Small Sneak Peak of the main entities of the No Man's Land Zone in Danger Zone: Mark. Got a lotta work to do.
#dangerzonemark
@crootr.bsky.social
18 y.o. - 🇧🇷 Hi! I'm a brazillian animator, pixel artist and a game developer, using Game Maker to do cool stuff. I'm currently working on my game Screwloose. My Xwitter: https://x.com/RomuloStuff
Small Sneak Peak of the main entities of the No Man's Land Zone in Danger Zone: Mark. Got a lotta work to do.
#dangerzonemark
I would like to say that all base systems for Danger Zone: Mark are complete.
And now I enter PHASE 2 of development. Which includes coding specifics (like enemies, skills, items and upgrades) And overhauling visuals, effects and game juice in general.
#gamedev #dangerzonemark
My game is getting close to being done, and a big part of it is the cards. And all of them are made! So here is all of them in one image (apart from upgrade cards)
#pixelart #indiedev
The small things are the ones that count the most. I've made a spawn zone, so now enemies spawn automatically. I plan to create a visual cue to show where the enemy is spawning, but for now, it works preety well!
#gamedev #indiegame #gamemaker #dangerzonemark2
This week I did a ton. Fixed the Player animations, implemented the Skill Tree and THE SKILLS! There are:
- Health+: for more health
- Regen Shield: for a shield that regen overtime
- Adrenaline: for increased movement speed after being below 30% HP.
#gamemaker #dangerzonemark2
I think I already said this but, MAN does this look like Yume Nikki.
14.08.2025 14:26 — 👍 1 🔁 0 💬 1 📌 0TODAY... I ADDED... ANIMATIONS! and it was actually way more simple then i initially thought it would be.
Also some code organization, but it's not as insteresting as THIS!
#gamedev #indiegame #gamemaker #pixelart #voxelart #dangerzonemark2
Nice movement!
03.08.2025 22:27 — 👍 1 🔁 0 💬 0 📌 0What happened here? Are the shadows there inverted?
03.08.2025 22:26 — 👍 1 🔁 0 💬 1 📌 0Animation Testing in engine will start soon!
#gamedev #voxelart #pixelart #dangerzonemark2
Started Modelling the Main Character for the Prototype in MagicaVoxel.
#gamedev #voxelart #pixelart #dangerzonemark2
New PFP thanks to Tony Fox UT Celebration!
Honestly? The best piece of art I've made so far.
Added Credits, Skill Points (without a use for now) and cleaned up the UI a bit.
Also added a bit of optimazation, as enemies far away from the player won't render the Sprite Stacked Model, only a flat sprite.
MUSIC: OFF - Pepper Steak
#gamedev #indiegame #gamemaker #dangerzonemark2
Today, work was minor. I'm outside until tomorrow so I wasn't able to work much.
I added flickering after hits and invincibility frames.
In the backstage, I organized player's code inside it's own script, for organizational purposes.
#gamedev #gamemaker #indiegame #dangerzonemark2
DEFEND YOURSELF!
Added Health, Levels and XP and bullets now damage enemies.
#gamedev #gamemaker #indiegame #dangerzonemark2
Don't panic, but I think they surrounded you.
#gamedev #gamemaker #indiegame #dangerzonemark2
Fixed some issues with the camera being jittery and not pitching correctly. Added shooting. And added a basic enemy model. Rough day.
#gamedev #gamemaker #indiegame #dangerzonemark2
I made some Stress Testing with the Sprite Stacking. FPS started dipping a lot aroud 200 sprite stacked entities, specially when changing camera perspective. So I'll keep the entities cap at around 100 to keep performance stable on lower end computers.
#gamemaker #pixelart #gamedev
I'm returning to Game Dev. I'm currently working in a enhanced version of my Ludum Dare game, Danger Zone, naming it, Super Danger Zone (Like "Mario Bros." and "Super Mario Bros.")
10.07.2025 14:30 — 👍 4 🔁 1 💬 0 📌 0This is an early showcase of the game I'm working on as a personal project, #DeathFantasia.
It's a Mega Man inspired game about a newbie Reaper collecting errant souls.
Progress of today, I readded the phaseable platforms, slopes are a bit stabler and I readded the dash.
New bugs include: 🐞
- Slopes kinda pull the player if they are dashing mid-air and then collide with it.
This week is combat week. ⚔
#gamedev #pixelart #gamemaker #devlog
After a month and a half long hiatus (I think) I'm back in programming ScrewLoose! 🔧🔩
And what is better than programming slopes! The most obnoxius enviroment mechanic ever! Aaaah. It's good to be back.
#gamemaker #indiegame #devlog #pixelart
It looks terrifying! Does it mirror the weapon you are holding?
09.11.2024 20:51 — 👍 0 🔁 0 💬 1 📌 05 Favorites / 5 Tags
I must respond.
Food: Popcorn
Season: Summer (I like pools)
Drink: Coffee
Colour: Red / Warm Colours
Videogame: Mario
@helperwesley.bsky.social
@sulfur-cretin.bsky.social (Annoy Wesley some more)
@nicecream.bsky.social
@lamp-bot-media.bsky.social
@indiegameswtf.bsky.social
This is the canon story of my character, ok? Never let anyone tell you otherwise.
05.11.2024 18:34 — 👍 2 🔁 0 💬 0 📌 0Make ma robot boy a real boy drawing.
05.11.2024 12:01 — 👍 2 🔁 0 💬 1 📌 0This looks majestic. The only weird thing is some funky motion on the first segment of the back legs. But that's just me being nitpicky.
04.11.2024 21:08 — 👍 1 🔁 0 💬 0 📌 0UPDATE!
Added being able to phase through platforms, fixed that surfing bug, jump buffering and coyote time.
NEW BUGS?
A minor animation bug when phasing through platforms, but that's all.
Anyway, gonna stay off for this week. Exams are coming, gotta hit the books.
#gamedev #gamemaker #pixelart
Lol That's always an option.
01.11.2024 21:51 — 👍 0 🔁 0 💬 0 📌 0