The ability to sort entries by name and foldable visual profiler entries would also be helpful. Also, coming from many years of optimizing Unity games, a stacking profiler graph like the one in Visual Profiler would be lovely.
Readability of debugger tools. The bigger the project is, the harder it gets to read through profiler and visual profiler metrics. When profiller is active, the metrics list keeps going up and down, making it even harder to track script times.