mudbound_dragon

mudbound_dragon

@mudbound-dragon.bsky.social

Solo #indie game developer working on METAL APEX - a #retro turn-based, tactical game made in #pico-8. Steam: https://steam.metal-apex.com

106 Followers 114 Following 30 Posts Joined Nov 2024
3 months ago
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4 months ago
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I made a joke in my main Discord server about DOOM E1M1 being in a major key and @abigbagofkeys.sickonedude.com actually made it. Jesus fucking Christ listen to this hahahaha

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4 months ago
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me and the boys on our way to cause trouble

#pixelart

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6 months ago
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The Mailroom Announce Trailer YouTube video by Crowfriend Games

Announcing The Mailroom, an upcoming horror game job simulator where you work in the mailroom of a small regional office of Hell located in Modesto, California. youtu.be/whB8cXe5hmQ Please WISHLIST TODAY! #gamedev #indiedev #horrorgame #godot

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6 months ago
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I'm looking to pursue pixel art professionally, so I started working on an updated pixel art portfolio!

Meet Quentin. Quentin likes coaching underprivileged kids, punching thugs, and walking to the right (with occasional movement on the Z axis).
More to come...

#pixelart

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8 months ago

Exciting! Congrats! πŸ˜„

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8 months ago
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Memori - Precision Platformer | July 11th Early Access Launch Master precision platforming in Memori. Built for speedrunners with tight controls, challenging levels, and competitive leaderboards. Early Access launches July 11th, 2025.

After almost 5 years, Memori is finally coming to EARLY ACCESS on July 11th!

I honestly can’t thank you all enough for sticking around and just being so supportive. This wouldn’t have happened without you 🀍

Wishlist: s.team/a/1712700

#Godot #godotengine #gamedev #indiegames

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9 months ago
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Heavy Recoil - SEGA Genesis/Mega Drive NEW SEGA Genesis/MegaDrive game! Brace yourself for the kick, you'll almost feel it in the gamepad! (does not support rumble pack...)

Check out Heavy Recoil - SEGA Genesis/Mega Drive by Mikael Tillander on @kickstarter.com
I'm doing some art for it! 🀘
www.kickstarter.com/projects/835...

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9 months ago
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I updated the title screen for my #pico-8 game. I'm happy with what I have now, but I may try to animate some elements if I end up with enough space remaining on the cart:

#pixelart #gamedev

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11 months ago
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Wizard Tower Part of the soundtrack for the video game Fortress Flipper, coming out soon!

Done with the next FF song: Wizard Tower! I wanted "wizard chilling" vibes. I see wizards as mysterious, flighty and unpredictable. I went with a mixed meter ,using a compound meter and irregular meter. (b/c wizards and their compounds and the irregular magic!)

on.soundcloud.com/Tdi7BNzdVoeW...

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1 year ago

Wonderful bit of juice there. I bet every future stream of Fat Goblins begins with the streamer doing exactly this, ha ha.

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1 year ago

The Parking Garage Rally Circuit lyrics seem particularly appropriate here, ha ha.

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1 year ago

I use it, even if only due to laziness, ha ha.

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1 year ago
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My game in 30 seconds - hope you like it but it's ok if you don't <3

#godot #gamedev

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1 year ago

I love your visuals. Looks incredible.

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1 year ago

Right is definitely better, IMO. Hair on the left was too "sharp" and noisy.

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1 year ago

Extremely impressive πŸ‘

Are you going to try to get your 32-bit support merged upstream, or was this a "just to see if I can" kind of exercise?

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1 year ago

Congrats! I love to see #pico-8 games on #steam! πŸ˜„

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1 year ago
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They said it couldn't be done... Jai compiled into 32 bit arm and running on my playdate. #gamedev #playdate

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1 year ago

Awesome! :D

How hard was this to do? I don't know much about Jai. What does the cross-platform support look like currently?

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1 year ago
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PICO-8 Fantasy Console PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs.

I've found #pico-8 to be a lot of fun:
www.lexaloffle.com/pico-8.php

It's somewhat involved in that you have to do "real" programming in Lua (as opposed to visual scripting or whatever), but it's a cozy batteries-included environment with sample games that you can learn from.

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1 year ago

The stunting looks super fun. Reminds me of Uniracers on the SNES.

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1 year ago

I think it looks pretty good!

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1 year ago

I usually just take a nap after work to clear my head a bit, then work for 2-3 hours in the evening.

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1 year ago

Yeah, I just need to sit down and sort it out πŸ™‚

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1 year ago

I literally just could not find the "create game page" button or whatever, lol. That said, I only looked for maybe 30 minutes. I should probably revisit that this weekend. It's something I've been putting off.

Understand the hesitation to return to the old project. Very easy to get spread too thin!

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1 year ago

/me smugs smugly

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1 year ago

My trouble navigating Steam may very well be a "skill issue" on my part.

Is this the prototype that you're talking about?
cpav.itch.io/arena-survivor

I unfortunately can't play it because I only run Linux machines, but it looks pretty slick πŸ‘

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1 year ago

I don't currently. I tried to set one up months ago, but the Steam backend is a labyrinth and I rage-quit that for a while, lol.

I'll ping you when I have one. And please ping me when yours is ready! Where are you publishing it?

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