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Umeshu Lovers

@umeshulovers.bsky.social

๐ŸŽฎ Independant video game studio ๐ŸŽจ Visual development studio โ–ถ๏ธ Play Danghost: http://bit.ly/Danghost ๐Ÿ“ฑGraine available on iOS & Android now!

152 Followers  |  56 Following  |  29 Posts  |  Joined: 24.01.2025  |  2.113

Latest posts by umeshulovers.bsky.social on Bluesky

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๐ŸŽตThis is Halloween, this is Halloween
Pumpkins scream in the dead of night ๐ŸŽต

Happy Halloween! Here is a spooky little seed for all of you.๐ŸŽƒ

31.10.2025 16:04 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Our own concept art for Asmodee's Survive the Island.

Our own concept art for Asmodee's Survive the Island.

Asmodee's final product.

Asmodee's final product.

MORE BOARD GAMES!
Today we would like to share a piece of concept we produced for Asmodee's Survive the Island. As you can notice, the final product is noticeably different, but this isn't unusual in the world of concept art.

17.10.2025 13:35 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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And here are the final products!

16.09.2025 12:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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These missions bring their own challenges and can actually be very technical, and that's why our team love them so much. Here's an exemple with Waterfall Park, from Repos Production. We delivered concepts for the box art, and for the board itself.

16.09.2025 12:32 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This week, let's do something a bit different. By now, you might be familiar with our work both for the video game and the animation industries. But another regular type of partners are tabletop and board games companies.

16.09.2025 12:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

๐Ÿ‘€๐Ÿ‘€ ๐Ÿ‘€

15.09.2025 12:57 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Let's kickstart this new week with a bang!
This concept was created for our dear friends at Phoenix Labs, as they were exploring ideas for another project. Even if it's just a picture, you can feel the motion and the energy that our teams were trying to convey.

08.09.2025 12:53 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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... a strong impact on our artists, starting with our art director. And while we love to mix things up and do different things, we are always super excited when tasked with the creation of something that is somehow connected with Japan.

27.08.2025 12:59 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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One last time! This is the last post about that cancelled project, and today we have two differents views on an inhabited moutain. This time again, you can notice the japanese inspirations. As you may have guessed with the studio's name, the japanese culture as a whole has always had...

27.08.2025 12:59 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Colors testing for the character.

Colors testing for the character.

Colors testing for the the "kitsune" mask worn by the character, on the top of her head. The mask's colors should match the character's outfit.

Colors testing for the the "kitsune" mask worn by the character, on the top of her head. The mask's colors should match the character's outfit.

2D concept for the character's main weapon.

2D concept for the character's main weapon.

Several 3D renders of the character holding a non-finished version of the weapon. Those are pretty useful to this if the weapons' propositions work well with the character, and how it would looks like on different poses (although there are only default poses here).

Several 3D renders of the character holding a non-finished version of the weapon. Those are pretty useful to this if the weapons' propositions work well with the character, and how it would looks like on different poses (although there are only default poses here).

So in the past few days, we shared some splash arts and environment concepts from that cancelled project. Today, let's share some of what we did for one of the characters. From first concepts to final 3D renders, weapons and other props, this was a lot of fun for our team!

25.08.2025 13:56 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Here, you can see some of our first sketches, and then, here an above, the final result. It was a lot of fun!

22.08.2025 12:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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As promised 2 days ago, here are some more pictures from that cancelled project we worked on for quite some time! As mentionned earlier, our mission wasn't limited to key arts. We did many things, including research, concept and final renders for a heavily Japan-inspired village.

22.08.2025 12:16 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

From early 2D sketches to game-ready 3D assets, this was a great opportunity for us to showcase our team's depth and expertise.

These two pictures are just a first glance, stay tuned in the coming days for more !

20.08.2025 12:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Starting today and up until next week, we will be sharing several visuals we produced for a cancelled project that got us pretty busy!

20.08.2025 12:51 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Key art for the really cool Spirited Thief (PC, 2023), developed by @koisnowmangames.bsky.social and published by Ishtar Games. Go give it a try!

07.08.2025 13:01 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
โ€ŽGraine โ€ŽGraine is an arcade mobile game where players must help a seed reach fertile soil so it can sprout. Graine combines carefully crafted gameplay, creative game design, and the stunning visuals charact...

Haven't played Graine yet? No worries, we got you.

๐Ÿค–Try Graine on Android: play.google.com/store/apps/d...
๐ŸŽTry Graine on iOS: apps.apple.com/vn/app/grain...

01.08.2025 15:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

So.
Based on our latest post you might have figured out that despite all her misdeed, it's not like we are actually mad at Bouddha.

Quite the opposite! The team has decided to pay a little tribute to Bouddha. These cosmetics will join many others in Graine with our next update!

01.08.2025 15:38 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Another victim of Bouddah's savagery.

Another victim of Bouddah's savagery.

That cord probably provoked the attack. At least that's what Bouddah would want us to believe.

That cord probably provoked the attack. At least that's what Bouddah would want us to believe.

For the past few weeks, Bouddah has been on a biting spree, assaulting many many cords. Seems like no external battery, no mouse, no keyboard, no pen display is safe from her savagery!

29.07.2025 15:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A totally not destroyed cord.

A totally not destroyed cord.

A proud Bouddah.

A proud Bouddah.

The art The artist

29.07.2025 15:45 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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It's getting hot outside, you might need a really ๐ŸงŠcool๐ŸงŠ game.
Good news, the Steam Summer Sale has just kicked off and Danghost, our beloved letter to puzzle games, is 50% off.

If you are a fan of Puyo Puyo and Puzzle Bobble, give it a try! ๐Ÿก

โ–ถ๏ธLink: store.steampowered.com/app/1812170/...

27.06.2025 15:39 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A few months ago, the team asked if we could have a cat at the studio. After a few discussions, we eventually adopted this beautiful lady!
Please meet Bouddha. When she's not sunbathing in the patio, her main past time is to climb on the shoulders of her favorite humans. We love her. ๐Ÿ˜ธ

26.06.2025 13:53 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you so much!

05.05.2025 12:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A small vilage with a giant rainbow carrot in the middle of it.

A small vilage with a giant rainbow carrot in the middle of it.

A small house in the moutains. With the sun going down, the whole tone is very pink.

A small house in the moutains. With the sun going down, the whole tone is very pink.

An airship flying above a massive canyon.

An airship flying above a massive canyon.

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Quick snippet of some of the 3D concepts we did for the TV series Press Start!. Translating the visual style of Thomas Flintham's comics into the world of 3D was a real challenge, but it was fascinating.

30.04.2025 13:30 โ€” ๐Ÿ‘ 35    ๐Ÿ” 9    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Two characters walking toward what looks like a house set at the feet of an enormous tree. The place looks a bit dark, probably because these giant trees hide it from sunlight.

Two characters walking toward what looks like a house set at the feet of an enormous tree. The place looks a bit dark, probably because these giant trees hide it from sunlight.

A mysterious character stares at a strange hill that seems to have been turned into some sort of house.

A mysterious character stares at a strange hill that seems to have been turned into some sort of house.

A old, weird tree emerging from a waterfall.

A old, weird tree emerging from a waterfall.

Elevated viewpoint on the forest. Even higher up from the ground, these trees look really big.

Elevated viewpoint on the forest. Even higher up from the ground, these trees look really big.

It seems like you kinda enjoyed our latest post, sharing several sketches for a cancelled project. So, as promised, here are some more. These ones focus on a big, mysterious forest. We were exploring colors, scales, trees' shapes and density, ligthing and the mood we wanted to set.

25.04.2025 12:37 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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New key art for #afterlightfades arrived today from the amazing Sylvain at @umeshulovers.bsky.social , just in time for Steam Box Pushing Fest!

Check out the ALF demo here
store.steampowered.com/app/1717940/...

And the amazing Fest here
store.steampowered.com/category/box...

#indiegame #gamedev

24.04.2025 03:33 โ€” ๐Ÿ‘ 14    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A character walking through a pasture, in which two big cows can be seen. Some giant, really sharp stones are stuck in the ground, like they felt from the sky eons ago.

A character walking through a pasture, in which two big cows can be seen. Some giant, really sharp stones are stuck in the ground, like they felt from the sky eons ago.

As you might have guessed, they weren't thrown away. And while we can't say which company we were working with, and what was that project, we sure can share some of our favorite sketches. This is obviously pretty raw, but it gives a good idea of what this world could have been.

11.04.2025 09:15 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A single character walking on the mountainside.

A single character walking on the mountainside.

This is actually something rather common in the world of visual development, but it's always a bit sad for our artists. Nonetheless, today we are really happy to share with you some of those early sketches!

11.04.2025 09:15 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Two characters exploring a weird, autumn forest with some gian mushroom-shaped stones.

Two characters exploring a weird, autumn forest with some gian mushroom-shaped stones.

A single character crossing a wheat field, walking toward windmills and two strange hills. These hills are half-spheres, the flat parts hosting several houses and more windmills.

A single character crossing a wheat field, walking toward windmills and two strange hills. These hills are half-spheres, the flat parts hosting several houses and more windmills.

A few years ago, we had the opportunity to work on the conceptualization of a brand new world. We started drawing sketches, testing colors and shapes, toying with scales and composition. But sadly, all of a sudden, the project was cancelled.

11.04.2025 09:15 โ€” ๐Ÿ‘ 8    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Steam Spring Sales! Danghost is 50% off on Steam, until March 20th. Two days left!

Steam Spring Sales! Danghost is 50% off on Steam, until March 20th. Two days left!

If you're planning to get Danghost off 50%, time is running out! Our take on puzzle games, inspired by classics such as Puyo Puyo and Puzzle Bobble, but with a fighting game twist! ๐Ÿงจ

๐ŸŽฎ Download here: store.steampowered.com/app/1812170/...

๐Ÿก๐Ÿก๐Ÿก๐Ÿก๐Ÿก

18.03.2025 16:22 โ€” ๐Ÿ‘ 2    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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During our lenghty collaboration with the great people at PhoenixLabs, we had the opportunity to work on many environment concepts, exploring what the world of Project Unicorn might look like.

04.03.2025 16:07 โ€” ๐Ÿ‘ 40    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

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