Aww thanks @maybeplayable.bsky.social π
Hey Bluesky! I'm currently looking for new projects, if anyone needs help with :
- Unity dev (particularly XR, immersive or installation-based work)
- TouchDesigner and other GLSL-based shenanigans
- LED lighting design & Arduino / ESP-32 noodling
- Technical direction
I'd love to be that help β¨
Catch ideas LIKE FISH! @hauntedps1.bsky.social
#DavidLynch inspired #GameJam starts January fifth!
Hey Landon! I have quite a bit of experience with Houdini, specifically in gamedev / tech art pipelines, if you can DM me what you're looking for, maybe I can help? π
He's right, I do feel compelled! Will try to spend more time around here from now on! β¨
My friends' film Fallax just won award at Imagine Film Fest in Amsterdam!
Go follow @owenhindley.bsky.social so he feels compelled to look at bsky more and then he'll read my funny jokes.
Finally I can announce βFallaxβ world premiere ππ₯
Iβve art directed this VR short working along with @owenhindley.bsky.social and Huldufugl amazing team β€οΈ
#vr #animation
I'm a fan of Christopher's whole thesis, vibe and writing, this should definitely be worth checking out!π
New dithering method dropped
I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works.
Explainer video:
www.youtube.com/watch?v=HPqG...
Source repository:
github.com/runevision/D...
#gamedev #vfx
Now's a pretty good time to pick up Phantom Spark. It's 35% off on Steam, it got 5/5 stars from Hardcore Gamer and has 98% positive reviews.
store.steampowered.com/app/1924180/...
I'm currently making a linear VR film-y thing in Unity, and having a bunch of important scripts set to [ExecuteAlways] has been a good experience so far for iteration speed & experimentation... (Basically rarely entering Play mode) I wonder what it would be like to try and build a game that way?