Things are getting more complex, my last addition is elemental arrows.
#godotengine #gamedev
05.08.2025 20:58 β π 6 π 2 π¬ 0 π 0
PCGamer journalist writing about Battlefield 6 using Godot game engine as a level editor, citing it as inaccessible because of being an external toolchain rather than integrated into the game. Below, Invincible meme with Valve Hammer Editor and source saying "Look what they need to mimic a fraction of our inaccessibility" #godot #gamedev #bf6 #battlefield #leveldesign #hammereditor
Inaccessible level editors
01.08.2025 14:10 β π 105 π 7 π¬ 8 π 1
I made Splatoon by accident
27.07.2025 13:07 β π 1 π 0 π¬ 0 π 0
After the boomerang arrow I've been working on more ways to modify the arrows, now I present the delayed shotgun arrow.
#godotengine #Gamedev
20.07.2025 15:02 β π 7 π 3 π¬ 0 π 0
Just made a boomerang arrow. It is not easy to aim it.
#godotengine #gamedev
07.07.2025 20:03 β π 18 π 1 π¬ 3 π 0
Archers VS Things by xenok
Available for Windows, Linux
I've posted a small prototype of the new project I'm working on for anyone to try it.
it doesn't have a lot of content but any feedback is welcome.
xenok.itch.io/archers
#godotengine #gamedev
29.06.2025 17:08 β π 5 π 1 π¬ 0 π 0
YouTube video by Accursed Farms
The end of Stop Killing Games
The Stop Killing Games initiative is giving up because of a relentless campaign of misinformation and verbal abuse largely directed by PirateSoftware/Thor, which has completely tanked their momentum and burned out its founder.
youtu.be/HIfRLujXtUo
23.06.2025 20:58 β π 2118 π 1121 π¬ 56 π 139
More of my procedural walking animations now in gameplay.
#godotengine #gamedev
23.06.2025 17:05 β π 9 π 2 π¬ 0 π 0
21.06.2025 18:02 β π 0 π 0 π¬ 0 π 0
21.06.2025 18:02 β π 0 π 0 π¬ 1 π 0
Reuploading my procedural walking animations to see if the gifs work now
#godotengine #gamdev
21.06.2025 18:01 β π 4 π 2 π¬ 2 π 0
Making a retro-styled isometric Car Park simulation game..
π
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23 | mostly cat and art posting | technology hating software student | indie game developer | ex-"professional" platform fighter player | PDX
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Game developer working on mining roguelike Dig Dig Boom. #indiedev Stein Makes Games - using #godot!
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Studio Lead of Aether Studios and Creator of Rivals of Aether
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Founder at Funselektor.
Currently working on: over the hill
https://store.steampowered.com/app/2929250/over_the
We made #absolutedrift #artofrally #goldenlap
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RIVALS OF AETHER II is the next generation of platform fighters and is available now on Steam!