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tykenn

@tykenn.games.bsky.social

Game dev at Wunder, making a survival game called Lost Isle. Also making South Words Hero, a game where your name is your powers: https://store.steampowered.com/app/2428450/South_Words_Hero/ Website: tykenn.games

697 Followers  |  680 Following  |  90 Posts  |  Joined: 19.10.2024  |  2.1558

Latest posts by tykenn.games on Bluesky

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I was going to make this farming game's "shipping bin" a mysterious rift into the void or something, but then I figured a giant mouth would make more sense.
#screenshotsaturday #indiegame #gamedev

09.08.2025 20:41 โ€” ๐Ÿ‘ 14    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I'm experimenting with NPCs and dialogue that transform mid-conversation #indiegame #gamedev

08.08.2025 14:06 โ€” ๐Ÿ‘ 23    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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South Words Hero Demo on Steam Journey through a world where names are power. Rip letters from your name and use them to battle foes, solve puzzles, and uncover secrets. Different names open different paths, so every adventure is u...

Demo's out on Steam now
store.steampowered.com/app/3841490/...
#indiegame #gamedev #steam #demo

28.07.2025 02:30 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I made a dumb little game about trees being mean to you that can play for free here: tykenn.itch.io/trees-hate-you

It was meant to just be a gag for a different project, but I was having too much fun placing traps and turned it into a whole obstacle course thing.
#gamedev #indiegame

20.06.2025 01:24 โ€” ๐Ÿ‘ 64    ๐Ÿ” 11    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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South Words Hero (Part 1) by tykenn Important question: What is your name?

Finally got a demo for South Words Hero posted on Itch. Still a WIP, but the plan is to get some feedback and fix things up before publishing the demo on Steam. So if you want to try a silly game about using power from the letter in your name, please check it out!

tykenn.itch.io/south-words-...

26.05.2025 15:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I wasn't sure where I was going with this whole spiteful tree thing, but I like this idea. Just a late-game superboss to bring back all the trauma and conclude the tree war

26.05.2025 04:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Breaking players' trust in trees (extended edition)
#gamedev #indiegame

26.05.2025 02:08 โ€” ๐Ÿ‘ 64    ๐Ÿ” 13    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0
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*Almost* ready to open the demo to the public (at least on Itch for now, Steam will come later). I even made a web version. This week was a lot of dialogue revisions and bug fixes, but I did sneak in a few new features as well.
#screenshotsaturday #gamedev #indiegame

17.05.2025 19:40 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Help, I'm trapped in aEVERYTHING IS FINE QUIT WORRYING ABOUT IT
#gamedev #indiegame

17.05.2025 04:11 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Just crossing the 4th wall to drop a strange box into the not-so-infinite void, as one does.
(The story will make sense eventually, maybe, I hope)
#gamedev #indiegame

12.05.2025 08:10 โ€” ๐Ÿ‘ 11    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Focus this week was on adding little differences between playthroughs. Goal is to make starting over with a new name feel like stepping into an alternate universe where things aren't *quite* how you remember them.
#screenshotsaturday #gamedev #indiegame

10.05.2025 20:20 โ€” ๐Ÿ‘ 16    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I revised the tutorial section over the weekend, making sure every possible timeline has a simple "first puzzle" to solve, no matter which letters may or may not be in your name.
#gamedev #indiegame

05.05.2025 10:57 โ€” ๐Ÿ‘ 5    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I *could* learn the software designed specifically for doing the thing I'm trying to do.....Or I could just figure it out in Unity. If you squint, every problem looks like a game, in a way.
#gamedev

28.04.2025 03:08 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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So the idea is to de-cozify the farming game genre by making seasons less predictable and always moving (In the actual game, they'll be much slower, and the crops will die)
#indiegame #wip #gamedev

20.04.2025 01:55 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A monster that is a farmer, ghosts, hands, eyeballs, a portal to the void, trees that are also hands, spring, autumn, and other seasons all at once in different places. What is this place?

A monster that is a farmer, ghosts, hands, eyeballs, a portal to the void, trees that are also hands, spring, autumn, and other seasons all at once in different places. What is this place?

What will eventually be a game or something idk
#gamedev #indiegame #screenshotsaturday

19.04.2025 06:12 โ€” ๐Ÿ‘ 20    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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"Escort Mission" idea where you not-so-gently transport a sleepy guy.
#gamedev #indiegame

06.01.2025 00:49 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Eye don't know where it's going either ๐Ÿ˜…. The idea so far doesn't go far beyond "farming game, but weird" and I'm just sort of feeling it out at this point ๐Ÿ–๏ธ

04.01.2025 06:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The seed of new side side project...
#gamedev #indiegame

04.01.2025 04:16 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I love how it seamlessly opens the background like a portal instead of fading to a different scene

31.12.2024 22:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Added a new head shape option...
#gamedev #charactercreator #indiegame

31.12.2024 16:00 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Lots of miscellaneous updates this week:
- Snow scene
- Party follow fixes
- Buffs/fixes to J, U and many other letters
- Option to disrespect pottery
- Main story sequences fully functional for ch 1
- Combat improvements
- Letter and quest help added to menus

#ScreenshotSaturday #gamedev

28.12.2024 16:41 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Tempting ... I really should add some animals in general. The closest thing I have to a chicken so far is an aggressive letter A that flaps its stems like wings.

27.12.2024 19:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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It's a Zelda-like game--I must follow the tradition.
#gamedev #indiegame #zelda

27.12.2024 19:10 โ€” ๐Ÿ‘ 32    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
This is Fontia Town, the starting area for the upcoming game, South Words Hero. It looks mostly the same as previous screenshots I've posted, but there *are* slight improvements

This is Fontia Town, the starting area for the upcoming game, South Words Hero. It looks mostly the same as previous screenshots I've posted, but there *are* slight improvements

I'm in that dev phase where I feel like I make a ton of progress, get excited to show it off, and then realize it still *looks* mostly the same.

"The game no longer locks from this long list of weird edge cases" isn't something you can capture in a screenshot.

Anyway, here's Fontia Town again:

26.12.2024 20:02 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Today I made some improvements to party following:
- They move faster when farther and slower when closer to try to stay near the ideal follow range.
- They use a nav mesh but are still affected by physics and can be shoved out of the way as needed.
#gamedev #indiegame #madewithunity

24.12.2024 02:17 โ€” ๐Ÿ‘ 20    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh cool, I've been hoping for a starter pack like this. Thanks for making it.
Can I join, please?

23.12.2024 23:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Isekai where a person reincarnates *as* another world and must use natural disasters to defeat the dark lord living on him

23.12.2024 15:50 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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When you get a Steam achievement, everyone stares at the notification.
#screenshotsaturday #gamedev #indiegame

21.12.2024 16:36 โ€” ๐Ÿ‘ 14    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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...Maybe this is too many enemies for a first-dungeon combat room
#gamedev #indiegame

19.12.2024 12:00 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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I revised the letters N and Z a bit. N is now a bumper you can deploy, while Z is one you can hold. In addition to deflecting projectiles, they also knock characters and monsters back.
#gamedev #indiegame

17.12.2024 09:15 โ€” ๐Ÿ‘ 10    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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