Exciting! Congrats! ๐
16.06.2025 16:12 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0@mudbound-dragon.bsky.social
Solo #indie game developer working on METAL APEX - a #retro turn-based, tactical game made in #pico-8. Steam: https://store.steampowered.com/app/3488540/METAL_APEX__Rogue_Prototype/?beta=1 I stream #gamedev on Twitch: https://twitch.tv/mudbound_dragon
Exciting! Congrats! ๐
16.06.2025 16:12 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0After almost 5 years, Memori is finally coming to EARLY ACCESS on July 11th!
I honestly canโt thank you all enough for sticking around and just being so supportive. This wouldnโt have happened without you ๐ค
Wishlist: s.team/a/1712700
#Godot #godotengine #gamedev #indiegames
Check out Heavy Recoil - SEGA Genesis/Mega Drive by Mikael Tillander on @kickstarter.com
I'm doing some art for it! ๐ค
www.kickstarter.com/projects/835...
I updated the title screen for my #pico-8 game. I'm happy with what I have now, but I may try to animate some elements if I end up with enough space remaining on the cart:
#pixelart #gamedev
Done with the next FF song: Wizard Tower! I wanted "wizard chilling" vibes. I see wizards as mysterious, flighty and unpredictable. I went with a mixed meter ,using a compound meter and irregular meter. (b/c wizards and their compounds and the irregular magic!)
on.soundcloud.com/Tdi7BNzdVoeW...
Wonderful bit of juice there. I bet every future stream of Fat Goblins begins with the streamer doing exactly this, ha ha.
13.03.2025 17:49 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0The Parking Garage Rally Circuit lyrics seem particularly appropriate here, ha ha.
13.03.2025 14:54 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I use it, even if only due to laziness, ha ha.
10.03.2025 16:51 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0My game in 30 seconds - hope you like it but it's ok if you don't <3
#godot #gamedev
I love your visuals. Looks incredible.
13.02.2025 15:16 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Right is definitely better, IMO. Hair on the left was too "sharp" and noisy.
10.02.2025 18:12 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Extremely impressive ๐
Are you going to try to get your 32-bit support merged upstream, or was this a "just to see if I can" kind of exercise?
Congrats! I love to see #pico-8 games on #steam! ๐
06.02.2025 20:38 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0They said it couldn't be done... Jai compiled into 32 bit arm and running on my playdate. #gamedev #playdate
06.02.2025 03:37 โ ๐ 20 ๐ 5 ๐ฌ 3 ๐ 0Awesome! :D
How hard was this to do? I don't know much about Jai. What does the cross-platform support look like currently?
I've found #pico-8 to be a lot of fun:
www.lexaloffle.com/pico-8.php
It's somewhat involved in that you have to do "real" programming in Lua (as opposed to visual scripting or whatever), but it's a cozy batteries-included environment with sample games that you can learn from.
The stunting looks super fun. Reminds me of Uniracers on the SNES.
03.02.2025 18:12 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I think it looks pretty good!
24.01.2025 13:53 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I usually just take a nap after work to clear my head a bit, then work for 2-3 hours in the evening.
24.01.2025 13:52 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Yeah, I just need to sit down and sort it out ๐
23.01.2025 22:45 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I literally just could not find the "create game page" button or whatever, lol. That said, I only looked for maybe 30 minutes. I should probably revisit that this weekend. It's something I've been putting off.
Understand the hesitation to return to the old project. Very easy to get spread too thin!
/me smugs smugly
23.01.2025 22:10 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0My trouble navigating Steam may very well be a "skill issue" on my part.
Is this the prototype that you're talking about?
cpav.itch.io/arena-survivor
I unfortunately can't play it because I only run Linux machines, but it looks pretty slick ๐
I don't currently. I tried to set one up months ago, but the Steam backend is a labyrinth and I rage-quit that for a while, lol.
I'll ping you when I have one. And please ping me when yours is ready! Where are you publishing it?
Was not expecting to spend this long at all. Was a lockdown hobby project that spiraled out of control, ha ha.
Next game project is actually the same game, but not in Pico-8. Already have working scaffolding in C/Rust/Raylib :)
Looking forward to seeing your gameplay twists! :D
Thanks! I've been working on it evenings and weekends for >4 years now. It's become an obsession, lol.
Yours is looking great too! Is it going to a Fire Emblem kind of game?
It's here! The demo for Fortress Flipper by @diannara.dev is available to play! Starting as a simple game jam game (demo) will soon turn into a commercial release. Yours truly composed the music and did the sound design in FMOD. Can't wait to get into the full game!
diannara.itch.io/fortress-fli...
@lokistriker.bsky.social, funny seeing you here. I played Steel Surge last night and this morning. I was playing the BBS version, but just picked up a copy on Itch because this game is too good.
Love how you used the #pico-8 color palette, and the "detachable" option mechanic. Incredible shmup! ๐
This is beautiful. I love seeing new C64 games!
08.01.2025 17:52 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0