After my absence, here's some news. My inde project, Archmage, has been rain checked until I finish my senior year of HS at least. This'll likely be more of a normal acc now, but not a hugely active one. I'll still post Archmage stuff on occasion, of course.
15.11.2025 09:50 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
design analysis of the protagonist!
02.07.2025 15:14 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
status update:
So my laptop broke (it wasn't a good one) so the spritework has been postponed for a while until I get a new laptop or other device to use as a computer. What I can say is that the art direction changed again to a GBA inspired style.
16.06.2025 11:06 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I swear if I could draw faces how I want to first try, I'd be Sa Vinci by now
29.05.2025 10:42 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Another update on visuals for Archmage. We're doing sprites for the characters and 3d modeling for the environments. Kind of like an HD2D game. Note that the models will still be lowpoly like ULTRAKILL.
23.05.2025 09:40 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Working title card for Archmage. Will most likely change and stylize it down the line.
21.05.2025 11:08 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
None finished yet, but Archmage will use low poly 3D Models instead of pixely sprites. Furthermore, there will still be a few hand-drawn things like cutscenes and maybe spell effects!
20.05.2025 11:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
made it a sprite.
17.05.2025 23:40 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
First official key art of Entrus, the protagonist of Archmage!
16.05.2025 02:30 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 1
Hey all, it's been a while. But I'm proud to announce that Archmage is officially IN DEVELOPMENT ๐ฅณ!! #indiegame #indiedev
15.05.2025 00:21 โ ๐ 9 ๐ 2 ๐ฌ 0 ๐ 0
doodled
13.05.2025 11:30 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I have officially peaked
10.05.2025 02:05 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
crapadoodles :[
09.05.2025 00:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I hope this one actually works as a gif :3
09.05.2025 00:22 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 1
taking a break from animation for a while. This frame is looking good so far.
08.05.2025 00:33 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
No game update. Instead you get my unadulterated garbage takes. (Based on personal experience and preference, not optimality)
06.05.2025 23:32 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I do not know why it does not play the gif
05.05.2025 23:13 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I have begun animation. This is all trial and error
05.05.2025 23:12 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 1
Galaxies are far, far away........ ๐
04.05.2025 13:28 โ ๐ 140 ๐ 28 ๐ฌ 8 ๐ 0
yo-kai watch
03.05.2025 01:48 โ ๐ 40 ๐ 10 ๐ฌ 0 ๐ 0
HK control setup :3
02.05.2025 22:36 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Trying out songwriting. Damn this hard ._. But I gotta improve!
02.05.2025 10:28 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
locked tf in and made a scene. Next is actual areas.
30.04.2025 22:21 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Got back into paper drawing. Still gonna mainly do digital, but I am able to draw on paper.
30.04.2025 09:51 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
this better be fake. They are NOT boutta do my main man Fettuccine like that ๐ญ
29.04.2025 18:07 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
A special treat for today; this is an early version of what will eventually become the main/title theme for Archmage! (Clarinet Arrangement)
29.04.2025 11:02 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Think I prefer the cartoony style. Will likely be easier to animate (since I'm a newbie)
28.04.2025 11:31 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I like this one. A merchant character is always good.
26.04.2025 21:54 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Usage of such things can hurt greatly, but also makes your relfexes sharper...
Healing.
Walking
Casting a spell!
Poses!
26.04.2025 15:55 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
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