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MaxBeforeTheOne

@maxbeforetheone.bsky.social

Working on a spooky Gameboy platformer game. Play the latest Candy Quest Demo (V3): https://maxbeforetheone.itch.io/candy-quest-demo-v3

526 Followers  |  38 Following  |  76 Posts  |  Joined: 06.11.2024  |  1.5774

Latest posts by maxbeforetheone.bsky.social on Bluesky

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Currently working through fleshing out gameplay mechanics for a big chunk of final act content.
(Here's some blips of different assets I've been working on for this, surely some of you will get what'll be going on here ๐Ÿคญ)
#indiedev #gamedev #gameboy #pixelart #gbstudio #Nintendo

11.02.2026 19:14 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The Candy Cosmos
#indiedev #gamedev #gameboy #pixelart #gbstudio #Nintendo

04.02.2026 20:53 โ€” ๐Ÿ‘ 40    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The backlog clog is no more! I've finally begun working on the "final act" content for Candy Quest! It's still a little too early to show anything yet, but as usual the wait will be worth it.๐Ÿคฉ
#indiedev #gamedev #gameboy #pixelart #gbstudio #Nintendo

21.01.2026 22:01 โ€” ๐Ÿ‘ 37    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Getting back into posting after the holidays, I'm almost finished with the huge backlog of fixes and additions that I want done before starting on the game's final act. Including auto-saving and a quicker respawn mechanic!
#indiedev #gamedev #gameboy #pixelart #gbstudio #Nintendo

07.01.2026 18:35 โ€” ๐Ÿ‘ 38    ๐Ÿ” 10    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Nothing too wacky happening currently. Still just working away on minor features and bits of polish.
#indiedev #gamedev #gameboy #pixelart #gbstudio #Nintendo

17.12.2025 20:32 โ€” ๐Ÿ‘ 30    ๐Ÿ” 8    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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After all the map stuff, I'm back to working through my backlogged to-do list of bug fixes and other small features. More recently I've given 2-3's "Tinker Toy Terrors" stage a desperately needed glow up. Check it out!
#indiedev #gamedev #gameboy #pixelart #gbstudio #Nintendo

03.12.2025 20:18 โ€” ๐Ÿ‘ 33    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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And to finish off our current world map showcases, we have the Count's Cathedral!
#indiedev #gamedev #gameboy #pixelart #gbstudio

19.11.2025 19:07 โ€” ๐Ÿ‘ 45    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Now for a showcase of the first fully new map in a while, the Sundown Cemetery!
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart

12.11.2025 19:24 โ€” ๐Ÿ‘ 42    ๐Ÿ” 10    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Alright, I'm still trying to work some things out, but here's an early look at the new Mysterious Manor world map!
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart

05.11.2025 21:57 โ€” ๐Ÿ‘ 32    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Happy Halloween, everyone!๐ŸŽƒ๐Ÿฌ๐Ÿ‘ป๐Ÿญ
(Though you'll still be waiting a while, Candy Quest should hopefully be finished come next Halloween!)

31.10.2025 15:55 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Before I go off showing the other world maps, I want to make sure they're all up an running first. Here's the stage unlock sequence I'm working on, along with me zipping around with the new running functionality!
#indiedev #gamedev #gameboy #pixelart #gbstudio

29.10.2025 18:54 โ€” ๐Ÿ‘ 20    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Recently I've been updating existing world maps, along with creating new maps for the worlds without one. Here's the new rendition of the Fall Forest!
#indiedev #gamedev #gameboy #pixelart #gbstudio

22.10.2025 19:51 โ€” ๐Ÿ‘ 30    ๐Ÿ” 4    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Here's a little looksy at the new world selection map I've been working on.
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart

15.10.2025 18:28 โ€” ๐Ÿ‘ 61    ๐Ÿ” 9    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Behold the big bad of World 4 - the Countess! With a wide array of projectile-based attacks and a fast-paced second phase, the Countess serves as the challenging finale to this late-game world.
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart #art

08.10.2025 22:04 โ€” ๐Ÿ‘ 45    ๐Ÿ” 7    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Something dark lies in wait for you within the tall towers at end of World 4...
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart

01.10.2025 19:02 โ€” ๐Ÿ‘ 20    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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For our last stop in World 4, we have the Twilight Towers! Get ready to pull of some cool moves in this stage as you wall jump off banners, burst into the air with para-potions, and zip across grind rails!
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart

24.09.2025 18:06 โ€” ๐Ÿ‘ 35    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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WIP 4-4 background.
#indiedev #gamedev #indiegame #pixelart

17.09.2025 18:05 โ€” ๐Ÿ‘ 21    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Venturing further into World 4, we have the Labyrinthine Library! Make use of the Portal Books to warp around the enchanted halls of this stage, and don't forget to keep quiet please!
#indiedev #gamedev #indiegame

10.09.2025 18:57 โ€” ๐Ÿ‘ 23    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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WIP 4-3 background.
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart #games

03.09.2025 18:33 โ€” ๐Ÿ‘ 24    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Up next for completed world 4 stages, we have Poltervac Passage! Make use of your new Poltervac to suck things up and shoot them out as powerful projectiles. You can also pull off some crazy movement!
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart #games

27.08.2025 18:51 โ€” ๐Ÿ‘ 24    ๐Ÿ” 6    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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WIP 4-2 background.
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart #games

20.08.2025 18:12 โ€” ๐Ÿ‘ 18    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Here we go, a look at the first complete World 4 stage, the Stinky Sewer! Throughout this stage you'll find shrinking pipes that allow you to freely change your size to overcome obstacles both big and small!
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart

13.08.2025 18:09 โ€” ๐Ÿ‘ 45    ๐Ÿ” 11    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Working on the backgrounds for the sewer stage.
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart #games

06.08.2025 18:09 โ€” ๐Ÿ‘ 22    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We're getting there.
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart #games

30.07.2025 18:39 โ€” ๐Ÿ‘ 31    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Another development update, 4-2 and 4-3 are both complete, and 4-4's stage design in now in progress. Once that's done, I'll likely begin designing the backgrounds for the world 4 stages.
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart #games

23.07.2025 17:40 โ€” ๐Ÿ‘ 27    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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And finally we have some some world 4 sprites to show off! Things are still in the works here though, but progress is coming along nicely.
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart #games

16.07.2025 19:19 โ€” ๐Ÿ‘ 26    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Shhhhhh! These blindfolded ghouls may not be able to see, but they can hear just about anything. Make too much noise around them, and they'll give chase!
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart #games

09.07.2025 18:14 โ€” ๐Ÿ‘ 22    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Pulling off some vacuum schmoovement to feed these hungry polterplatforms!
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart #games

02.07.2025 18:26 โ€” ๐Ÿ‘ 29    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Bit of a development update, the level designs for world 4 are now in the works! 4-1 is already functionally complete, (check out these new shrinking pipes), and 4-2 is well underway and coming along nicely.
#indiegamedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart

25.06.2025 17:55 โ€” ๐Ÿ‘ 38    ๐Ÿ” 6    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Here we have another sprite showcase. This diverse group of characters are all residents of the Sundown Cemetery!
#indiedev #gamedev #indiegame #Nintendo #gameboy #gbstudio #pixelart

11.06.2025 18:40 โ€” ๐Ÿ‘ 38    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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