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Your Second Favourite Carl

@carledwardlyons.ca.bsky.social

Technologist; Scientist; Educator.

68 Followers  |  74 Following  |  57 Posts  |  Joined: 20.11.2024  |  2.3407

Latest posts by carledwardlyons.ca on Bluesky

Huh, I learned something new.

30.12.2025 04:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Carl Edward Lyons Personal website of Carl Edward Lyons, a technologist, scientist, and educator.

Like #programming? I've got a blog.

Check out my site. I regularly post #devlog articles about #webdev and #architecture, and occasionally I drop a #software #development hot tip or guide.

17.11.2025 16:15 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Not my usual type of game, but I'd say the animation is very interesting.

Reminds me of Grey Fox in MGS1.

22.10.2025 04:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Madness is the only thing that feels grounded here. What are you talking about? I'm really not sure you're saying anything. I'm curious, but so far I've learned nothing.

Saving an image "whole to JSON"... What??

31.08.2025 08:01 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It's genuinely interesting. I'm not into recent horror games, but I'm still surprised I've never seen something like it.

Might be a bit tedious for the player? I think the balance between gameplay and map design would be a novel challenge.

27.08.2025 04:15 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Superior in every way.

22.08.2025 04:13 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm quite sure this is in part due to the legal restriction of not being able to freely call someone a "software engineer". The term "developer" has been accepted as a job title specifically for programmers in many places.

29.07.2025 03:57 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

What do you make this with?

16.07.2025 13:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

"Believe in Git, and your work will be saved."

15.07.2025 03:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've seen professors teach this.

15.07.2025 03:28 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

but how many months did it take? ๐Ÿซ 

10.07.2025 05:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

What might be making the render seem less natural is the transparency of the atmosphere. Maybe you could fiddle with that.

It may be too complicated, but you would also expect the changing refraction angle to redshift the hue.

06.07.2025 04:00 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

To me, it looks like the creeping shadows "melt" across the planet.

06.07.2025 03:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The melting effect looks cool though. If it's too high def maybe you can blend it.

06.07.2025 01:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

These 499 dogs are on my "Top 10 Golden Retrievers" list too.

11.06.2025 00:44 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This is just monetized AI output, isn't it?

10.06.2025 20:38 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

That sounds like more of a software development problem, in general. I'm under the impression a game engine doesn't just make design issues go away. So, don't let that idea make you doubt your decisions.

10.06.2025 03:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I imagine the economics of game development also play a huge part.

03.06.2025 15:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

If you know the history of the "Village People" IP (not just the OGs from the village), it's not really a surprise.

20.05.2025 01:14 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Also, as challenging the lo-fi constraints are creatively, it takes a mind-boggling amount of time and effort to deliver anything hi-fi. Them critics never made anything themselves.

18.05.2025 05:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The fastest way to learn about something is to post about it on the Internet. You'll be better for it. ๐Ÿ‘

15.05.2025 03:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Huh. Had never heard of Monogame before... Good to know.

13.05.2025 13:57 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Well, I'm curious how this one turns out for you. Research and planning is one thing, but all you can do is learn from your mistakes.

I just try and write all mine down. ๐Ÿ™ƒ

10.05.2025 04:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Web does have its benefits, like you said. But if you're crafty and comfortable with webtech, you can make a web backend and make HTTP requests from your Godot game (or whatever).

It's definitely not *that* simple to integrate Steam with your own services - but that would be a problem regardless.

07.05.2025 22:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Sounds cool.

I'm not an expert, but I see two problems:
1. JavaScript is interpreted at runtime making it much easier to reverse engineer, clone, or copy.
2. Browser-based applications can be wrapped and sold in app stores like steam, but there are inherent security flaws the stores don't like.

07.05.2025 22:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Something I'm learning is languages are designed for specific applications. Sometimes the language you prefer isn't the best one for the job. And learning more languages, in return, helps to understand different problems.

That said, nothing wrong with browser games. Just might be tough to monetize.

07.05.2025 17:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

why would you do this to me

13.04.2025 05:04 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I hope it's one of the ones where two boys fight over me.

08.04.2025 11:53 โ€” ๐Ÿ‘ 76    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I don't have experience but I looked into Python game development.

The big question with any python application is distribution. It's not trivial, and probably quite difficult to port to consoles.

I could be wrong, but I would make sure I had a plan before I committed.

30.03.2025 15:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I can't believe, of all times, I forgot about Boner Land.

23.03.2025 06:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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