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Arkenhammer

@arkenhammer.bsky.social

Developing Icaria, a programable factory game in an open voxel world. Wishlist and find our demo on Steam https://store.steampowered.com/app/2613890/Icaria/

247 Followers  |  67 Following  |  135 Posts  |  Joined: 14.09.2024  |  2.2965

Latest posts by arkenhammer.bsky.social on Bluesky

I like the pinball vibe of #1; It's the one that, to me, communicates the most about the game. #4 has the most legible title. I'd consider trying to rework the lighting in #1 to make the title pop a bit more and add some drama.

16.11.2025 22:37 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I drove one of those for many years. Inherited it from my father who bought it new. Its a cool car and I miss it but, no matter how you slice it, owning a 60 year old car is a luxury I couldn't afford.

12.11.2025 01:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

In my experience rewriting code gets more expensive the further you get into a project. My take is to try to get your rewrites out of the way early if you can.

08.11.2025 02:50 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Icaria Update 2 Features Overview and Demo
YouTube video by Icaria Icaria Update 2 Features Overview and Demo

I made a quick video summarizing the new features in Icaria Update 2. #icariagame #gamedev #indiedev #ScreenshotSaturday www.youtube.com/watch?v=EHBH...

01.11.2025 20:13 β€” πŸ‘ 4    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

If you find a good answer, let me know! There are lots of great character artists out there but finding someone to create a capsule for a game that doesn't feature a character is more difficult.

13.10.2025 18:22 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Our next update is getting closer. Here's some more fun with our new enemy(ish) plant, Husk. #icariagame #gamedev #indiedev #ScreenshotSaturday

28.09.2025 00:32 β€” πŸ‘ 20    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0
Screencap of a news story from Germany with the headline "Cargo train breaks the sound barrier," and a photo of a train crashing through a sound wall.

Screencap of a news story from Germany with the headline "Cargo train breaks the sound barrier," and a photo of a train crashing through a sound wall.

Phrasing, people πŸ˜‚

11.09.2025 18:16 β€” πŸ‘ 688    πŸ” 116    πŸ’¬ 24    πŸ“Œ 12
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WIP: A new challenge targeted for the next update of our game Icaria: the Husk defends its territory by draining power and using it to grow. As it is a programming game, the attacking drones are fully automated. #icariagame. #gamedev #indiedev #ScreenshotSaturday

07.09.2025 05:16 β€” πŸ‘ 19    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
A drawing of a horse. The front half of the horse is black. The back half of the horse is white. The tail is black. 

Text reads: I defragged my zebra

A drawing of a horse. The front half of the horse is black. The back half of the horse is white. The tail is black. Text reads: I defragged my zebra

This one is only for Blueskyers of a certain age.

29.08.2025 20:04 β€” πŸ‘ 6547    πŸ” 1312    πŸ’¬ 54    πŸ“Œ 105
Icaria Early Access: Release Date April 28, 2025
YouTube video by Icaria Icaria Early Access: Release Date April 28, 2025

www.youtube.com/watch?v=-nPe...

17.08.2025 03:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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First feature for our next update: I moved the command bar to the bottom of the screen (like the build bar I did earlier) and then put the script editor in a movable and resizable window. #icariagame. #gamedev #indiedev #ScreenshotSaturday

10.08.2025 04:55 β€” πŸ‘ 14    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0

That moment when a WSJ article reads like the Onion.

03.08.2025 20:07 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Icaria Update 1 Feature Overview and Demo
YouTube video by Icaria Icaria Update 1 Feature Overview and Demo

youtu.be/ReKH838XPao My first every voice over YouTube video. Would have been better if I had gotten it out when we launched the update, but this ended up being mostly a learning exercise. #icariagame #gamedev #indiedev

30.07.2025 01:28 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
NYC Mass Shooting Was Nearly Impossible to Prevent, Experts Say

NYC Mass Shooting Was Nearly Impossible to Prevent, Experts Say

Holy shit, they did it. They wrote the headline.

30.07.2025 01:10 β€” πŸ‘ 42593    πŸ” 9461    πŸ’¬ 806    πŸ“Œ 607
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Messing around with a multi-layer base using our new sloped conveyors in #icariagame. #gamedev #indiedev #ScreenshotSaturday

19.07.2025 21:19 β€” πŸ‘ 16    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
4-panel comic. (1) [Two people in front of tent. Person with short hair kneels, stacking sticks.] PERSON 1: Can you show me how to build a campfire? PERSON 2 with short hair: Sure! We’ll use the log cabin method. First, we build a square cabin out of sticks. (2) PERSON 2 [holding tiny table and chair]: Next, we’ll add interior walls, doors, and some cabin furniture made from twigs. PERSON 1: This is very elaborate. (3) [Person 2 runs wire to miniature cabin. Tiny lightning bolt symbols indicate the wire is energized.] PERSON 2: Now we’ll add some rudimentary plumbing and electrical wiring. 50 amps, nothing fancy. PERSON 1: It kind of seems like you’re just building a cabin. PERSON 2: I justβ€” …Oops. (4) [The mini cabin is on fire.] PERSON 2: I think my wiring wasn’t up to code. PERSON 1 [leaning away and shielding face]: *AAAAA!* PERSON 2: …And that’s how you build a fire!

4-panel comic. (1) [Two people in front of tent. Person with short hair kneels, stacking sticks.] PERSON 1: Can you show me how to build a campfire? PERSON 2 with short hair: Sure! We’ll use the log cabin method. First, we build a square cabin out of sticks. (2) PERSON 2 [holding tiny table and chair]: Next, we’ll add interior walls, doors, and some cabin furniture made from twigs. PERSON 1: This is very elaborate. (3) [Person 2 runs wire to miniature cabin. Tiny lightning bolt symbols indicate the wire is energized.] PERSON 2: Now we’ll add some rudimentary plumbing and electrical wiring. 50 amps, nothing fancy. PERSON 1: It kind of seems like you’re just building a cabin. PERSON 2: I justβ€” …Oops. (4) [The mini cabin is on fire.] PERSON 2: I think my wiring wasn’t up to code. PERSON 1 [leaning away and shielding face]: *AAAAA!* PERSON 2: …And that’s how you build a fire!

Building a Fire

xkcd.com/3114/

14.07.2025 20:38 β€” πŸ‘ 3613    πŸ” 479    πŸ’¬ 26    πŸ“Œ 15
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We're participating in the Steam Automation Festival this week. Valve gives us this promo art but lordy is it difficult to work with. Nothing I've got looks good against their background.

14.07.2025 20:36 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Getting ready for our first major update coming to #icariagame on Monday July 14.
#gamedev #indiedev #ScreenshotSaturday

12.07.2025 19:25 β€” πŸ‘ 14    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

Its pretty common for programmer time estimates to only include the time spent writing the code without considering testing, debugging or, you know, actually shipping something functional. If you don't care whether or not it works using LLMS to help right code might actually be faster.

10.07.2025 23:08 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The biggest new feature in #icariagame update 1 is blueprints; copying builds within a save, between saves, and exporting them as a string to share with your friends. #gamedev #indiedev #ScreenshotSaturday

06.07.2025 06:33 β€” πŸ‘ 16    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

If you've got it on your phone, A Dark Room is a great game to play when the power is out.

06.07.2025 04:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Working on #icariagame Update 1 where conveyor can climb hills and jump over canyons. #gamedev #indiedev #ScreenshotSaturday

29.06.2025 04:32 β€” πŸ‘ 19    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

So they disguised a contract software development house as AI so investors would throw money at them? Sounds like the 2025 version of en.wikipedia.org/wiki/Pets.com

05.06.2025 06:24 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Meh, almost all new rocket designs fail a few times while they sort things out. However 3 similar failures in a row leaves me wondering if Musk has alienated too many of his staff and the SpaceX engineering team no longer has the skills to fix issues when they come up.

28.05.2025 07:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

We created an Indie Den starter pack!

We want to add as many of our community members as possible, so reply to this post to be added! 🀩

All I ask is that you follow us and some of the awesome accounts already on the list πŸ’›

#startpack #indiedev #indiegame
go.bsky.app/6jBtiB4

28.05.2025 03:35 β€” πŸ‘ 67    πŸ” 22    πŸ’¬ 99    πŸ“Œ 1

I got a front row seat to watch a lot of the politics around the writing of the DVD and Blue Ray standards. DVD was, honestly, a miracle but it is also a bunch of parts glued together based a mix of technical need and who owned which patent. Blue Ray is kind of a mess but that's another story.

28.05.2025 07:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Sony (the primary author of the DVD standard (sorry Phillips)) clearly intended for Subtitles to replace Closed Captions as CC data was never going to support Japanese so we get this wacky extension on the MPEG-2 transport stream designed for Play Station-like hardware. πŸ€·β€β™€οΈ it was cheap.

28.05.2025 07:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Post houses were already accustomed to embedding it and off the shelf NTSC video decoder chips all supported it so, if you built a DVD player, CC just worked with no effort. Its been a hot minute since I looked at it, but the DVD standard may not even mention CC data; at best it is a footnote.

28.05.2025 07:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

@techconnectify.bsky.social Just watched your video on DVD Closed Captioning. DVD supports closed captions because it is an extension of the MPEG-2 video standard which, in 1996, was how a live broadcast from WGBH in Boston made it to KQED in San Francisco.

28.05.2025 07:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Heya! Been following you for a while. Nice to see this starter pack and would love to be added to the list.

28.05.2025 03:46 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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