latency isn't _too_ bad however the software will support an "offset" field for such issues <3
03.02.2026 08:56 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0@aagentah.bsky.social
Programmer and audio-visual artist, working with Ableton and JavaScript + founder of Rendah Mag. https://github.com/aagentah
latency isn't _too_ bad however the software will support an "offset" field for such issues <3
03.02.2026 08:56 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0on-device audio as input-type coming soon #opensource #webgl
02.02.2026 17:44 โ ๐ 15 ๐ 0 ๐ฌ 1 ๐ 0nw_wrld PRTCL module built with webgl & chart.js #opensource
30.01.2026 08:54 โ ๐ 6 ๐ 0 ๐ฌ 0 ๐ 1built using webgl & point-cloud data; this is an MDL planetary visual as part of the recent OSS nw_wrld software. #opensource
21.01.2026 17:26 โ ๐ 11 ๐ 0 ๐ฌ 0 ๐ 0nw_wrld v0.4.0-beta
19.01.2026 18:45 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0many folks have kindly asked for specific video walkthroughs on modules/features in the app. I'll be putting together some more documentation <3
16.01.2026 14:48 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0weekend currently looks like:
- E2E playwright workflows
- more TypeScript, runtime, and unit test migrations
- linux (via WSL) stabilisation
- improved documentation for general use-cases
1-week of open-sourcing "nw_wrld". What an incredible and baffling reception so far.
16.01.2026 14:48 โ ๐ 6 ๐ 0 ๐ฌ 1 ๐ 0why thank you, that means a lot. Best place for discussions is on the repo itself; there's a discussions tab where we've all been sharing ideas, plans, roadmap :)
15.01.2026 18:25 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0kurokawa is phenomenal at this stuff. had the true pleasure of interviewing with him last year <3
15.01.2026 11:17 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0hopefully these two modes balance UX and customisation. beyond MIDI, OSC, and on-device audio, I'm curious if there are other signal types that would benefit from support?
15.01.2026 11:16 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0previously, Ableton and Strudel were sending the same value from different octaves, which caused issues. While a note-name-only trigger addresses this, people had kindly raised that octave-specific matching for lighting software or physical hardware would be useful.
15.01.2026 11:16 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0nw_wrld MIDI integration improvements:
1. simple note-name trigger: listens for any note name (C, D, E, etc.) regardless of octave
2. advanced mode: supports standard MIDI note numbers (0โ127)
Taken from the "nw_wrld" project: This DGSR module queries a Solar Radiation dataset from the Antarctic Zhongshan Station. It cycles though estimated DGSR over a 30-year period to generate mutable Perlin noise. #opensource
14.01.2026 20:07 โ ๐ 10 ๐ 0 ๐ฌ 1 ๐ 1Itโs a good problem to have because this is the moment that defines the next 12 months of features and potential. The coming weeks will see major stabilisation, UX, and QOL features before considering long-term scope.
tysm for the incredible feedback so far <3
right now "nw_wrld" solves a specific problem for artists and developers trying to get into this space, and because of the sudden traction it would be easy to go overboard with the scope of the project.
13.01.2026 12:48 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0* already there have been some amazing discussions raised on the future of the project; at this point the software could branch many ways.
13.01.2026 12:48 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0"ENTRP[pcd]" animation created using Ableton, three.js, and nw_wrld software.
12.01.2026 18:56 โ ๐ 26 ๐ 3 ๐ฌ 0 ๐ 0yes tysm
you raise a good point. The latest proposed solution would be allowing users to pick from two modes:
- Pitch Class mode: compare (noteNumber % 12) โ fixes naming mismatch and ignores octaves.
- Exact Note mode: compare noteNumber exactly โ gives octaves back (up to 128 unique triggers).
getting strudel working with my open-source A/V software
11.01.2026 20:50 โ ๐ 6 ๐ 0 ๐ฌ 1 ๐ 0and we also officially have Linux support (working example on Ubuntu with GNOME).
10.01.2026 16:46 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0working through some stabilisation & bug fixes for โnw_wrldโ; thereโs been some updates to how MIDI mappings work, specifically to cater for DAW users in Ableton, FL Studio, Reason, etc.
10.01.2026 16:46 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0an example of how this SDK references within static files:
09.01.2026 14:30 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0the โnw_wrldโ project allows users to write visuals using web-libraries as simple JavaScript files; with any complexities being handled by the runtime SDK. you can declare and use a combination of three.js, p5, d3, and many pre-defined methods for animations/camera/sequencing all out of the box.
09.01.2026 14:29 โ ๐ 13 ๐ 2 ๐ฌ 1 ๐ 1of course! FOSS all the way. And nice would love to see some more stuff that you're up to!
08.01.2026 16:31 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0why thank you! hope you can mess around with it :)
08.01.2026 16:31 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0I've been sharing clips of my modules on here over the years and the number one request has been to share more info and more code, so here we are. If you wanted to check it out or even contribute, I'd absolutely welcome it <3 Happy 2026, btw.
08.01.2026 15:23 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0it means people can use their favourite libraries without needing to run webpack, npm commands, and all that messy stuff. it's pretty plug & play. until now it's what I use to perform at exhibitions and live events. this year I am open-sourcing the repo entirely for anyone to use/contribute.
08.01.2026 15:23 โ ๐ 5 ๐ 0 ๐ฌ 1 ๐ 0for technical people: the software bundles a set of single-file modules into a folder of your choice, and the only dependency is an SDK import that points to pre-compiled dependancies and assets within the software.
08.01.2026 15:23 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0the software solves a complex problem by providing a user-friendly middleware for scene compositions between javascript files, and some incoming signal from MIDI/OSC/whatever. I hope it helps people who want to navigate code-first visuals without being hit with lot's of complexities.
08.01.2026 15:23 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0