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Ashkan

@ashkpunk.bsky.social

just daydreaming about my next project send me your good indie music playlist ><

14 Followers  |  10 Following  |  23 Posts  |  Joined: 19.10.2023  |  1.4635

Latest posts by ashkpunk.bsky.social on Bluesky

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on todays episode:
shout out @tin-zo.bsky.social

24.08.2025 15:26 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

One thing I noticed for finding refs nowadays is using DuckDuckGo, which has less AI results.
Pinterest is mostly AI now, and so is Google.
If you have a good way of finding refs, let me know please.

04.06.2025 04:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Revisited an old project I created two years agoβ€”a model of the original Japanese PlayStation. This console was my first, and it brings back a lot of great memories, especially playing Crash Bandicoot for hours on end.

27.05.2025 07:31 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Trying to render animation and I made a mistake with the speed sadly, have to render it again. But it's a fun project, I combined two of my old projects and made this.

21.05.2025 18:07 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The High poly version of the model I made which is around 40 Million πŸ‘€
It was made entirely in Zbrush. I do like the texture and how it came out, the low poly is around 35K.

20.05.2025 09:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Got some feedback and I made some changes.
I also got the displacement working, since Blender was being weird, I had to export as PBR from Substance Painter.

26.04.2025 20:24 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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𝗧𝗡𝗲 π—£π—²π—»π—Άπ˜π—²π—»π˜ 𝗒𝗻𝗲
It was made in Zbrush. I did retopo it in Blender. Then it was Substance Painter time, which took me a while as it went through a few stages get the look I wanted. Its rendered with Cycles in Blender as the final stage.

25.04.2025 18:53 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Just some finishing touches and it is almost done. there are some hidden issues with it and I try to fix it but I don't want to spend much more time on it. But I am not happy with the cloth at this moment.
The concept by Mohamed Saad was a huge Inspiration for this one.

23.04.2025 22:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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a cartoon of a woman saying i feel like a dirty piece of meat netflix ALT: a cartoon of a woman saying i feel like a dirty piece of meat netflix

Having a uninspiring job just for the pay is brutal.

15.04.2025 14:48 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Where does one find real gore refence images?

12.04.2025 12:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Retopology is done and went for a test bake.

11.04.2025 20:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I would just get one of those guide dogs and just close my eyes so I can get passed them.
But the smell... it is hard! Good luck with it πŸ˜†

10.04.2025 06:35 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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My Blasphemous fan sculpture is almost done. Devs actually released a new set of wallpapers which helped me.

Done with Zbrush, its going for retopo (which I already done fair bit of it). And then its Substance Painter.

As always, it went though so many stages, but I love the end result.

09.04.2025 20:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I tried something new, but I didn't like the overall look as it gets too far from the concept and doesn't have that feel to it.
It was interesting to give it a try tho.

05.04.2025 15:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Playing with the new Stylized Filter in Substance Painter.

Used a 3D stylized character (not mine) to test it out, and it’s been so much fun experimenting with textures to get that hand-painted vibe.

#3DArt #SubstancePainter #StylizedArt #Texturing #DigitalArt

22.03.2025 09:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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a cartoon of two men in a car with the word [ as ] on the bottom right ALT: a cartoon of two men in a car with the word [ as ] on the bottom right
17.03.2025 13:31 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Almost there with the textures! πŸ–€
My Blasphemous fan sculpture is getting closer to completion. The textures are nearly done. Still thinking about modeling the body armor later too, we’ll see! πŸ‘€
It’s been such a fun project to work on.

#3DArt #FanArt #ZBrush #Texturing #3DModeling #DigitalArt

16.03.2025 07:03 β€” πŸ‘ 12    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Update: I remade the capelet in Marvelous Designer, finally got it looking exactly how I envisioned! πŸ–€
Still need to touch it up in ZBrush later, but the flow and shape are spot on.

Next up: experimenting with textures.

#3DArt #MarvelousDesigner #ZBrush #FanArt #WIP

08.03.2025 07:06 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I daydream of sculpting this.😌

07.03.2025 10:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Been a while since I posted! Excited to share my new personal project, a Blasphemous fan sculpture! πŸ–€

Sculpted in ZBrush, retopo in Blender, and baked in Substance Painter. Still a WIP, but I’m really happy with how it came out. More updates soon!

#3DArt #ZBrush #FanArt #Blender

07.03.2025 08:14 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Still a WIP.
But I had some fun with it, and added a few details.

25.12.2024 20:14 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This gonna be hell of a story to tell later tho.
Congrats on surviving. πŸ™Œ

21.12.2024 10:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Finally got around doing something to keep my mind distracted. πŸ’€

21.12.2024 10:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Jubilee

18.10.2024 17:52 β€” πŸ‘ 67    πŸ” 20    πŸ’¬ 2    πŸ“Œ 1
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i started playing a new DnD campaign recently and that ofc involves me drawing my characters weapons and belongings!

18.10.2024 20:13 β€” πŸ‘ 55    πŸ” 11    πŸ’¬ 3    πŸ“Œ 0

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