 0    💬 1    📌 0
Godot + Bevy Ecs | Massive units on-screen rendering with AI, RVO and Combat
YouTube video by Joe Zane Godot + Bevy Ecs | Massive units on-screen rendering with AI, RVO and Combat

Rendering over 10,000 units on-screen using Godot and Bevy's ECS system with AI, RVO, and Combat.
A trick to solve Godot's performance issues.😁
www.youtube.com/watch?v=8hif...

06.01.2025 09:56 — 👍 4    🔁 0    💬 0    📌 0

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