I'm so old I can't properly embed a gif on bluesky.
27.02.2026 02:35 β π 1 π 0 π¬ 0 π 0I'm so old I can't properly embed a gif on bluesky.
27.02.2026 02:35 β π 1 π 0 π¬ 0 π 0upload.wikimedia.org/wikipedia/en...
27.02.2026 02:27 β π 2 π 0 π¬ 1 π 0Oooooh yeah that sounds great!
25.02.2026 01:25 β π 0 π 0 π¬ 0 π 0Shrimp perloo!
25.02.2026 01:01 β π 4 π 0 π¬ 0 π 0Yes you should!
25.02.2026 01:01 β π 0 π 0 π¬ 1 π 0Iβll post a finished pic!
25.02.2026 00:32 β π 1 π 0 π¬ 1 π 0Time to make a perloo.
25.02.2026 00:12 β π 6 π 0 π¬ 1 π 0Yeah - I'm definitely noticing that! Oh well!
24.02.2026 15:28 β π 1 π 0 π¬ 0 π 0Happy b-day, Jake! π₯³
23.02.2026 01:35 β π 1 π 0 π¬ 0 π 0I plopped up a mastodon profile: mastodon.gamedev.place/@zqsfx
20.02.2026 23:47 β π 0 π 0 π¬ 0 π 0PSA: it is the 30th anniversary of Muppet Treasure Island. You know what to do.
16.02.2026 23:32 β π 2 π 0 π¬ 0 π 0Noodles is trying to make me feel better.
13.02.2026 21:02 β π 2 π 0 π¬ 0 π 0Working on my iphone 32-bit recorder app that I'm calling "Qapture". Here's the logo that my brother whipped up:
11.02.2026 04:29 β π 5 π 0 π¬ 0 π 0So I canβt remember: do we hate mastodon?
10.02.2026 03:30 β π 2 π 0 π¬ 2 π 0Noodles canβt even.
08.02.2026 00:03 β π 5 π 1 π¬ 0 π 0You would think that in this year of our lord of 2026 that perforce would have a progress bar that works.
06.02.2026 19:44 β π 2 π 0 π¬ 0 π 0Yes! It captures as uncompressed 32 bit wav files, so they are beefy files but lots more dynamic range than voice memos and whatnot. I'm going to be doing testing with some external mics soon.
27.01.2026 04:39 β π 2 π 0 π¬ 1 π 0Clip selected in a rolling capture waveform
Settings menu for the app which includes Capture buffer duration, audio channel count, sample rate, audio input, format, version number, etc.
Another selected clip in the rolling capture
Free recording mode
I'm puttering around with a 32-bit recording app for iOS. It starts to capture when you turn on the app. You can select clips as it rolls & save them as individual files.Β You can also treat it like a traditional recorder, hit the record button, & it'll clear the capture buffer & start recording.
27.01.2026 01:47 β π 9 π 1 π¬ 2 π 0Wild to hear my name brought up! Talk about a lifetime ago. Great video! :)
20.01.2026 19:41 β π 2 π 1 π¬ 1 π 0I make good physic
20.01.2026 04:18 β π 1 π 0 π¬ 0 π 0Yeah, I think I'm just going to do a looping full kit drum solo and attach it to every ragdoll...might think about randomizing the pitch on them.
20.01.2026 04:17 β π 1 π 0 π¬ 0 π 0I got ragdolls to work flawlessly. youtu.be/JWzmOUoxo1Q
20.01.2026 04:08 β π 3 π 0 π¬ 2 π 0Tooling around with my own fork of the idTech4/RBDoom-3-BFG engine and got an ingame tool working where I am loading in a bunch of player movement values and updating them real time and then saving them as the defaults: youtu.be/sB17s4YX7VU
07.01.2026 06:06 β π 0 π 0 π¬ 0 π 0I started with RBDOOM-3-BFG and have been monkeying around with abstracting some of the hardcoded assets out to start puttering with a standalone projectβ¦who knows what the hell is going on over here. I sure donβt!
04.01.2026 16:31 β π 1 π 0 π¬ 0 π 0Super impressive, man!
04.01.2026 04:48 β π 1 π 0 π¬ 0 π 0i have no answers. I'm just as confuzzled as you are.
03.01.2026 05:56 β π 0 π 0 π¬ 0 π 0Exactly.
03.01.2026 04:36 β π 0 π 0 π¬ 1 π 0Oh god, why am I starting my own fork of idTech 4?
03.01.2026 04:13 β π 0 π 0 π¬ 2 π 0I'm in the middle of Book 7 now! There are still lots of questions without answers but I'm enjoying it.
03.01.2026 04:12 β π 1 π 0 π¬ 0 π 0