I just wanted to post, I'm laid off. Just shouting into the void of the internet! It was a beautiful and wonderful team of people to work with at HM.
28.10.2025 20:06 โ ๐ 18 ๐ 7 ๐ฌ 0 ๐ 0@randireynolds.bsky.social
Technical Artist @ Heart Machine
I just wanted to post, I'm laid off. Just shouting into the void of the internet! It was a beautiful and wonderful team of people to work with at HM.
28.10.2025 20:06 โ ๐ 18 ๐ 7 ๐ฌ 0 ๐ 0My heart is heavy & I might have more to say on that later, but I've got news today that my time at Heart Machine will come to an end after POSSESSOR(S) ships.
I'm honestly too busy... literally shipping the game to start actively looking for work, but I'll be looking for my next gig in December. ๐ฅฒ
My time at Heart Machine has sadly come to a rather abrupt end. I was there for almost 6 years, & had been working on Breaker since summer 2020. It was a pleasure working with them!
Now, a new chapter begins.
After 7.5 years, my time making music & sound at @heartmachine.bsky.social is ending w/ the recent layoffs.
I'd love to keep pushing boundaries -- please reach out if you think I can help solve your audio problems, especially if you're doing something artistically wild.
RTs appreciated ๐
The Terrible Layoff Beast has come for me and I no longer work for Heart Machine. It was a good team, I'm sad I won't get to work with them anymore.
If you're looking for a game designer, I'm available for full time gigs and consulting. I'm pretty OK at it.
I'll have more info to share in a bit.
I've reposted many posts made by folks who were recently laid off from Heart Machine, but here is a thread that highlights them all.
I am also including folks who were previously laid off & are still looking for work. I will be linking their Bsky posts, as well as LinkedIn.
Please, share this. ๐ค
Learned that I am being laid off from Heart Machine, and will be leaving the studio later this month.
Do you need a contractor? I've got a track record of leading scope-friendly script revisions late in dev. I have also done a lot of consulting on new IPs and pitches/demos. Feel free to DM me!
Hey friends - my time at Heart Machine is ending after nearly 6 years. Itโs difficult to say goodbye to a studio that has seen so much growth in myself and others.
If you know of any studios hiring for audio lead or senior roles, please send them my way. DMs are open!
#AudioJobs #OpenToWork
Hi friends. Unfortunately, my time at Heart Machine is coming to an end. Iโm seeking a new role and would appreciate your support. Saying goodbye to such a talented team is difficult, but I am excited for the next adventure. <3
I'll have more info soon.
Thanks everyone. Stay strong out there.
It's that time again, folks. I have been told I will be let go from Heart Machine next week. The people there have been amazing friends and coworkers and anyone else who has been affected deserves all the love and support.
I will be updating my portfolio soon; any Env Art leads would be appreciated
Can't believe I'm saying this again so soon, but I've been laid off from Heart Machine.
Please check out Possessor(s) on Nov 11th, I'm incredibly excited for you all to experience what I've been working so hard on the past year.
Gonna just keep on moving forward and makin art
mattgraczykart.com
The layoffs have come for me and time at Heart Machine will be wrapping up at the end of the month.
If you're looking for a Technical Artist with experience in Houdini, Unreal, Unity, Python, VEX and C++, lets chat. ๐ซก
(portfolio updates incoming)
randireynolds.artstation.com
Beauty shot
Game asset turnaround
Sculpt
Game Mesh
Loved creating this grouch! Cobra Balta, rail mechanic NPC for #HyperLightBreaker by @heartmachine.bsky.social! Art Direction Alx Preston, Concept @iramos.bsky.social, Rig @wuffles.bsky.social, Environment by Tech Art & Environment Art teams. #gameart #characterart #gamedev #stylized #toonshaded #3d
20.01.2025 17:43 โ ๐ 61 ๐ 14 ๐ฌ 0 ๐ 0Updates incoming tomorrow Thursday 1/16!!! To include performance improvements, some critical bug fixes, and expanded options. More details coming in the patch notes but for now here's a ๐ peek at the new settings menu!
16.01.2025 06:18 โ ๐ 117 ๐ 22 ๐ฌ 5 ๐ 1Thank you!! Hope you enjoy it ๐ฅน๐ฅน
16.01.2025 03:40 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0first game credit & first bluesky post. incredible stuff
15.01.2025 22:24 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Flooded street with a character skating over the water, ruined buildings and tech to either side of the street. Large trees grow through old buildings.
Ruined lobby of a grand hotel, broken doors and windows let in light.
Got the thumbs up to share some early visDev work I did for #HyperLightBreaker. Also, did you know it's out into early access today? Because it is!!
#ConceptArt #GameDev
B A N G
the last of our Hyper Light Breaker loadout series...
Wishlist and follow Hyper Light Breaker on Steam. Releasing TOMORROW
store.steampowered.com/app/1534840/...
Hyper Light Breaker comes out in early access tomorrow! Happy to see folks are enjoying it! www.digitaltrends.com/gaming/hyper...
13.01.2025 17:36 โ ๐ 33 ๐ 7 ๐ฌ 1 ๐ 0HYPER LIGHT BREAKER IN TOP 20 ANTICIPATED / UPCOMING GAMES ON STEAM RN LET'S GOOO๐ฅณ๐ฅณ
10.01.2025 21:09 โ ๐ 60 ๐ 7 ๐ฌ 0 ๐ 1๐
very excited to have been working on this for the past year! go wishlist ๐ช
A shot of an eggplant-shaped samurai helmet sitting on a wooden stand in a museum display case. It's made of darkened metal and has gold trim and accents.
A closeup shot of some buttons, fasteners, and ties on a small section of a samurai armor set's front chest plate. There are various ornate patterns, complex knots, and overlapping pieces.
A closeup shot of the thumb and forefinger of a European steel gauntlet inlaid with gold. It has bronze rivets and a white leather glove under the overlapping finger armor pieces.
A closeup shot of an extremely ornate double barreled shotgun's firing mechanism and trigger. The hammers are shaped like squirrels holding nuts and there is floral filigree everywhere.
Time for another reference dump!
This zip file contains 2,566 photos (6.58 GB) from the Metropolitan Museum of Art arms and armor collection. I tried to focus on the types of details you don't see in most available reference, like hinges and fasteners.
Enjoy!
drive.google.com/file/d/1emF3...
For a full breakdown of our environment art process and workflow on Hyper Light Breaker, check out our latest dev blog post
store.steampowered.com/news/app/153...