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Riku Murai

@rmurai0610.bsky.social

Postdoc at Imperial College London Interested in SLAM and multi-device optimisation https://rmurai.co.uk

112 Followers  |  112 Following  |  11 Posts  |  Joined: 17.11.2024  |  1.9037

Latest posts by rmurai0610.bsky.social on Bluesky

I've added the ply export, hopefully it works!

26.02.2025 22:07 — 👍 2    🔁 0    💬 0    📌 0

We haven't been running it without viz apart from evaluation so didn't think about this too much haha.
I'll add ply export or something soon.

26.02.2025 19:40 — 👍 3    🔁 0    💬 1    📌 0

We’ve had fun testing the limits of MASt3R-SLAM on in-the-wild videos. Here’s the drone video of a Minnesota bowling alley that we’ve always wanted to reconstruct! Different scene scales, dynamic objects, specular surfaces, and fast motion.

25.02.2025 19:22 — 👍 46    🔁 5    💬 3    📌 3

MASt3R-SLAM code release!
github.com/rmurai0610/M...

Try it out on videos or with a live camera

Work with
@ericdexheimer.bsky.social*,
@ajdavison.bsky.social (*Equal Contribution)

25.02.2025 17:23 — 👍 52    🔁 10    💬 2    📌 3

Thank you! And yes same as pointmap matching (fig2, theta) it’s minimising alpha not beta (since rays are normalised, we can use eq 3)

17.12.2024 10:20 — 👍 1    🔁 0    💬 0    📌 0

Thank you, and thanks for catching the typo!

16.12.2024 22:54 — 👍 2    🔁 0    💬 1    📌 0

Thank you! wouldn't have been possible without MASt3R/MASt3R-SfM.
This new paradigm has been inspiring!

16.12.2024 18:34 — 👍 2    🔁 0    💬 1    📌 0

Thanks! We're planning on releasing the code early next year

16.12.2024 18:25 — 👍 6    🔁 0    💬 1    📌 1
MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors
YouTube video by Riku Murai MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors

For more please visit:
Website: edexheim.github.io/mast3r-slam/
Video: youtu.be/wozt71NBFTQ

16.12.2024 15:43 — 👍 9    🔁 1    💬 0    📌 0
Video thumbnail

For robustness, MASt3R-SLAM performs relocalisation allowing it to handle the kidnapped robot problem.

As a purely monocular SLAM, it loses track when the camera’s view is obstructed, but as soon as the view is unblocked, it immediately relocalises and resumes mapping.

16.12.2024 15:43 — 👍 12    🔁 2    💬 1    📌 0
Video thumbnail

We use MASt3R's two-view prior as our only network with no fine-tuning.
By leveraging this 3D prior and making minimal assumptions on the camera model, we can handle dynamically changing zoom.

Efficient test-time optimisation and loop closure enable large-scale consistency.

16.12.2024 15:43 — 👍 5    🔁 0    💬 1    📌 0
Video thumbnail

Introducing MASt3R-SLAM, the first real-time monocular dense SLAM with MASt3R as a foundation.

Easy to use like DUSt3R/MASt3R, from an uncalibrated RGB video it recovers accurate, globally consistent poses & a dense map.

With @ericdexheimer.bsky.social* @ajdavison.bsky.social (*Equal Contribution)

16.12.2024 15:43 — 👍 99    🔁 16    💬 5    📌 6

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