Borticus-Cryptic

Borticus-Cryptic

@borticuscryptic.bsky.social

Star Trek Online Lead Designer - Cryptic Studios "If you gave every player a gold bar, some would still complain that it weighs too much."

893 Followers 28 Following 177 Posts Joined Dec 2024
6 months ago
Post image

Some wholesome Trek content to start the week right #startrek #tng #voyager #ds9

2,439 1,072 22 18
5 months ago
Post image

so that new sto episode huh

207 39 14 5
6 months ago

The Countdown is starting! Today we are on stream with @borticuscryptic.bsky.social , @pundus.art and @scorpiondesign.bsky.social to show off an upcoming STO ship EARLY!

Join us at 11am PT and cheer on Scorp during their first STO stream.

19 8 3 0
7 months ago

It sounds like @counselor-sunna.bsky.social intends to have our VOD posted in the wee hours, when they return to work tmrw.

If you cannot wait that long, @casualsab.bsky.social has posted a version to his YouTube page (including auto-caption) which can be found here: www.youtube.com/watch?v=DRa9...

19 2 3 0
7 months ago

Not likely. I meant more along the lines of missions that involve exploration. Kinda like "Sunrise" and the few missions surrounding it.

3 0 0 0
7 months ago

I've seen lots of folks ask this in various places.

I believe the plan is to make the VOD available on our Twitch page. But seeing as its our first livestream, I can't guarantee that we know how to do that!

Also, all the Europeans are probably in bed by now. So tomorrow at the earliest, I suspect.

9 0 3 1
7 months ago
Preview
Twitch Twitch is the world

Don't miss the return of #StarTrekOnline Ten Forward today! Dev post:

"To properly introduce DECA and the new STO team to you, we will be live at 11am PT! Get to know some of our leadership and find out more about our plans for the future of STO!"

Broadcasting live from: twitch.tv/decagameslive

16 5 0 1
7 months ago

And in case it's not obvious, we're discussing if we can improve or optimize this (among MANY other things). Asking players to "turn off logging" isn't a real solution, just a band-aid or workaround that might help.

14 0 2 0
7 months ago

Yes, precisely. Some of our internal testing suggests that, basically, if the Client's busy writing a crapload of info to the Log, it might not be able to simultaneously -- reliably -- send/receive data to/from the Server. Resulting in Lag/Latency-like symptoms.

17 0 3 1
7 months ago

We are investigating server framerates and hardware load. As well as investigating certain performance failures associated with powers & combat mechanics.

It's a slow process, with a tedious pipeline. And I can't even guarantee that these investigations will yield results. But yes... we're trying.

20 3 2 0
7 months ago

Good tip here from @casualsab.bsky.social for all you log parsers out there.

10 1 0 0
7 months ago

To be clear, I don't expect this to be a Silver Bullet. Just a potential improvement. And if it's noteworthy, then maybe we can spread the recommendation to all players: Only run your Combat Log when necessary.

0 0 2 0
7 months ago

Quick question for any of you super-high-end-DPS players, who are experiencing performance issues (lag, latency, client hitching):

Do you get significant and/or noticeable performance increases if you DISABLE combat logging?

Internally, the answer appears to be "yes" but I'd love verification.

12 0 11 0
8 months ago

This is still in the works, but has been scheduled. Stay tuned for more information as it becomes available!

1 0 1 0
8 months ago

I'll be interviewing the #StarTrekOnline developers in just about two hours! Make sure to head to my Twitch and follow so you don't miss when we go live!

www.twitch.tv/VengeanceGOD

#sto #trek #startrek #trekkie

11 3 1 0
8 months ago
Post image

[New Developer Post]

"The Federation Intel Holoship is en route to all of you, Captains! Tomorrow, at 11am PT, some of your favorite Devs; Thomas Marrone, Jeremy Randall and Pundus, will be on Stream with EndeavourGameOn to talk about our Summer Event Ship!"
twitch.tv/endeavourgam...

30 8 1 3
8 months ago

Note, this includes reverting of the undocumented patch a couple of weeks ago to the "Fleet Power Network Array" console.

9 2 1 0
8 months ago
Preview
Patch Notes for 7/1/25 Explore strange new worlds, seek out new life and new civilizations, and boldly go in this expanding vast universe.

Today's patch includes a reversion of some recent changes made to the Fleet Power Network Array. We've updated the Patch Notes page with that fix, as well as adding some developer commentary on the situation.

www.playstartrekonline.com/en/news/arti...

21 3 2 0
8 months ago

Ok. You're not the only player reportedly affected by this partial fixup. We're still investigating internally to see if we can figure out what went wrong, and how to make it right.

1 0 1 0
8 months ago

We are aware that there were issues with the most recent Mudd Megabundle, and performed some updates on our end to fix them. You should have received those ships in your in-game mail. Have you checked there?

0 0 1 0
8 months ago

Everything is technically possible, given enough time and resources.

That being said, I have no idea how we'd even do this, so I feel like it's extremely unlikely to be considered, or implemented.

0 0 1 0
8 months ago

An alternate version of the infographic for this ship has been available, too!

24 6 0 0
8 months ago
Preview
The 2025 Risian Lohlunat Festival Explore strange new worlds, seek out new life and new civilizations, and boldly go in this expanding vast universe.

New Developer Blog:

"The 2025 Risian Lohlunat Festival"
Enjoy the annual Lohlunat Festival and receive some amazing rewards, including a Grand Prize Starship!
[From July 1st, 2025 until July 30th, 2025]
www.playstartrekonline.com/en/news/arti...

43 9 2 2
8 months ago

Agreed on all counts -- Warbirds in general are wildly inconsistent in terms of classifications, abilities, slotting, seating, all of it. This was By Design when initially done, but it still causes a lot of ongoing complication when determining what a ship "is" and "isn't" and "should be" and so on.

1 0 0 0
8 months ago

Valid!

3 0 0 0
8 months ago

Kinetic cutting beam is not an omni beam like the others. It does not respond to beam firing modes.

2 1 0 1
8 months ago

I was gonna write up another rebuttal, but I don't think it's worth either of our energies to argue a point that we won't agree on. If you wanna keep trying to convince me, you're welcome to it... maybe you'll succeed one day. But right now, this just isn't on the table.

1 0 5 0
8 months ago

Cruisers have Cruiser Auras.

0 0 3 0
8 months ago

Can you send me the exact names of the 4 "omni beam" items you have equipped? So I can see if there's a data setup error that needs fixing.

0 0 1 0
8 months ago

The results weren't mixed. We lost players. It was not good for the long-term health of the game.

3 0 2 0