Ren Nelson

Ren Nelson

@ren-nelson-audio.bsky.social

Audio designer based in Shiga, Japan. Past work with Ubisoft, Apple, and more. https://www.ren-nelson.com/

99 Followers 478 Following 8 Posts Joined May 2025
7 months ago

Reconsidering my relationship with music consumption, waxing nostalgic to days when friends and family burned CDs for each other and I was intimately familiar with my catalog of music.

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9 months ago

Woah yeah it does! Great ear.

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9 months ago
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Working on a game where wind is a large component, so I've been experimenting with various objects, this one being an "aeolian" flute I made out of bamboo and propped up with the door. The sound is pretty disconcerting, might be useful for instilling fear...

#sounddesign #gameaudio #fieldrecording

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9 months ago

Listening back to it, I think I definitely could have brought the landing up!

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9 months ago
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Recently learned that the marching sound of the orcs at the battle of Helm's Deep was just riding the volume fader on volcano sounds so I had to give it a try. It works!

#sounddesign

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9 months ago
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Morphing a simple sword sound to glitchy explosive scifi impact sounds. Didn't really have a plan with this one other than to transform a transient sound to texture and back again.

Enjoying Reaper for editing but always come back to Ableton for that tactile feel. πŸ—‘οΈ

#sounddesign #gameaudio

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9 months ago

Thanks for the feedback! Much appreciated.

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10 months ago
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Hello Blue Sky, first post here!

Practicing mechanical/industrial SFX with this sound redesign of an Armored Core VI clip. πŸ€–

#gameaudio #sounddesign

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