More power features in Rive to help you build production-ready UI with data
22.07.2025 16:30 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0@guido.rive.app
Founder/CEO at Rive https://rive.app
More power features in Rive to help you build production-ready UI with data
22.07.2025 16:30 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Itโs Data Binding Week at Rive HQ! Weโre announcing three features to supercharge your design with data. First up? Data Binding Lists โ Lists let you build components with a dynamic sequence of items. Think contact lists, carousels, or a hand of cards. Audio on ๐
15.07.2025 16:04 โ ๐ 8 ๐ 1 ๐ฌ 1 ๐ 0Data Binding Images is open to the public! You can now add Images as a new View Model property, which can be dynamically controlled at runtime. Create avatars, product shots, skins for your graphics and characters, or any other component that needs to load images dynamically. Audio on ๐
16.07.2025 16:20 โ ๐ 4 ๐ 2 ๐ฌ 1 ๐ 0Rive now works on Google App Ads! ๐
Bring interactive, motion-rich experiences to your campaigns. Now you can design ads that stand out from the crowd and connect more deeply with your audience.
Rive meshes. Lightweight, 2D, runs on low-end hardware.
18.06.2025 01:36 โ ๐ 26 ๐ 2 ๐ฌ 1 ๐ 0Use Data Binding with Interpolators to make data-bound values move smoothly. ๐ Audio on!
09.06.2025 18:32 โ ๐ 5 ๐ 1 ๐ฌ 0 ๐ 0๐ Peep Ross Plaskow's quick Data Binding tutorial covering Property Groups and how they can animate View Model Properties.
23.05.2025 17:22 โ ๐ 8 ๐ 1 ๐ฌ 0 ๐ 0We're heading to Unreal Fest 2025 in Orlando! ๐ฎ
Come find us at our boothโand donโt miss our founders @guido.rive.app and @luigi.rive.app's session on building game UI.
๐
Tuesday, June 3 @ 2:30 PM
๐ MCP support is now available in Early Access. Connect the Rive Editor with AI tools to handle repetitive tasks, like creating complex View Models, State Machines, Layouts, Shapes, and more.
22.05.2025 15:29 โ ๐ 13 ๐ 2 ๐ฌ 2 ๐ 0Yep
15.05.2025 06:01 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0You can now create Lists with Data Binding in Rive. A List is a UI element displaying a sequence of items that can change in real time based on user actions or data updates ๐
14.05.2025 16:45 โ ๐ 8 ๐ 1 ๐ฌ 1 ๐ 0Use Data Binding in different runs of the same text to display different types of information, like on this rewards button made by @jctoon.bsky.social ๐ฐ๐
05.05.2025 16:34 โ ๐ 7 ๐ 1 ๐ฌ 0 ๐ 0Yep, the runtime is open source
06.05.2025 19:59 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0๐ DX12 has landed. Rive now runs faster in custom game engines and native Windows apps/games.
06.05.2025 15:54 โ ๐ 16 ๐ 2 ๐ฌ 1 ๐ 0BYOB (Bring Your Own Bucket) is a new Enterprise feature that lets you store your Rive files at rest in your own AWS S3 buckets, instead of Riveโs infrastructure ๐ชฃ
01.05.2025 15:32 โ ๐ 10 ๐ 1 ๐ฌ 1 ๐ 0Combine Data Binding, Layouts, and Vector Feathering to create dynamic charts and graphs with rich visuals ๐
By @drawsgood.bsky.social
Create a simple day-to-night mode screen interaction with Data Binding color properties in Rive.
By @laurive.bsky.social โ๏ธ๐
Walk through how to create a checkbox in Rive with @novikoffdesign.bsky.social โ๏ธ
17.04.2025 16:19 โ ๐ 11 ๐ 3 ๐ฌ 0 ๐ 0Data Binding in Rive is now live for all users. It gives you powerful new ways to design, build, and animate with data โ making it easy to ship complex user interfaces without a complicated handoff process.
16.04.2025 16:28 โ ๐ 13 ๐ 4 ๐ฌ 2 ๐ 1An AI robot swaying at Burning Man. An octopus exhibit in a maritime museum. Both running on Rive. Explore how artists are turning creative vision into kinetic energy ๐
11.04.2025 19:36 โ ๐ 8 ๐ 3 ๐ฌ 0 ๐ 1Rive is hiring @rive.app
๐ง Sr. C++ Graphics Engineer
๐ฏ Focus on bleeding-edge vector rendering tech
๐ apply.workable.com/rivecareers/...
๐ Performance Oriented, Sr. C++ Engineer
๐ฏ Focus on Riveโs C++ core runtime
๐ apply.workable.com/rivecareers/...
๐จ New feature alert! Text Follow Path is officially available to everyone. Align text along a shape, dynamically adjust placement, and even bind it to data.
09.04.2025 19:13 โ ๐ 24 ๐ 5 ๐ฌ 3 ๐ 0Create unique loaders in Rive using features like text modifiers and the new Text Follow Path option, available now in Early Access.
By @drawsgood.bsky.social
New homepage tiles just dropped in the Editor with quick guides on Responsive Layouts, Vector Feathering, and Data Binding! We're steadily building out more resources. What Rive topics do you want to see next? And where โ video, blogs, docs? ๐ค
03.04.2025 17:01 โ ๐ 12 ๐ 2 ๐ฌ 0 ๐ 0E-Ink concept by @novikoffdesign.bsky.social
Designed and built with Rive's Responsive Layouts and the upcoming Data Binding feature (currently in Early Access).
A bunch of updates landed across our runtimes. Read all the details ๐
community.rive.app/c/announceme...
We moved our Community, feathered vectors in Flutter, and made friends at GDC. And Duolingo's Lily? Still judging you in Rive-powered Video Call. Just a few light lifts from March ๐
Recap it all here:
Chris Dalton, who leads Rive's rendering team, set out to reinvent how graphics handle soft edges. Here's the unfiltered story behind Vector Feathering.๐ชถ
02.04.2025 18:47 โ ๐ 11 ๐ 3 ๐ฌ 0 ๐ 0Been using @rive.app to revamp our UI. Here's the w.i.p. titlescreen for GUG. #gamedev #indiedev
02.04.2025 08:50 โ ๐ 16 ๐ 5 ๐ฌ 3 ๐ 0This is awesome!
02.04.2025 20:50 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0