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Codesty Games

@codestygames.bsky.social

46 Followers  |  6 Following  |  105 Posts  |  Joined: 02.12.2024  |  1.604

Latest posts by codestygames.bsky.social on Bluesky

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Working on the #Landscape

#indie #indiegames #indiegamedev #indiegamedevelopment

05.03.2025 18:31 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Revising the Basics of #Lumen #Lighting and #Animation as shortly as I can

#unreal #indie #indiegames #indiegamedev #indiegamedevelopment

03.03.2025 18:31 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Trying to get back to Unreal Game Development, going into art slowed me down, art is necessary for step forward, but not right now.
#indie #indiegames #indiegamedev #indiegamedevelopment

02.03.2025 15:09 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Took a long break, now time to get back into gear.

#indie #indiegames #indiegamedevelopment #gamedevelopment

27.02.2025 18:08 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I am not an #artist but to work on my game, I have to become one. Bought a few #conceptart courses on #learnsquared from #humblebundle, now I have to buy a waqom tablet next, will take little time.
#indie #indiegames #indiegamedev #gamedev #gamedevelopment

11.02.2025 15:47 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#WorkOnYourWhy

Why are you putting so much effort into #gamedev ?

I have my why crystal clear, yet I am afraid that my time is short

#indie #indiegames #indiegamedev #gamedevelopment #motivation #keepitrolling

04.02.2025 18:49 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Had too many ideas, trying to implement them using AI

#indie #indiegames #indiegamedev #gamedev #gamedevelopment #animation

04.02.2025 06:44 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I wanted to keep going on, and on and on and on like it is now or never, wanted to escape but the feeling of doing nothing is too heavy. Finally trying to take a break.

#indie #indiegames #indiegamedev #gamedev #gamedevelopment #rest #break #recharge

03.02.2025 18:41 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Sword Unwrapped in #Blender, will do unwrapping of sword made in #Maya
Unwrapping in Maya takes longer time, but more satisfying than blender.

#Followup of #FullTimeGameDev #3dArtPro course by @thomasbrush.bsky.social

#indie #indiegames #indiegamedev #gamedev #gamedevelopment

28.01.2025 19:10 โ€” ๐Ÿ‘ 18    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Although there is an automatic #UV tool in #Maya, it is not recommended to completely do automatic, creating UVs for #ghostbustertrap, a very hectic but necessary job.

#indie #indiegames #indiegamedev #indiegamedevelopment #lookdevelopment

27.01.2025 02:16 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Blade is looking fine now. There are a lot of alternate methods of doing one simple thing. #Followup of #FullTimeGameDev #3DArtPro course of @thomasbrush.bsky.social in #Maya instead of blender

#indie #indiegames #indiegamedev #gamedev #gamedevelopment

20.01.2025 18:16 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Ghostbuster Trap with Cord. Learned how to created cord or any curved geometry. Learning #LookDevelopment in #Maya courtesy to #LucasRidley.
Learning something new every day.

#indie #indegames #indiegamedev #gamedev #gamedevelopment

20.01.2025 12:55 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Re-iteration of Sword in #maya, #Followup of #FullTimeGameDev #3DArtPro by @thomasbrush.bsky.social
Took longer than expected.
Blade seems a bit off, will try to resolve it next.

#indie #indiegames #indiegamedev #gamedev #gamdevelopment

19.01.2025 20:18 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#FullTimeGameDev #Followup #SwordGuard in #3dArtPro by @thomasbrush.bsky.social

#indie #indiegames #indiegamedev #gamdev #gamedevelopment #screenshotsaturday

19.01.2025 12:37 โ€” ๐Ÿ‘ 7    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Following up on #FullTimeGameDev Course #3dArtPro of @thomasbrush.bsky.social
After completing it, will re iterate it in #maya and make my own unique one for #dungeoner soon.

#indie #indiegames #indiegamedev #gamedev #assetbuilding

18.01.2025 18:18 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The other side of #GhostbusterTrap, as far as this device is concerned, it is just a #learningmaya practice and does not have a real utility, except showing it off in a video.

Hats off to #LucasRidley for such an amazing #tutorial

#indie #indiegames #indiegamedev #gamedev

17.01.2025 07:03 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#GameDevelopment is stuck because of underpowered laptop, not exactly getting time on home pc and a difficult routine.
#LearningMaya is however on speed.
#LucasRidley is a great resource for that.

#indie #indiegames #indiegamedev #gamedev #gamedevelopment #3dart

15.01.2025 19:18 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Ghostbuster Trap made in #Maya, Following up The #LucasRidley #udemy course.

#indie #indegames #indiegamedev #gamedev

14.01.2025 17:53 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Following Along with #3DArtPro course of @thomasbrush.bsky.social on #blender and learning #Maya in parallel from #lucasridley #udemy.
Left: Crate in blender, Right: Crate in Maya

#indie #indiegames #indiegamedev #gamedev #assetbuilding

14.01.2025 06:44 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

If you are tired, learn to rest not quit.

#indie #indiegames #indiegamedev #gamedev #motivation

13.01.2025 02:04 โ€” ๐Ÿ‘ 20    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Last few days, I was in a strange kind of #burnout, wanted to work but could not. Had to balance out by doing no work at all.

#indie #indiegames #indiegamedev #gamedev #refresh #balance

13.01.2025 01:56 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Here is a look on #MGSDocks after correctly mapping normals, it was a very ambitious project but not really a unique one. So just for portfolio.

Shifting to #maya anyways.
#3dart
#indie #indiegames #indiegamedev #gamedev

08.01.2025 17:16 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Reusing my blender muscle memory through 3d art pro course of @thomasbrush.bsky.social

Already done some decent works in blender, like MGS docks, were they performant, can't really say.

Shifting to #Maya soon anyways.

#indie #indiegames #Indiegamedev #gamedev

08.01.2025 17:09 โ€” ๐Ÿ‘ 16    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Get more from CodestyGames on Patreon Work For Something Bigger Than Yourself

Started Web Development Internship with #html #css #javascript, depending on aptitude #frontend or #backend #stack are selected later.

First intern is at php level now.

Going to convert it to paid Training (Only for beginners)
www.patreon.com/c/codestygam...

#webdev

08.01.2025 12:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Was trying to possess pawn on entering a trigger area .. failing miserably right now ..have to look at some tutorials

#unreal #indie #indiegames #indiegamedev #gamedev

06.01.2025 19:53 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Main Menu of #Dungeoner, not the final version.
The color of menu buttons is not really in sync, will try adjusting that to the font style of title.

@gamedevtv.bsky.social @thomasbrush.bsky.social

#FullTimeGameDev

#wip #workinprogress #unreal #indie #indiegames #indiegamedev #gamedev

05.01.2025 19:38 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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In the widget graph
this setText is not working.. I m tired now.

#bugfix #unreal #developmenttrauma #indie #indiegames #indiegamedev #gamedev

05.01.2025 16:18 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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a view of level blueprint

05.01.2025 16:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A view of HUD I created

05.01.2025 16:15 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Trying to set Text in a UI dynamically but cannot.
Here is the problem, do anybody know how to fix it.

"Accessed None trying to read property Text". Node: SetText (Text)

Thread
#unrealbug #indie #indiegames #indiegamedev #gamedev

05.01.2025 16:14 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

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