Still looking for my next role - if you know anyone who needs an award winning game designer, narrative designer, or content designer with technical skills and people managing experience who has been at it for 15 years and has made stuff that is taught in schools, hit me up at zoe@unburntwitch.com
03.03.2026 17:55 β
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level up! give them hell! you deserve relief!!!!!
03.03.2026 17:23 β
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mine changed very significantly in grad school - hallucinating, impairments to my coordination, vision, hearing, speech and writing - turns out it was my eds progressing to a point where we could diagnose me proper lol
now i have a really metal migraine abortive my insurance hates to see my filling
03.03.2026 17:16 β
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that goes kinda hard actually
03.03.2026 17:06 β
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βa computer game for our childrenβ
03.03.2026 13:13 β
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t-virusβ¦.more like twink-virus
03.03.2026 02:52 β
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thank you you get it
03.03.2026 02:47 β
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Leon: βoh, fuck me.β
do not threaten me with a good time, beautiful fictional man
03.03.2026 02:44 β
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the basement and the orphanage are so much and i nearly cried with both
03.03.2026 02:43 β
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βyou will have nonbinary roommatesβ
02.03.2026 23:13 β
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Narrative Portfolio Review session information from the GDC schedule:
Signature Session
Community
Game Narrative Summit
Mentorship
Anna C. Webster (Senior Writer and Narrative Designer, Independent)
Alexa Ray Corriea (Expert Writer, Gearbox)
Ashley Poprik (Senior Narrative Designer, Independent)
Emma Kidwell (Writer, Independent)
John Ryan (Senior Writer/Narrative Designer/Consultant, Independent)
Laura Michet (Narrative Director, Heart Machine)
Sam Maggs (Senior Manager, Brand & IP Strategy, Critical Role)
Alice Camp (Senior Narrative Designer, Microfun)
Aysha Farah (Lead Writer and Narrative Designer, Independent)
Karrie Shao (Lead Writer and Narrative Designer, Pacific Drive)
Kelsie Mhoon (Senior Narrative Designer, Obsidian Entertainment)
Nessa Cannon (Game Writer and Narrative Designer, Independent)
Lis Moberly (Creative Lead, 20th Century Games, The Walt Disney Company)
Books Schwartz (Senior Narrative Designer)
Sam Winkler (Narrative Director, Gearbox Software)
Location: Room 215, South Hall
Date: Monday, March 9
Time: 1:50 pm - 4:50 pm
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Audience Level: All
Track: Career, Narrative & Performance
Format: Special Event
π¨ In ONE WEEK π¨
GDC will be holding its very first Narrative Portfolio Review workshop! Come bring your materials to be reviewed by some of the best in the biz!
WE WILL NOT REVIEW ANY SAMPLES MADE BY/WITH AI
Full details/requirements: schedule.gdconf.com/session/narr...
02.03.2026 22:18 β
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02.03.2026 21:16 β
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this is the part that keeps horrifying me. weβre not tracking it anymore so people genuinely do not know how dangerous it is. infectious disease does not care! it will take whatever life it feels like, and weβre the ones left to grieve them alone. iβm so fucking sorry this has happened
02.03.2026 18:01 β
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MOTORCYCLE JOUSTING WITH GUNS??????
02.03.2026 05:48 β
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yes i absolutely judge the irresponsible and wrong ways leon rides motorcycles,,,,even if he is a dreamboat doing impossible gymnastics on them,,,,it is bad and you will die do not be this beautiful, stupid fictional man
02.03.2026 05:45 β
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oh there is a HARDCORE final destination moment in RE9 that got me AND Joe literally screaming and rolling around. It got us fucking GOOD
02.03.2026 05:26 β
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we lived on the 12th floor and uh, thank god modern elevators have instant brakes
02.03.2026 05:15 β
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i must respectfully disagree as the specific object targeted by every scare tactic in this godforsaken video game
02.03.2026 04:57 β
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(my dad and i fell a floor and a half once and it was as horrifying as you think the experience is)
02.03.2026 04:56 β
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this is a very bad game to play for bitches who have fallen in an elevator (itβs me, iβm bitches)
02.03.2026 04:53 β
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leon i feel like youβre just here for the zip line kennedy
02.03.2026 04:47 β
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wow i hate going underground in this game why is everything horrible in this world underground please stop making things underground
02.03.2026 04:25 β
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This thread is the best thing on the internet right now.
02.03.2026 02:57 β
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personally i think we need more horror games inspired by the ozarks. millions of caves, really spread out acreage, spooky lakes, sinkholes fucking everywhere, gorgeous views and natural landforms, woods that if you go in you will not come out of - you know, something for everyone
02.03.2026 03:26 β
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so raccoon cityβs most geographically similar real-world place is near my hometown - specifically springfield, missouri - and itβs so funny going through this section of the game and being like βyeah, actually, that is the architecture of downtown springfieldβ
02.03.2026 03:19 β
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