I just completed "Race Condition" - Day 20 - Advent of Code 2024
Running a bit behind. Very interesting problem for Day 20, where reading the problem correctly lets you make the right assumptions while solving the problem.
#Rust #AdventOfCode adventofcode.com/2024/day/20
23.12.2024 02:18 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
#Rust code is here
github.com/manojlds/adv...
Did it with simple recursion and memoization
19.12.2024 23:33 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I just completed "Linen Layout" - Day 19 - Advent of Code 2024
Easier day with no challenge in extending for Part 2 as well.
#Rust #AdventOfCode adventofcode.com/2024/day/19
19.12.2024 23:31 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 1
I just completed "RAM Run" - Day 18 - Advent of Code 2024
Easier day with simple Dijkstra's again for Part 1 and a straightforward expansion for Part 2
#Rust #AdventOfCode adventofcode.com/2024/day/18
18.12.2024 15:37 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I have used Z3 before but would have never thought it's applicable here. Interesting approach.
17.12.2024 23:24 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I just completed "Chronospatial Computer" - Day 17 - Advent of Code 2024
Interesting part 2 today. Brute force definitely didn't work and had to look for patterns (and a bit of Reddit help) to identify the solution
#Rust #AdventOfCode adventofcode.com/2024/day/17
17.12.2024 22:31 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0
I just completed "Reindeer Maze" - Day 16 - Advent of Code 2024 โ
A bit delayed for day 16. Standard Dijkstra's/A* with having to track the paths for part 2
#Rust #AdventOfCode adventofcode.com/2024/day/16
17.12.2024 10:03 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
#Rust code for #AdventOfCode Day 15 is here - github.com/manojlds/adv...
16.12.2024 02:00 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0
I just completed "Warehouse Woes" - Day 15 - Advent of Code 2024
Fun part 2 today and just had to visualize it
#Rust #AdventOfCode adventofcode.com/2024/day/15
16.12.2024 01:45 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 1
I just completed "Restroom Redoubt" - Day 14 - Advent of Code 2024
Tried part 2 with heuristics (had to go to reddit for this) and also LLMs. Took a dump of each state for 10000 ticks and passed to LLM to identify the tree.
#Rust #AdventOfCode adventofcode.com/2024/day/14
15.12.2024 00:53 โ ๐ 8 ๐ 0 ๐ฌ 0 ๐ 0
#AdventOfCode Day 13: Claw Contraption
14.12.2024 01:06 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
I just completed "Claw Contraption" - Day 13 - Advent of Code 2024
More about the math than anything else. Didn't know about Cramer's rule (or forgot if I learnt it earlier) and then it's just a straightforward problem
#Rust #AdventOfCode adventofcode.com/2024/day/13
14.12.2024 00:58 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 1
"Garden Groups" - Day 12 - Advent of Code 2024
#AdventOfCode
13.12.2024 03:04 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
I just completed "Garden Groups" - Day 12 - Advent of Code 2024
#Rust #AdventOfCode adventofcode.com/2024/day/12
13.12.2024 02:58 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 1
#Rust code is here
github.com/manojlds/adv...
#AdventOfCode
12.12.2024 00:00 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
I just completed "Plutonian Pebbles" Day 11 #AdventOfCode
This was such a fun problem. A very simple part1 and a expected complication in part2 that just has you rethink the solution. But once you do the, part2 is simple as well and something that just cannot run runs in ms. So satisfying!
#Rust
11.12.2024 23:39 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 1
I knew what Part 2 was going to do as soon as I saw how simple Part 1 was ๐ #adventofcode Day 11
11.12.2024 22:40 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Image for #AdventOfCode Day 10 ๐
#Rust
11.12.2024 00:08 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
#Rust code for #AdventOfCode Day 10 is here
github.com/manojlds/adv...
11.12.2024 00:06 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I just completed "Hoof It" - Day 10 - Advent of Code 2024
#Rust #AdventOfCode adventofcode.com/2024/day/10
Straightforward DFS and BFS
10.12.2024 23:51 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 1
#Rust code for #AdventOfCode Day 9 is here - github.com/manojlds/adv...
10.12.2024 03:01 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I just completed "Disk Fragmenter" - Day 9 - Advent of Code 2024
A very fun problem! Missed some cases in part 2 and was interesting to change to accommodate them.
#Rust #AdventOfCode
10.12.2024 02:59 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 1
#Rust code for this is here - github.com/manojlds/adv...
Would love some feedback to make this more idiomatic and on the approach. Doing this part to make it reusable for part 1 and part 2 and feels a bit ugly:
#AdventOfCode
08.12.2024 23:37 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I just completed "Resonant Collinearity" - Day 8 - Advent of Code 2024 โ
Easier day with part1 being a special case of part 2 and easy to refactor.
#Rust #AdventOfCode adventofcode.com/2024/day/8
08.12.2024 23:04 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 1
#Rust code for Advent of Code Day 7 is here
github.com/manojlds/adv...
Went with a recursive approach that was straightforward enough to expand for part 2
#AdventOfCode
08.12.2024 01:47 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I just completed "Bridge Repair" - Day 7 - Advent of Code 2024
Easier day with a fun problem and a straightforward expansion in part 2
#Rust #AdventOfCode adventofcode.com/2024/day/7
08.12.2024 01:44 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 1
#Rust code for Day 6 of #AdventOfCode is here - github.com/manojlds/adv...
07.12.2024 01:28 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I just completed "Guard Gallivant" - Day 6 - Advent of Code 2024
Easier day compared to Day 5. And brute force all the way ๐
#Rust #AdventOfCode adventofcode.com/2024/day/6
07.12.2024 01:27 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 1
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