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Terraform Studios

@terraformstudios.bsky.social

Concept Art Partnership Studio working for Films, AAA Games, TV & Themed Entertainment. Sourcing the best concept art talent worldwide. Daily art & reference inspiration terraformstudios.com

1,062 Followers  |  573 Following  |  360 Posts  |  Joined: 24.01.2024
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Posts by Terraform Studios (@terraformstudios.bsky.social)

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Barnacle Cave Exteriors and Sketches designed for Act 2 of Keeper, the phenomenal new game from @doublefine.com

Concept Artist: Bin Ying

Art Director: Alec Palacios

Creative Director: Finnian MacManus

#xbox #conceptart #conceptdesign #xboxgaming #sketches #visdev #gameart #surreal #drawing

14.01.2026 20:37 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Designs for Wither Mountain Summit, a chapter from Act 4 of #Keeper by @doublefine.com

Concept Artist: Bin Ying

Art Director: Alec Palacios

Creative Director: Finnian MacManus

#conceptart #gameart #design #conceptdesign

12.01.2026 21:03 β€” πŸ‘ 14    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Here are some concepts from "The Mountain Cries," a chapter in Act 2 of #Keeper! We hope you're playing and enjoying the game! Thank you to @doublefine.com for having us on this incredibly fun project

Concept Artist: Bin Ying

Art Director: Alec Palacios

Creative Director: Finnian MacManus

#art

08.01.2026 20:27 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Interiors for Seedy Inn, Gambling Den and the Hermit House created for #GhostofYōtei! It was such an honor to work on art for this awesome game, thank you to Sucker Punch for having us

Concept Artist: Daniel Dana

Art Director: Dan Fadness

Creative Director: Finnian MacManus

#conceptart #gameart

07.01.2026 20:22 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Cave Interior Designs created for Act 2 of @doublefine.com's #Keeper by our Concept Artist Bin Ying

Art Director: Alec Palacios

Creative Director: Finnian MacManus

#conceptdesign #conceptart #gameart #conceptualdesign #conceptualart #digitalpainting #surreal #cave #newgames #gaming #artwork

06.01.2026 20:27 β€” πŸ‘ 13    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Today we're sharing more Foggy Lake Shrine concept art we designed for #GhostofYōtei! We reinforced the mood by painting over existing geo from Sucker Punch and adjusting the lighting, set dressing and composition.

Concept Artist: Andrej Rempel

AD: Dan Fadness

Creative Director: Finnian MacManus

18.12.2025 20:49 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Concept Art of the Foggy Lake and Twin Wolves missions designed for #GhostofYōtei! We painted over existing geo designed by Sucker Punch to help reinforce the mood and assisted with lighting, set dressing and composition.

Artists: Daniel Dana & Andrej Rempel

AD: Dan Fadness

CD: Finnian MacManus

17.12.2025 20:42 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Pollen Land and Cliffside Explorations for #Keeper designed by our Concept Artist Bin Ying. Huge thanks to @doublefine.com for the opportunity!

Art Director: Alec Palacios

Creative Director: Finnian MacManus

#DoubleFine #conceptdesign #gameart #conceptart #surreal #digitalpainting #newgames

09.12.2025 21:11 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Metroid Prime 4: Beyond – Nintendo Switch 2 Edition β€” Launch Trailer
YouTube video by Nintendo of America Metroid Prime 4: Beyond – Nintendo Switch 2 Edition β€” Launch Trailer

We were super happy to contribute to #Metroid4 and so excited the game is out now! We hope you enjoy it!

ADs: Pablo Dominguez and Luis Carrasco

Concept Artists: Mark Kolobaev, Aleksey Pollack and Marat Zakirov

Producer: Sara Mosier

CD: Finnian MacManus

www.youtube.com/watch?v=0R_e...

#newgame

04.12.2025 19:36 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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The Hall of Elders concepts created for @doublefine.com's new release, #Keeper, by our Concept Artist Bin Ying. We had a blast working on art for this game!

Art Director: Alec Palacios

Creative Director: Finnian MacManus

#doublefine #surreal #conceptart #gameartist #conceptdesign #gameart

03.12.2025 20:47 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Thank you!!

03.12.2025 20:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Jin Sakai Hut Interiors for Ghost of Yotei! We were initially given screenshots, over which we designed the composition, color, growth and wear of the different spaces.

Concept Artist: Daniel Dana

Art Director: Dan Fadness

Creative Director: Finnian MacManus

#ghostofyōtei #conceptart #artwork

26.11.2025 19:38 β€” πŸ‘ 9    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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The original design of the fly molter is by @doublefine.com and Lee Petty. We assisted with paintovers for texturing, color, and keyframes for the fly molter, along with some designs for rocks and vegetation for this area.

Concept Artist: Bin Ying

AD: Alec Palacios

CD: Finnian MacManus

#keeper

25.11.2025 21:41 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Concepts for the Meadow Entrance, rock and tree formations from #Keeper! While we were designing the environments over blockouts from the @doublefine.com team, we also iterated on the types of stylization for foliage and rocks in the game.

Artist: Bin Ying

AD: Alec Palacios

CD: Finnian MacManus

24.11.2025 20:08 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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We're proud to share these Forest and Cave Sequence Concepts from Act I of #Keeper! It was a blast to be able to collaborate with the Double Fine Productions team on this incredible project.

Concept Artist: Bin Ying

Art Director: Alec Palacios

Creative Director: Finnian MacManus

#conceptart #art

20.11.2025 19:46 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Today we're sharing more rock formation designs for Act 1 of #Keeper! We had a great time experimenting with shape language explorations with the Double Fine Productions team to create a unique visual identity for the game.

Concept Artist: Bin Ying

AD: Alec Palacios

CD: Finnian MacManus

#concept

19.11.2025 19:48 β€” πŸ‘ 4    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Here are some designs for rocks throughout Act 1 of Keeper that we showed in keyframe form. We had a great time collaborating with the #DoubleFine team to create a unique visual identity for the geography.

Concept Artist: Bin Ying

Art Director: Alec Palacios

Creative Director: Finnian MacManus

18.11.2025 20:39 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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We are so happy to share some of the work we developed for #Keeper, the fantastic new game from #DoubleFineProductions! We hope you enjoy these initial pre-production concepts for the Meadows

Concept Artist: Bin Ying

Art Director: Alec Palacios

Creative Director: Finnian MacManus

#conceptart

17.11.2025 21:02 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Cinematic Shot Concepts designed for #GhostofYōtei! For these shots, we provided variations on lighting, composition and mood over existing Sucker Punch geo to explore options for the tonality & design of the scenes.

Concept Artist: Andrej Rempel

AD: Dan Fadness

CD: Finnian MacManus

#conceptart

13.11.2025 20:24 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Vista Concepts for #GhostofYōtei! For these shots, we provided variations on lighting, composition and mood over existing Sucker Punch geo to explore options for the tonality and design of the scenes.

Concept Artists: Daniel Dana and Andrej Rempel

AD: Dan Fadness

CD: Finnian MacManus

#concept

12.11.2025 20:27 β€” πŸ‘ 3    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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More views of the Gambling House from #ghostofyōtei! We worked with the Yotei team to incorporate existing geo and set dressing from the game and create mood and color variations for the area.

Concept Artist: Daniel Dana

Art Director: Dan Fadness

Creative Director: Finnian MacManus

#conceptart

11.11.2025 20:37 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Concept design for the Gambling House from #GhostofYotei! We were thrilled to work with the Yotei team on this piece, doing variations on mood and color for the area, textural and compositional design.

Concept Artist: Andrej Rempel

AD: Dan Fadness

CD: Finnian MacManus

#conceptartwork #conceptart

10.11.2025 20:35 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Here are some cinematic pieces we helped develop for #GhostofYōtei! For these shots, we painted over existing geo designed by Sucker Punch to help reinforce the mood of the cinematic.

Concept Artists: Daniel Dana and Andrej Rempel

Art Director: Dan Fadness

Creative Director: Finnian MacManus

06.11.2025 19:27 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Hahaha, thank you! We're sorry you died a bunch but are very much honored πŸ˜†

06.11.2025 19:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Jin Sakai's interiors designed for the phenomenal #GhostofYoΜ„tei! We were responsible for lighting, interior design, layout, and did paintovers from the level team supporting the visual identity of the space.

Artist: Andrej Rempel

AD: Dan Fadness

CD: Finnian MacManus

#ghostofyotei #conceptart

04.11.2025 20:02 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Here are designs we did for a mountain hut and Jin Sakai's interior designs. We were responsible for lighting, interior design, layout and did paintovers from the team supporting the visual identity of the space.

Concept Artist: Andrej Rempel

AD: Dan Fadness

CD: Finnian MacManus

#ghostofyoΜ„tei

03.11.2025 20:25 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Today we have the honor of sharing another Seedy Inn Interior we made for #GhostofYotei! We were thrilled to collaborate with Sucker Punch Studios, it was a dream!

Concept Artist: Daniel Dana

Art Director: Dan Fadness

Creative Director: Finnian MacManus

#ghostofyōtei #conceptdesigner #blender

31.10.2025 19:39 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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We were super happy and honored to collaborate with Sucker Punch Studios on #GhostofYotei! This is a design for the Seedy Inn Interior

Concept Artist: Daniel Dana

Art Director: Dan Fadness

Creative Director: Finnian MacManus

#ghostofyōtei #conceptart #blenderart #gameart #interior #architecture

30.10.2025 21:53 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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We were ecstatic and honored to collaborate with Sucker Punch Studios on Ghost of Yotei!

This is a design for the Seedy Inn Exteriors from the game by our Environment Concept Artist Daniel Dana

Art Director: Dan Fadness

Creative Director: Finnian MacManus

#ghostofyōtei #ghostofyotei #conceptart

29.10.2025 19:40 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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We're celebrating the launch of #Wildcard! These are Lubabub and New Arden Explorations designed for the game by our team. Get it now on Steam! store.steampowered.com/app/497120/W...

Concept Artist: Oliver Beck
Art Director: Dan Fadness
Creative Director: Finnian MacManus

#newgames #scifi

23.10.2025 21:07 β€” πŸ‘ 14    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0