I love this so much! The second is for sure your safest bet and fits perfectly. The first one is more special and something I don't think you see too often but that's what I really like about it, shapewise it could be too bold though. The third one is also nice but feels almost like glued on top rn.
19.02.2025 13:20 β π 1 π 0 π¬ 0 π 0
ketal.map@gmail.com
mapper, 3d modeller and bit of coder
https://linktr.ee/ketal_real
https://www.roaldvanderscheur.com/
Level Designer - Counter Strike
Anubis, Boulder, Skyline
Video artist / Level designer / (CS2/CSGO) / Photographer / Polish They/Them
Senior Environment Artist from Finland. Currently at No Brakes Games
https://cara.app/voidie3d
Freelance 3D Environment & Prop Artist β¨ Open to work β¨
artstation.com/sheila_a
3D Environment Artist @ Airborn Studios
Working on Overwatch 2
Prev. @TeamFortressS2 Producer
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Senior Level Designer at Bambaa
Previously : Techland - Dying Light 2
CounterStrike community contributor.
Worked on Abbey, Chlorine, County and Hive
staticprop.dev
Level Designer on βοΈENSHROUDEDβοΈ HUNT, CRYSIS 4, MOTORFEST, GHOST RECON. Community maps for CS2 β¨GRAILβ¨EL DORADOβ¨
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Co-founder of FlippedNormals.
3D artist and startup founder. I used to work on movies. Live in London.
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He/him
Concept artist and illustrator
Currently principal concept artist at Crytek, on Hunt: Showdown 1896. Previous work include Assassin's Creed (Mirage + Shadows), Syberia 4, VtM...
Cat dad, sometimes art teacher. Opinions are my own