Founder/CEO at Rive
https://rive.app
I'm a digital artist since 2015, I love making character design, graduated as a digital games technologist, 3D generalist and a twins' dad!
I'm currently solo developing Cosmo Vulpes, a #3dplatformer about fox and a jetpack!
https://linktr.ee/eonigamedev
GDC Festival of Gaming returns March 9-13, 2026, in San Francisco!
Your free, open-source game engine 🎮🛠️
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
🔗 https://links.godotengine.org/
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
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38 | he/him
Gamer, Level Designer, Mothership TTRPG Enjoyer, Father, ADHD haver, Former contractor @ Slipgate Ironworks
Currently working on They Came From Dimension X and Half-Life: The Core, a long overdue mod.
All things Level Design in an easy-to-digest podcast hosted by
@markdrew.bsky.social
! Available now on Spotify! https://creators.spotify.com/pod/show/leveldesign
27 | Associate LD - SnailGamesUSA | LDD - BrightHarborStudios | Ex Contract LD - Impact Theory | Ex LD - RubySharkGames | Ex LD Intern - World of Warcraft |
official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app