[NEW+ALT] A Ticking Time-Bomb
[NEW+ALT] A Ticking Time-Bomb
Heh, I think working on the P&P Pyro mod has currently drained me of my current energy to create art for a while...
I know I already take a lot of time between posters as it is without needing to say anything, but oof, I can feel it hitting harder than usual.
I'd like to figure out something, although my animation skills aren't as good as I'd like to pull everything off
With my last animation, everything is very fluid because every motion (besides the physical movements of the Pyro) is done with flex sliders, and flexes can't be saved within animations
The only cosmetic item I've edited for this mod is the 'Flair!', due to how simple it was to set up.
With that said, I'm afraid I don't have the skills necessary to be able to pull off such a task - I'd love to see it done someday, but I don't think I could be the one to do it.
A new update has been pushed for the Puffed & Pressurized Pyro mod.
Changes include:
- Support for every weapon used by the Pyro.
- Grenades, Medals, and Canteens are now visible.
- A paintable suit, for use in SFM/GMOD.
forum.weightgaming.com/t/team-fortr...
Ok, some people asked how it looks like in-game, heres some quick footage of it so you guys know that is 100% worth it to download it and support the person who made the mod
youtu.be/-9ZCl6ENXVQ
I'll be sure to fix this for the next version of the mod! I've got some extra updates to the mod on my end, but I'm hoping to include some more substantial inclusions than what I currently have!
Also, feel free to share any screenshots or similar pieces of media of the Pyro in action, I've been enthralled with what everyone's shared so far, and would love to see more!
Awesome work!! Really love the implications here... π΅βπ«
I believe there's a way to load mods in casual. There should be something called a "Casual Pre-Loader" posted on Gamebanana, if I recall correctly anyway!
Thank you!! I'm so glad to hear and see folks enjoying what's been done so far!
Currently, I haven't gotten around to animating a few aspects of the model, attack/firing animations included. At some point, I hope for that to change, but I'm an incredibly novice animator! ^^;;
I've pushed a new update for The Puffed & Pressurized Pyro mod, namely to fix an issue with trying to use the model in Garry's Mod.
I wish I had caught it before I published the mod, but things happen!
Huh, I haven't tested them in Gmod up until now, this is very weird. The physics mesh is displaced from where it should be. I'm currently uncertain why it's doing that for Gmod specifically.
Funnily enough, the Pyros do roll around after ragdolling... which can honestly lead to a lot of moments where I've gotten distracted just watching them!
[MOD] The Puffed & Pressurized Pyro
Finally, a way to experience what it's like to play as the Pyro, with a suit that'll have the enemy team running for cover!
forum.weightgaming.com/t/team-fortr...
[FIX] One Sloshed Gas Guzzler
(Minor Additions & Adjustments)
[ANIM] One Sloshed Gas Guzzler
A big inspiration for this yellow jumpsuit is the workers from Grunty Industries, in Banjo Tooie.
I wouldn't mind going about my workday, only to have my brightly colored suit accidentally inflate so big and round that I'm a large waddling sphere for all to see... and don't even try to deflate me.
[NEW] Plugged In
[NEW] One Pumped Up Pumpkin
[NEW] Billiard Bump-Out
[NEW] Don't Look Up...
[NEW] A Full Supply of Air
[NEW] An Effective Chokepoint
[NEW] A Blimp Measuring Contest
[ALT] Ceaseless Pumping (Initial First Draft)
Genuinely!! I definitely plan on doing more suit inflation art in the future!
[NEW] Ceaseless Pumping