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Another Day with You

@baugip.bsky.social

Solo dev working on โ™ฅ https://store.steampowered.com/app/1991110/Another_Day_with_You/

294 Followers  |  210 Following  |  111 Posts  |  Joined: 14.09.2024  |  2.2529

Latest posts by baugip.bsky.social on Bluesky

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Ok I more or less finished the character select for Dizzy Ducks ๐Ÿฆ†

29.08.2025 06:10 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Choose your character

26.08.2025 19:32 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Long time coming, but finally added some important things to the game ๐Ÿธ

27.07.2025 05:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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12.07.2025 03:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Made a temp trailer just to see how the music felt with a chill overview of the town.

Potential motion sickness :/ sorry

I think I'll do something similar for one of the two Steam page trailers, but with more care and attention to pacing and angles. Volume may be loud ๐ŸŽต

15.05.2025 14:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Having fun with particles

13.05.2025 15:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We are so groovin

07.05.2025 18:49 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This is Lee - he goes by Cool Cody though. Local D.J. pumping out beats to walk to.

06.05.2025 16:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Working on the clothing for all of my characters has brought me back to my Animal Crossing GCB days, spending all afternoon after school designing shirts. Good times.

05.05.2025 20:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Added a new happy animation and finally got around to designing some clothes for these goobers

02.05.2025 19:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Implemented an animation tree for the npcs now so that they can more easily emote during a conversation.

I think it'll get better Ashe - hang in there โ™ฅ

01.05.2025 17:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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brb works been busy and i just updated to godot 4.4 so...

28.04.2025 19:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you! Trying to keep it simple for all controls, so it'll just update your location on the map, no other interactivity is planned.

Hoping that with some color coding, the points of interest will be evident enough ๐Ÿ—บ๏ธ

11.04.2025 03:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Updated pause menu. I'll be incorporating a "messages" app, which will serve as a reminder of your upcoming date / location to help players find it. And potentially a "games" app with a simple phone game #indiegamedev

10.04.2025 17:28 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Decided to redesign the pause menu so it'll work better with controller. Using placeholder icons and text boxes, but this should get the idea across. What do you think?

The simulated phone environment was pretty difficult to get working ๐Ÿ˜…

#indiegamedev #GodotEngine

31.03.2025 14:32 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Added some mountain ranges and islands to the ocean view to spice things up a bit! What do you think? โค๏ธโ›ฐ๏ธ

26.03.2025 18:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I always manage to underestimate how important it is to develop with multiple resolutions in mind. I'm having to redo almost all of the UI because of a lack of foresight ๐Ÿซ 

25.03.2025 15:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm using viewport stretch. Tried with canvas items as well but didn't seem to change much on a few tests

23.03.2025 12:33 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Anyone else experience performance issues in #Godot when in Fullscreen mode? I typically develop in windowed 1080p, but strangely seeing crazy fps drops in fullscreen.

Borderless Fullscreen seems to resolve this issue, but still kinda concerning to me #GodotEngine #indiegamedev

21.03.2025 14:35 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I wouldn't call it a bug per se... I unintentionally added a reticle to the game. When the pause menu opens, some lines appear out of the phone. I forgot to fade them out on un-pause.

But I think having a little reticle helps the player know where they're pointing. I'll keep it

#indiegamedev

19.03.2025 15:19 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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a green and yellow frog with blue eyes is dancing ALT: a green and yellow frog with blue eyes is dancing

when i accidentally make a script reusable

18.03.2025 03:00 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you ๐Ÿฅฒโ™ฅ

15.03.2025 06:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Been working hard on the pause menu minimap! #indiegamedev

15.03.2025 06:36 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm right there with you ๐Ÿ˜ญ hang in there and, if possible, get some fresh air and sun during the day ๐Ÿ™

13.03.2025 13:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm super excited to finally share a first look of the VR game I've been working on...

!! <<๐Ÿง Penguin Festival ๐Ÿง>> !!

Any shares/wishlists would be super appreciated, y'all! ๐Ÿ™

#gamedev #indiedev #GodotEngine

11.03.2025 16:38 โ€” ๐Ÿ‘ 256    ๐Ÿ” 71    ๐Ÿ’ฌ 25    ๐Ÿ“Œ 4

Yesss, so exciting!

10.03.2025 16:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Little mock for the pause screen. You'll pull the phone out of your pocket and a few widgets will pop up for a map, settings, collectibles, etc.

Want it to but snappy like a P5 menu while staying minimal, but I think this'll diverge into it's own thing.

Happy Monday! โค๏ธ

10.03.2025 16:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Now I get to make them do funny poses mwahahaha

06.03.2025 17:13 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This is the whole crew for ADWY! Still lots to do, but it's nice to have all 12 NPCs in an acceptable state ๐Ÿ˜… #indiegamedev

06.03.2025 17:11 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Been a bit preoccupied with a certain monster hunting game BUT I've rounded out the last of the bear NPCs. Now, onto the cats!

03.03.2025 19:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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