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Guldvarg

@guldvarg.bsky.social

UX/UI designer by day, game designer by night. Co-founder of tiny studio IMGNRY. Father of 3. I am structured chaos.

14 Followers  |  7 Following  |  17 Posts  |  Joined: 15.11.2024  |  1.8193

Latest posts by guldvarg.bsky.social on Bluesky

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πŸš‚ The railroad’s been rebuilt with splines for a smooth ride β€” and also added steam for extra happiness. Perfect way to wrap things up before vacation. Choo Choo! #indiegamedev #trains #unity #cute

26.06.2025 19:15 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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An early try with monsters, fight, and bugs πŸ˜… #indiedev #unity #war

19.06.2025 16:12 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Took me all day to tighten up menu transitions with my own lightweight state machine logic. Would’ve been a 10-minute job if I actually knew what I was doing πŸ˜… #indiegamedev #gaming #unity #gamedev #cozy #strategy

04.06.2025 19:46 β€” πŸ‘ 9    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

I should mention that my partner Fille has now joined my development, meaning I'll get some well-needed help and mentoring with the increasingly complex coding from now on.

23.05.2025 12:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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We did some early testing of enemies attacking. Since villagers fighting back is not yet implemented, it ends up looking like some slow-paced bullying game πŸ˜…
#indiegame #indiedev #unity #attack

23.05.2025 12:02 β€” πŸ‘ 5    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
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To make the card mix more pleasantly balanced, all railroad hexes have been grouped into two railroad cards, straight and curved. Adding a rotate function made this possible. #indiegamedev #ui #unity #railroad #lowpoly #strategy

21.03.2025 14:34 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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End screen implemented - an important milestone, marking the first fully completed game loop! #indiegamedev #indiedev #unity #railroad #hexagons

13.03.2025 16:14 β€” πŸ‘ 4    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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I added an intro and camera behavior to each level. By having the start and end hex beside the start button, I hope the player will instinctively understand the game's core goal. Is this clear enough? #indiegame #indiedev #ui #ux

20.02.2025 16:11 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Harvesting up close, business as usual #indiedev #unity #strategy

24.01.2025 14:46 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Got to design an end screen for our annoying 24/7 game today. Probably the most enjoyable part of this game πŸ˜… #indiedev #ui #design

13.12.2024 15:39 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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This super annoying game was created years back by @bobmoff and me, but we never released it until today! Happy Friday! 🀠 #IndieGames #ui #ux #tracking apps.apple.com/se/app/most-...

06.12.2024 13:56 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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wander
#indiegame #gamedev

19.11.2024 16:38 β€” πŸ‘ 188    πŸ” 14    πŸ’¬ 8    πŸ“Œ 1

Beautiful vibe! Whats the aim?

02.12.2024 01:21 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It’s obviously a lot of ground left for me to complete, but I think you right, IF I manage to get this done, I might be annoyingly proud πŸ˜†

29.11.2024 20:29 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Wow, thanks, Doug! Such a lovely welcome committee you are ❀️

28.11.2024 18:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Oh thx! Both for feedback and great tip of similar game. I will definitely look it up

28.11.2024 18:17 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thx! You’re about right, but my plan is to sort of include a bit of tower defence into the mix aswell.

28.11.2024 18:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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My first game is underway as a developer - Cozy World Building with hexagons. Is this appealing to anyone other than myself? #indiedev #gamedev #unity #hexagons #ui #figma

28.11.2024 14:19 β€” πŸ‘ 34    πŸ” 7    πŸ’¬ 6    πŸ“Œ 0

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