Greyscalegorilla's Avatar

Greyscalegorilla

@greyscalegorilla.bsky.social

High-quality 3D assets trusted by pros in film, TV, and beyond. https://linktr.ee/greyscalegorilla

381 Followers  |  4 Following  |  107 Posts  |  Joined: 18.11.2024  |  1.8751

Latest posts by greyscalegorilla.bsky.social on Bluesky

Video thumbnail

We’ve been testing out the new decor models in Studio. You can build a still life scene in minutes.

Drop a few in, light it up, throw on some handmade materials, second-guess your decisions for 4 hours… done.

16.10.2025 12:04 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image Post image Post image

Ever wonder how your materials are made? Let’s go behind the kiln...

Together with Ceremony Studio, we turned real, handmade ceramics into photoreal 3D materials.

This is the story of how we did that, and why it’s one of our favorite collections yet
πŸ‘‰ buff.ly/t8Oo01v

15.10.2025 12:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image Post image Post image

Gems not popping like you want?
⚑️ Pro Tip: Check your scale, boost those trace depths, and match transmission depth to your object size.

And don't forget to light up your caustics. It’s the small stuff that makes the sparkle.

See more tips on using the new Gemstone materials: buff.ly/kl4anrL

13.10.2025 12:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Cozy renders don’t happen by accident. Krisztina Vichnal used our Living Room Models and the Studio app to build this fall scene.

Warm lighting, soft shadows, and furniture models that feel real. Simple tools, dialed in.

We broke down Krisztina's full process:
buff.ly/nCRccDm

09.10.2025 12:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image Post image Post image

Smart motion starts with smart systems. Zach Corzine turns one setup into infinite possibilities, teaching how to design procedural systems for conceptually-driven work that scale beautifully from idea to execution.

Get Zach's full procedural workflow:
training.greyscalegorilla.com/courses/Proc...

07.10.2025 12:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

With these new scan-based gravel materials, you can hit the ground rolling (literally).

Displacement, SSS, and just enough grit to make your renders land.

06.10.2025 12:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image Post image

This one’s for artists with a game plan. Solid geometry, clean UVs, no cleanup required.

Brand new Decor models. Now in Plus.

03.10.2025 12:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Everyone wanted a closer look at this one (the DMs don't lie)!

We used vertex maps and fields to create a dynamic path. Displacement and smoothing adds the depth.

And the surface detail? That’s all in the new Sand materials.

02.10.2025 12:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image Post image Post image

Making sand look this real? It’s not just the material.

Clean topology, proper scale, and the right displacement settings give your sand the structure it needs.

Learn how to get the most from your Sand, Gravel, and Gem materials
πŸ‘‰ buff.ly/Mm1KnQw

01.10.2025 10:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Cut, colored and lit to shine. Just like the real thing.

Gemstone Materials. A Studio exclusive.

30.09.2025 10:01 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

🚨 Big drop…

Gravel. Sand. Decor. Metals. Gemstones.
Five brand-new collections to ground your scenes, fill the gaps, and add the polish that sells the shot.

The rough. The refined. The radiant.

Available now πŸ‘‰ greyscalegorilla.com/blog/5-new-c...

24.09.2025 12:20 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The ground is shifting.
The shelves are filling.
Something new and shiny is on the way…

23.09.2025 12:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image

Create your own material mixtape. Custom Playlists now in Studio 1.5.

Get inspired πŸ‘‰ buff.ly/mSr7gVp

22.09.2025 12:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image

Geometry is the blueprint. Materials are the mood.

19.09.2025 12:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Studio 1.5 is here.
No roadblocks. No hassle.

New Playlists let you organize your assets just like a Spotify playlist: your favorites, your projects, your mood boards, all in one place.

Plus automatic Studio updates, faster browsing, and more.

See what’s new in Studio 1.5
πŸ‘‰ buff.ly/dRazGtk

17.09.2025 12:05 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image Post image Post image

Just changed the texture of the wall.
Now the whole space feels different.
Funny how that works. #materialsmatter

Shout out to @cgpov.bsky.social for the beautiful renders

16.09.2025 17:53 β€” πŸ‘ 0    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Post image

Big news for 3D artists! KitBash3D + @Greyscalegorilla are merging.

We’re two brands with one mission: empower 3D artists with better tools, workflows, and support.

Read more here: kitbash3d.com/a/blog/kitba...

09.09.2025 16:27 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
Post image

Big news! Greyscalegorilla and @kitbash3d.bsky.social are merging. For years, we’ve shared the same mission: help 3D artists create their best work. Now we get to do it together.

Two brands. One company. For all 3D artists.

Read the full story πŸ‘‰ buff.ly/4Umvfyk

09.09.2025 16:01 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Post image Post image

Wanna play a game? Swipe. Zoom in. Find the banana 🍌 (Good luck.)

04.09.2025 12:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image

It’s not about how much time you spend texturing.
It’s about using the right materials.

Our Tech Product material collection gives this watch the sandblasted aluminum and soft rubber it needed.

02.09.2025 14:06 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image

Rendering is a balancing act.
Pro tip: Start with a solid base. Great materials make everything else easier.

28.08.2025 12:05 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Search it. Send it. Done.

Smart Send in Studio sets up your HDRIs and Light Rigs instantly. Octane-ready and no clicks wasted.

Plus members, grab the full project file in your resource section.

26.08.2025 17:47 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image

Fresh off SIGGRAPH, where Pixar kicked off the β€œFirst Contact” Challenge…

We are proud sponsors of RenderMan's 12th Art Challenge. And we've brought a gift: a shiny new UFO model. Yours to shade, light, and render.

Aliens. Pixar. Free stuff. Big prizesπŸ‘‡ renderman.pixar.com/challenges-join

25.08.2025 14:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image

School is in session. Take notes (or fold them).

Over 200 hand-crafted paper materials…ready for school scenes, product shots, or a full-blown paper zoo.

20.08.2025 14:11 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Quick tip: Want to create gaps in your cloner? Just drop in a few empty nulls.

Simple, clean, and super handy.

19.08.2025 14:09 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image

This backpack is textured using our Performance Fabric material collection in Plus, featuring surfaces like Microfiber Jersey and Diamond Ripstop. Packed with real-world detail, ready for class and the viewport.

18.08.2025 18:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Add interest through contrast.
That’s the move.
Not brighter. Not busier. Just sharper shadows, subtle gobos, and a little space for the light to breathe.

Catch the full video πŸ‘‰ buff.ly/HbgQlMI

07.08.2025 12:05 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image Post image Post image

Pro tip: Don’t just render the product. Render the unboxing.

Mix and match Polystyrene with the Packaging models and materials in Plus to make your scene the full package.

06.08.2025 12:07 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image

Notice the natural highlights, color shifts, and glaze pooling at the edges? Looks real (because it is).

Our ceramic materials were handmade by Ceremony, a Vegas-based ceramic studio.

Pro tip: pair with a studio HDRI & a softbox rim light. No need to overlight. Let the surface do the heavy lifting

04.08.2025 12:07 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image

A little fuzzy on how to render felt? Chad’s got a quick tip to bring those fibers to life using our Felt Materials in Redshift.

Watch it now on YouTube: buff.ly/oIXkQwl

31.07.2025 12:08 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

@greyscalegorilla is following 4 prominent accounts