Concept art for Solo, A Star Wars Story: the Imperial Conveyex (train) heist.
Concept art for Solo, A Star Wars Story: the Imperial Conveyex (train) heist.
Concept art for Solo, A Star Wars Story: the Imperial Conveyex (train) heist.
Concept art for Solo, A Star Wars Story: the Imperial Conveyex (train) heist.
Concept art for Solo, A Star Wars Story: the Imperial Conveyex (train) heist. I remember the crew at ILMxLAB were walking around on top of my train on a virtual stage planning action for scenes as quickly as I could hand off concept models. That use of VR was new-ish tech at the time (2015).
08.07.2025 18:43 β π 84 π 8 π¬ 0 π 0
top shelf!
18.06.2025 19:15 β π 3 π 0 π¬ 0 π 0
Concept Design for Kylo Renβs Command Shuttle from Star Wars: Episode VII The Force Awakens
Concept Design for Kylo Renβs Command Shuttle from Star Wars: Episode VII The Force Awakens
Concept Design for Kylo Renβs Command Shuttle from Star Wars: Episode VII The Force Awakens
Concept Design for Kylo Renβs Command Shuttle from Star Wars: Episode VII The Force Awakens
Concept Design for Kylo Renβs Command Shuttle, aka JKShuttle (Jedi Killer), from Star Wars: Episode VII The Force Awakens - From 3d sketch to final. We spent about a month designing this one. I think it was one of the first approved designs for the film.
18.06.2025 16:43 β π 59 π 8 π¬ 1 π 0
Brilliant. I misread that initial grammatical flourish as βdrunk talkβ and there might be an rpg idea there. Has anyone done Drunk History meets D&D/OSR yet?
12.06.2025 14:36 β π 1 π 0 π¬ 1 π 0
Concept Art from the movie Rogue One - the Occupation of Jedha
Concept Art from the movie Rogue One - the Occupation of Jedha
Concept Art from the movie Rogue One - the Occupation of Jedha
Andor is a gift. I still canβt believe it got made. Hereβs more of my Rogue One concept art - the Occupation of Jedha. Reality continues to be stranger and more cruel than fiction.
11.06.2025 16:31 β π 321 π 54 π¬ 5 π 2
Vaderβs Chamber (Bacta Tank variant) and Chamber Door concept art for Rogue One
Vaderβs Chamber (Bacta Tank variant) and Chamber Door concept art for Rogue One
Vaderβs Chamber (Bacta Tank variant) and Chamber Door concept art for Rogue One
Vaderβs Chamber (Bacta Tank variant) and Chamber Door concept art for Rogue One. I think this made the screen mostly intact. Iβd forgotten this set was code-named the βWhite Houseβ during preproduction. Thatβs giving this 10 yr old work new resonance for me given current events.
05.06.2025 17:59 β π 38 π 3 π¬ 0 π 0
Wild. Sublime. What a vibe. I would compliment with Snarky Puppy's We Like It Here.
04.06.2025 04:50 β π 1 π 0 π¬ 1 π 0
Iβm ready.
04.06.2025 02:08 β π 3 π 1 π¬ 0 π 0
Concept art for the Star Wars film Rogue One. Mountain platform scene.
Concept art for the Star Wars film Rogue One. Mountain platform scene.
Concept art for the Star Wars film Rogue One. Mountain platform scene.
Concept Art and process work for Rogue One. I worked on this sequence from early concept art to the set build - based (very) loosely around a Ralph McQuarrie sketch from the original trilogy. This shot was so spot-on the concept art that I remember gasping audibly during the screening.
03.06.2025 19:50 β π 77 π 6 π¬ 1 π 0
design for the TIE Striker from Rogue One
design for the TIE Striker from Rogue One
design for the TIE Striker from Rogue One
My design for the TIE Striker from Rogue One. Gareth Edwards asked for an atmospheric TIE for the Scarif assault. I always preferred the compact variant (3) but still really like this 'long-pill' that we put in the film. ILM absolutely nailed it with a completely faithful realization of the design.
01.05.2025 15:52 β π 41 π 2 π¬ 1 π 0
concept art for Jyn's ship from Rogue One.
Early concept designs for Jyn's Ship from Rogue One. Jyn's Ship was an art department-wide development effort. It was a career highlight working with a legendary team on the most significant movie-world of my youth. Find much more on the development of Jyn's ship in The Art of Rogue One art book.
29.04.2025 18:25 β π 97 π 10 π¬ 1 π 1
book cover against a green cityscape background. Book cover depicts (in green to blue gradient)a profile against an image of missiles striking a cityscape, with a central tower split in two. This Brutal Moon by Bethany Jacobs
Didn't I tell you she would be beautiful? Here is the cover launch for THIS BRUTAL MOON available November 11, 2025.β£
β£
Design by Alexia Pereira. Background Illustration by @thomtenery.bsky.social
19.03.2025 15:43 β π 67 π 17 π¬ 10 π 9
13.03.2025 13:16 β π 20943 π 2916 π¬ 149 π 132
Black and white hand drawing of a city with a tower in the background
Black and white hand drawing of a city with a tower in the background, overlaid with a gradient purple silhouette of a woman with a shaved head, and the title On Vicious Worlds by Bethany Jacobs.
Refined black and white hand illustration of a city with a tower in the background, overlaid with a deeper purple silhouette of a woman with a shaved head, and the title On Vicious Worlds by Bethany Jacobs. Includes a blurb from Ren Hutchings, author of Under Fortunate Stars: "Jacobs is an ingenious worldbuilder and a stunning new voice to look out for in sci-fi."
Check out the evolution of the #onviciousworlds cover, with art by @thomtenery.bsky.social.
OVW is eligible for awards! Consider nominating for the Hugo Best Novel and the Astounding Award for Best New Writer. I'd love your support!
@orbitbooks.bsky.social @awfulagent.bsky.social
11.02.2025 18:23 β π 19 π 6 π¬ 1 π 0
I remember the day I made this. It was a Tuesday.
17.12.2024 19:53 β π 189 π 21 π¬ 3 π 0
Thatβs because we werenβt calling it the U wing at that point in production. It was simply a rebel dropship/troop transport at that time. In fact there was no βU-wingβ designation until after we had finished designing Jynβs ship, the one seen in the final film.
17.12.2024 19:51 β π 10 π 0 π¬ 1 π 0
Happy Day of the Big Bird!
Hereβs a detail from a personal piece that fits todayβs theme.
βPrecipiceβ
28.11.2024 14:47 β π 110 π 26 π¬ 0 π 0
The Keys to December. Illustration of an ancient mechanical structure with a flat vertical tower rising from a bridge-like structure spanning an icy landscape. Vertical towers of icy rock in the background. Foreground silhouette of primitive humanoids apparently offering an animal sacrifice on an alter to this megastructure. The 3 primitives recall the Darwinian 'evolution of man' diagram seen in textbooks depicting the change over time of ape/chimp to homo sapiens.
Keys to December. I was reading a lot of Zelazny at the time. I think this was for ImagineFX magazine (2013?) - not certain about that, it's been too long.
03.12.2024 19:40 β π 211 π 27 π¬ 6 π 2
a moody mountain landscape with soaring vertical landforms and a "bronze" tower/fortress on a prominence in the distance. a small caravan crosses a bridge over a gorge. strange plant-forms take flight, apparently fauna.
The Bronze Road. another old one. i've always been annoyed by the scale problems with this one, but whatever.
20.11.2024 16:53 β π 182 π 19 π¬ 1 π 0
Me in my Echo Chamber
20.11.2024 04:09 β π 15 π 0 π¬ 1 π 0
David. Did you not get the memo? This is Bluesky. The goal here is to NOT send me into a blind rage by showing me things that have absolutely no good reason to exist.
19.11.2024 22:09 β π 2 π 0 π¬ 0 π 0
okβ¦okβ¦β¦..hmmβ¦.yah. i think i can take this guy.
19.11.2024 05:40 β π 1 π 0 π¬ 0 π 0
I always loved this series.
19.11.2024 00:15 β π 0 π 0 π¬ 0 π 0
On this bandwagon I guess. If you see this, post a monster!
18.11.2024 20:47 β π 52 π 1 π¬ 2 π 1
βVoidβ, for wowxwowβs βOtherworldly and Wildβ show
06.10.2023 17:18 β π 125 π 28 π¬ 2 π 0
rad
15.11.2024 17:31 β π 10 π 2 π¬ 0 π 0
illustration for BLAST: spaceship sketches and rendering, published 2012, Design Studio Press.
crop of a piece for a book called BLAST (2012). there's something vaguely steampunk about it aesthetically although i never really subscribed to the genre. maybe it's the dystopic carnival atmosphere, idk.
15.11.2024 17:27 β π 903 π 103 π¬ 9 π 2
Vertical Worlds - very old work for various publications.
14.11.2024 17:44 β π 164 π 28 π¬ 6 π 1
Oh cool, I havenβt seen these. I appreciate the more editorial montage/collage approach. Given Harrisonβs preferences, heβ¦mightβ¦.actually approve. I wouldβve botched this assignment with my usual hair metal approach.
14.11.2024 02:21 β π 3 π 0 π¬ 0 π 0
Temple of Umberlee. illustration for WOTC/D&D. moody, rocky coast, shipwreck, temple on rocks partially illuminated by sun, distant town in background in silhouette.
work done years ago for D&D 5e. 'Temple of Umberlee'.
not sure where WOTC published this.
13.11.2024 18:22 β π 39 π 2 π¬ 0 π 0
Tender, Violent & Queer + They/Them + Appalachian + Wrestling + Polyamorous + Writer/Designer for #TheBetween + Co-Host of @gauntletrpg.bsky.social Podcast 2nd Edition + Zine Fiend for @plusoneexp.bsky.social
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bit warlock by day, tabletop gremlin by night
creative lead @infinite-citadel.com
he/him π³οΈβπ bi
libertarian socialist
no gods, no masters
fuck genai
free Palestine
Iβm the German Who Walks. What else do you need to know? (RPGs, Magic, board games, music, martial arts.)
Tabletop RPG writer, editor, graphic designer (for hire!). Corpselike academic. he/him
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https://linktr.ee/vaultcrawler?fbclid=PAZXh0bgNhZW0CMTEAAaYvTgB_R6U1AS6AVfwIqNNDriSLlLXmiHfQIxblb4un7QcFUiD16qnbu7Q_aem_ciNiRcY2ZTNlUQLhIuzSrQ
Writer & presenter for Quinns Quest & People Make Games. quinnsquest.quintinsdomain@gmail.com
π¬ Animation Director at Lucasfilm Animation, formerly anim supe on βHow To Train Your Dragonβ, βStar Trek: Prodigyβ / ex-Framestore, Blizzard, Paramount/Nickelodeon, WB & ILM | Need help with animation? My workshop linkππ»
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@nuthinbutmech.bsky.social
https://bio.site/lorinwoodesign
Comic book artist, HEDRA, PLANET PARADISE from Image comics, ARCA from IDW, MISS TRUESDALE from Dark Horse Comics - www.jesselonergan.com
ENnie winning podcaster/cultural consultant/designer | Co-host @aznsrepresent.bsky.social & @JohnWhoPodcast.bsky.social | CandleKeep Mysteries, The Dragons of D&D, Avatar Legends, Dark Archive, Tian Xia, Ross Rifles | Opinions mine | wanderingblades.com
Publisher of tabletop role-playing games, including Dungeon Crawl Classics, Mutant Crawl Classics, and much more! Find us at www.goodman-games.com
Independent publisher and retail store specializing in table top role-playing games
Award winning sci-fi horror ttrpg.
Psychedelic adventure games at the end of time.
Writer and (ENNIE winning!) TTRPG designer who thinks about death the normal amount. VOID 1680 AM, No-Tell Motel, Lighthouse at the End of the World, Killer Ratings. linktr.ee/bannerlessgames
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game designer, made Microscope, Kingdom, West Marches, this that and the other thing. I blog at arsludi.lamemage.com
I write and publish sci-fi and fantasy adventure modules at Silverarm and like to go outside sometimes too.
https://shop.silverarmpress.com
https://silverarmpress.com