I’m helping out hosting game dev events in Stockholm 🎮
Last week at Mojang we had:
• Torbjörn Söderman (@playgoals.com) on performance optimization & environmental impact.
• Kiran Beersing-Vasquez (Netlight) on the development of Bundles in Minecraft.
Great talks and a wonderful community ❤️!
Another great event!
This time Airshipstudios went through how they produced the music for @godbreakers.bsky.social. Super inspiring and a big thanks for sharing! As always, thank you to the organizers @mountwestmusic.bsky.social and Game Town 🙏🙏
DreamHack Stockholm 2025 delivered big time! We brought a demo of Karma & Jonar to the indie area and spent the weekend surrounded by amazing games, great people, and pure DreamHack madness!
#dreamhack #dreamhackstockholm2025
Super late posting this but Sweden Game Conference delivered as usual! Great talks, amazing people and super fun games!! 👾 cya next year!!
🎉 Excited to share that my blog post is now live on @audiokinetic.bsky.social site!
It’s based on my talk from @nordicgame.com earlier this year about implementing audio in #UnrealEngine with #Wwise.
Huge thanks to @damiankastbauer.bsky.social & Masha L. 🙏🙏
www.audiokinetic.com/en/blog/wwis...
Attended #MetaHorizonCreatorProgram & #MetaConnect last week!
Got hands-on with developing in #HorizonWorlds & tried the new Ray-Ban Meta Display glasses 😎
Huge thanks to @jasteinerman, @andyfidel.bsky.social sky.social, Deepak Nair, MHCP & all the inspiring creators! 🙏
#meta #wcamp2025
Next week I’ll be at Meta HQ in Menlo Park for the Horizon Worlds Creator Academy + Meta Connect.
Anyone else going? Let’s Connect at Connect! 😉
Big thanks to @jasteinerman + @andyfidel.bsky.social for inviting me and helping out🙌
#meta #wcamp2025 #metaconnect
My 2nd year at Gamescom and 1st at Devcom! Amazing week! 🎮✨
Highlights:
🚜 Obligatory #FarmingSimulator tractor pic
🌆 Rooftop view over Köln
🎮 The never-ending Silksong line (sadly didn’t get to play)
💪 Meeting “Obelix”!
Already excited for next year 🙌
#Gamescom #Devcom
What a week at #NordicGame!
Reconnected with old friends, met new ones, and gave my first talk!
Huge thanks to everyone who made it so memorable, and to #Audiokinetic for the support and for bringing amazing speakers to the event! 🙏
www.youtube.com/watch?v=jgA7...
#NG25 #Wwise #GameDev
At Nordic Game conference next week, I'm giving a talk on audio implementation in Unreal/Wwise! I'll break down my project and share key insights.
Huge thanks to @damiankastbauer.bsky.social & @audiokinetic.bsky.social for the opportunity.
I'll be there all week - Let's meet!
#GameAudio #Wwise
We Fall was made during Ludum Dare 57 🎮🕷️
Co-op game where you +1 control slow-moving spiders. The twist? SHOOT EACH OTHER to avoid obstacles to progress.
PS: In the video, I'm controlling both spiders at the same time (with mixed results).
youtu.be/Hb1CB59y-9Y
🎮: ldjam.com/events/ludum...
What a great weekend!
Think Outside the Bubble, a first person puzzler where you spawn bubbles to transport objects and yourself to progress. The game was made during Global Game Jam 2025, hosted by Game Town.
Try it out: milestonegames.itch.io/think-outsid...
#GlobalGameJam25 #GGJ25 #Game
About time I made a post.
Here is my Sound Design Demo Reel from 2023.
#sounddesigner #sounddesign #videogame